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LV2 Loader PS3 Homebrew Application Arrives from Rebug Team

1350°
146w ago - Today the Rebug Team have made available a LV2 Loader PKG PS3 homebrew application for PlayStation 3 developers.

Download: [Register or Login to view links]

To quote: LV2 Loader is a tool for devs to allow the quick testing of modified lv2_kernel.self by launching it from the root of dev_flash without the risk of bricking the PS3 or need for a flasher if the new kernel does not work.

The app will run on any 3.15, 3.41, 3.55 CEX or DEX firmware that has lv1 mmap and lv2 peek and poke patches. It also has udp_printf support which will return the offset of the lv2 boot path in lv1 and a little bit of info about what it is doing.

It works by searching lv1 memory for the lv2_kernel.self boot path then modifying it to point to the root of dev_flash instead. After it finishes searching and patching the path LV2 Loader will reboot lv2 gameos without rebooting lv1.

If the app has already been ran once and the user attempts to run it again before rebooting lv1 or the current lv2 kernel does not have peek and poke it will return you to the XMB.

PREPARATION:

Using FTP or multiMAN/file manager place your modified lv2_kernel.self into the root of dev_flash on your PS3.

HOW TO USE:

1:...
 

Video: PS3 4.00 HFW (Hybrid Firmware) v2.5 Update Arrives

1300°
147w ago - Following my previous release, today I have returned with another update for my PS3 4.00 HFW (Hybrid Firmware) to version 2.5 with details below.

Download: [Register or Login to view links]

I'm not going to make you re-download another 180MB PUP file, Instead I've decided to release a patch which has all the tools required to patch my Version 2 pup to be Version 2.5 (although when the link for the version 2 pup gets taken down I'll release a version 2.5 pup). The patch files can be downloaded here:

Just like before only retail signed .PKG can be installed with this. Have fun. THIS HFW WILL NOT ALLOW HOMEBREW!

Patch Instructions:

How to install the 3.2 Update Patch for my 4.00HFW:

1/ Install PS3MFW Builder v0.2.1

2/ Copy the 'change_xml_files.tcl' file to the 'task' folder of PS3MFW Builder

4/ Put my "modded FW 4.00(releasev2).PUP" as the "Original fw" and whatever you want as the "Modified fw"

3/ Uncheck every thing except "PS3HEN's 4.00HFW Patch 1"

4/ In "PS3HEN's 4.00HFW Patch 1" link each file on the task page to the...
 

ReActPSN v2.20 Homebrew PSN App Update for PS3 CFW Arrives

1350°
147w ago - Following up on the ReActPSN v2.10 update, this weekend the popular homebrew PSN application from Hotz8611 has been updated for PS3 CFW users to ReActPSN version 2.20 with the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

From the included ReadMe file, to quote: reActPSN v2.20 (TRIANGLE fixed mode update)

1. Compatible with reActPSN v2.00.
2. Changed v2.0 backup file format to one zip file, backup speed fast more than 20 times. Fixed some rap long name bug.
3. Added edat fix mode,...
 

PS3 3.60+ Games Booting on 3.55 / 3.41 CFW Without Dongle WIP

1350°
147w ago - Below is a work-in-progress (WIP) of PS3 3.60+ games booting on PlayStation 3 Custom Firmware (CFW) 3.55 and 3.41 without a dongle for those interested in experimenting further with it.

What you need ?

1- PS3 3.55 CFW Rebug or 3.55/3.41 with Debug
2- Debug Dev_Flash (Also allow to have the debug options on retail)
3- Backup of your own CFW DEV_Flash (make a dev_flash path on your USB Device)
4- A File Manager
5- EBOOT.BIN of your games (also from Paradox)

What you need to know

Rebug normal in Debug mode 2

  • You need to put your PS3 in boot mode -> debugger mode (and not system software mode)
  • We're gonna use the debugger mode to debug the self execution we don't need to have NPDRM, anyway the debugger don't know how to Debug the Self NPDRM
  • Release mode -> Development mode
  • All the content type configuration -> Development mode

Dongle uses modified sprx/modules/lib related to the Debug files to be loaded when you boot the PS3 on CFW.

Almost all the EBOOT Paradox don't have NPDRM -> it's a simple self (fake sign header) renamed to EBOOT.BIN (like i was explaining many times) -> call function to the debugger -> sprx/modules loader.

Let's do a small test...
 

Trash Box PSN for PS3 CFW 3.55 is Now Available by Duplex

Above 1500°
148w ago - This weekend PlayStation 3 scene release group Duplex have released Trash Box PSN for PS3 CFW 3.55 Custom Firmware users following their previous releases with the details outlined below.

The PlayStation 3 release name is Trash.Box.PSN.PS3-DUPLEX (1362 MB) for those wondering, and as always additional information is available in our ongoing thread.

From the PS3 NFO file:

Trash Box
Date: January 2012
Languages: English
Platform: PS3 CFW 3.55
Genre: Puzzle

Release Info:

Trash Box/Thrash Panic is a new, downloadable puzzle game that challenges players to stop a virtual environment being swamped by an ever-flowing tide of rubbish

Notes:

Enjoy another PSN Classic Hit working on CFW 3.55/3.41

1.) copy files to FAT32 USB Key/USB Disk
2.) install game (.pkg already contains the crack)
3.) run game from xmb

Enjoy This Fine DUPLEX Release.

Told you more were coming. Enjoy it!


 
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