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Developers neglecting PS2, Mercenaries 2 rates worse than original

50°
324w ago - IGN has reviewed Mercenaries 2 on the PS2 and the sad thing is that it looks and plays worse than the original, which was released three and a half years ago!

It seems as if the developers watered down this version, perhaps because of their PS3/XBox 360 commitments. It's so bad, they scored it a 3.9/10 and that's REALLY bad coming from the usually high scoring IGN.

To quote: The original Mercenaries came out three-and-a-half years ago. But instead of giving us a game with more than three years worth of updates, Pi Studios has actually taken three steps backwards. Mercs 2 looks worse, plays worse and is just plain worse than the groundbreaking original.

Why this watered-down version was even published is a mystery. Were this game fun, with the missions structured in a way that made them enjoyable, thaen there'd at least be a reason to rent. But there's nothing here to recommend.

Mercenaries 2 on PS2 is a bad game. 'Nuff said.
 

Itagaki Says PS3 Easier to Develop for Than Famicom

50°
325w ago - Curious what ex-Team Ninja head Tomonobu Itagaki has been up to since leaving Tecmo back in June? Our own James Mielke journeyed all the way to Tokyo to score this exclusive post-Tecmo interview with the father of Ninja Gaiden, and boy is it a doozy.

Always quick with plenty to say that can stir things up, this beefy chat with the admittedly drunk Itagaki is overflowing with gems. For example, Itagaki likens the decline of Japanese game development -- and most other things -- to aerial dogfights:

"For instance, look back to World War II. You had aerial dogfight battles with 600 planes on each side. And then, as we got into, say, the Korean War, it was maybe 50 or 60 per side. And in modern times, with modern jet planes, you only need one or two to fight a battle. So you certainly see a progression like that, but I look at it as someone who likes fighter planes and thinks they're really cool. The fact that fighter planes themselves have dwindled in number is certainly somewhat regrettable. But I still like fighter planes, and I think they're the coolest type of plane there is.

If that takes things a little too abstract for your tastes, the former Dead or Alive designer also dispels the notion that the PS3 is too difficult to develop for:

"One more thing I would add is...
 

PS3 Downloading Speed Much Faster Than 360

500°
326w ago - As you may know, I own both the 360 and PS3 systems and I was testing out which download was faster just to let people know about this.

So as I was downloading Wall-E on the 360, it took me 1 hour and a half, and when I tried to download it on the PS3 it took no less then 45 minutes.

So we all know now that downloading games on the PS3 is faster than downloading them on the 360. So now is the time for Microsoft to concentrate on the download speed for their next dashboard update!

The reason I did this comparison was because I just wanted to know if it was only just for me, or the rest of the 360 and PS3 customers.

Stay tuned for more comparisons between the PS3 and 360.
 

IBM's Peter Seebach: PS3 is more than a Toy

250°
329w ago - In an article at IBM.com (linked above) titled 'PS3 is more than a Toy', Peter Seebach talks us through how to tweak Linux for the best possible performance on the PS3.

To quote: The Sony PlayStation 3 (PS3) runs Linux, but getting it to run well requires some tweaking. In this article, first in a series, Peter Seebach introduces the features and benefits of PS3 Linux, and explains some of the issues that might benefit from a bit of tweaking.

When Sony first announced that the PlayStation 3 would be able to run Linux natively, a great deal of excitement ensued. Early on, it was a bit of a challenge to get Linux natively installed. The supported installer ran a custom script that hand-mangled a Fedora Core 5 or 6 install DVD into a runnable system with a special PS3 kernel. People put in hours and hours of effort to get other systems, such as Ubuntu, working. Terrasoft's Yellow Dog Linux, with an actual graphical installer that ran on the PS3, was the king of the hill.

Time has passed, and a great deal has changed. Fedora 7 installs on the PS3 out of the box, with the most challenging parts being selecting the PS3 storage driver so it can find the install DVD, and remembering to specify a video mode on the initial install command line so you'll be able to see the installer.
 

Five Reasons Why Achievements are Better than Trophies

50°
333w ago - With the launch of PS3 Firmware update 2.40 on July 2, Sony has officially launched their own gamer reward system to compete with Microsoft's well entrenched Achievement system. Microsoft was the first the out of the gate, and has had two and a half years to refine and improve their product.

With this experience under their belt, is Microsoft's Achievement offering better than their rival's Trophy system? Or has the extra time allowed Sony to develop a superior reward system?

Xbox Achievements - A Brief Description:

Since the launch of Xbox 360, Microsoft has mandated that retail games offer 1,000 points spread over a variable number of Achievements, while each Xbox Live Arcade title contains 12 achievements totaling 200 points. Developers also now have the option of adding up to 250 points via downloadable content (for a total of 1,250 points), and Xbox Live Arcade titles may add up to 50 points via downloadable content (for a total of 250 points).

5 Reasons Why Achievements Are Better Than Trophies:

Reason #1: Gamerscore Loyalty

Having been around for two and a half years now, Xbox 360 gamers have amassed a deep collection of Achievements - many of which have taken hours to acquire. A growing number of Xbox 360 players have surpassed the coveted 10,000+...
 
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