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BioShock Infinite to Support Move, PS Vita Game in the Works

50°
181w ago - Straight from Irrational Games Creative Director Ken Levine via E3 2011 comes news that BioShock Infinite will support PlayStation Move alongside a PS Vita game in the works.

To quote: Let me dish out some home truths here. The BioShock universe hasn't always treated the PlayStation community super well. The first game came out on PS3 over a year after launch on other platforms. To Sony fans, that probably read as, "Hey, what are we? Chopped liver?"

[Register or Login to view links] came to the press conference to say Sony fans are not chopped liver. How's them for bold words? They're fans who have embraced innovation. Who champion cool, weird stuff like Flower and LittleBigPlanet. Who seek out content from all over the globe.

But I'm also here to back our commitment up with action. Like Move integration. Like a new game set in the BioShock universe on PS Vita. Like a free copy of BioShock 1 with each copy of BioShock Infinite on PS3 to ensure that everyone in the PlayStation world gets a chance to see how the whole BioShock magilla began.





I know I didn't give a ton of details today about the Move stuff and the new game on PS Vita. That's because we're still...
 

PSN Download Manager 3.82 Now Includes Multi-lang Support

1300°
182w ago - Hey, I'm back with a nice big update to PSN Download Manager 3.82!

In this release I looked back at feedback, such as Web browsing crashing the proxy etc and many more bugs detected / reported by GrandpaHomer who made sure I fixed everything, but without his feedback and contribution I wouldn't of had much of an update to release other than the P2P function with tracker support.

I'm going to film a nice new video for 3.82 as the current version displayed on YouTube is old and outdated by a mile, so when the PS Store is back online I'll film it and update this thread with it.

Today it finally dawned upon on me, that a huge amount of users come from countries which speak; Spanish, German, Dutch, French, Japanese etc and I though wouldn't it be nice, if the main interface was displayed in there natural language? so I implemented support for 10 languages including English, this applies to some messages and the main interface; the login / logout explains it's self and the options are pretty easy to guess, or so I assume

A big feature, available to our premium members is the new, P2P cloud structure aimed for those who find Sony's servers alone just can't reach speeds of over 10Mbps; this will use apache to transfer data between users, linked by a tracker which you...
 

MultiMAN PS3 Game Manager v01.17.02 with Rebug CFW Support

Above 1500°
187w ago - Today multiMAN PS3 Game Backup Manager has been updated to version 01.17.02, which now includes support for Rebug PS3 Custom Firmware among the changes detailed below.

multiMAN 01.17.01/02 Changelog:

  • Interface update
  • Simplified and cleaner look
  • Slick and professional feel
  • Link XMB VIDEO files to Showtime option in "System Menu"
  • Launch Showtime option in "System Menu"
  • Game options: press SQUARE
  • System menu: press TRIANGLE
  • Updated version of SHOWTIME MEDIA PLAYER (codepages Windows-1250 and 1251)
  • "Favorites" menu in next version
  • Themes must be updated to reflect latest changes
  • More options added in COLOR.INI for theme creators
  • user_font added in COLOR.INI for theme creators
  • game_bg_overlay added in COLOR.INI
  • "Cover not available" cover in some display modes
  • "[O] Save" in submenu changed to "[O] Back"
  • Updated the "Original theme" to reflect the recent changes
  • Changes to the Game Options sub-menu
    - support for PNG covers
    - display of game version and ps3 firmware required in title name
  • Changes in File manager
    - TRIANGLE - one directory up
    - UP+R2 - to top of list
    - DOWN+R2 - to bottom of list

 

RTS Under Siege Hits PSN in May, Game Editor & Move Support

50°
188w ago - Today Producer Filipe Pina has announced that RTS Under Siege hits PSN on May 3rd, and it includes both a Game Editor and PlayStation Move support!

To quote: After three years of production, Under Siege is finally ready to hit the PlayStation 3! In North America, it will be available on May 3rd on the PlayStation Store for $19.99.

Under Siege is a real-time action and strategy game where a small group of heroes fight against a huge invading army. The game is set in a medieval fantasy world and follows the story of Eirik, Kari and Asgeir. Designed to be played with the DualShock 3 controller or the PlayStation Move motion controller.

The built-in game editor is one of Under Siege's most interesting features, enabling players to create their own maps and game modes. The same exact tool that was used by the team to create all of the levels is available to everyone from the start, and there's no need to play through the campaign to unlock anything.





Other cool features include 1080p visuals, Dolby Digital 5.1 audio, support for two players in online and splitscreen play, audio and video chat for online games, video recording with screenshot capture, custom soundtrack support and more.

And a big apology to all the...
 

Dungeon Hunter: Alliance Hits PSN Today with PS Move Support

50°
189w ago - Producer Jean Claude has announced that Dungeon Hunter: Alliance officially hits PSN today and includes PlayStation Move support too!

To quote: Hard to believe it's almost been a year since we unveiled Dungeon Hunter: Alliance at E3, but the wait is finally over. Today, the game is available for download on the PlayStation Network!

In all honesty, we might have been able to release it sooner, but we really wanted to make sure this was a polished game, not just a run-of-the-mill hack 'n slash.

While the storyline is based on the original Dungeon Hunter, we wanted to re-imagine everything else for Alliance. So we rebuilt our game systems, graphics and engine from the ground up for the PlayStation 3.





Balance of Power

Just getting the classes balanced to the point we felt every player will be happy filling in a unique role for their party required extensive playtesting. To this end, we included some great abilities to unlock as your character progresses. Each class has a total of seven ability tiers and players unlock a new tier every few levels, so there's always something to look forward to just around the corner.

You're going to need all those powers, as monsters in co-op are noticeably...
 
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