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Pirate Bay Acquisition by Global Gaming Factory Starts to Sink

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269w ago - Not long ago it was reported that The Pirate Bay was sold for approximately $8 million USD to the Global Gaming Factory.

According to FastCompany.com (linked above), Global Gaming Factory has failed to acquire the millions of dollars in funding necessary.

Furthermore, [Register or Login to view links] is reporting that Wayne Rosso, the former CEO of Grokster who was involved with Global Gaming Factory recently, said it's unlikely to happen and as a result The Pirate Bay is giving them a week before cancelling the deal.

To quote: "I don't think there's going to be any money raised with GGF's current (lack of) plans," Rosso told TorrentFreak. Besides Rosso and his partners, the people who were supposed to finance the acquisition were also misinformed.

When confronted with the news, a Pirate Bay insider said they would give GGF a week to get insurance from the investors, otherwise the deal is off. Pirate Bay spokesman Peter Sunde told us that he doesn't know what will happen to the Pirate Bay in the future, when the deal is off the table.
 

Killzone 2 Double XP Weekend for PlayStation 3 Starts Now!

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270w ago - Guerrilla Games Producer Sebastian Downie has announced on the PlayStation Blog news that the Killzone 2 Double XP weekend starts now!

To quote: It has been a exciting week at [Register or Login to view links] with the release of the third DLC map pack "Napalm & Cordite", the release of patch 1.29, the latest update to [Register or Login to view links], the announcement of the "Map Pack Bundle" and the opening of "Our World" an art exhibition here in the Netherlands based around the visually creative process of making the Killzone 2 universe and those that inhabit it.

So to celebrate all this we have decided to give back to the folks who have supported us through thick and thin since the release of Killzone 2: You. The most attractive and charismatic fans any video-game can have. (Yes, flattery won't get me anywhere) And what better way to thank ones loyal fans than with POINTS!

This weekend from Friday at 17:30 GMT till Monday morning at 09:00, any games created will give extra XP points to let you guys rank up...
 

Sony Starts Official Licensing Program for PlayStation Peripherals

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273w ago - Today Sony Computer Entertainment announced plans to expand its "Official Licensing Program" to further enhance PlayStation peripherals and accessories for the PSP, PS2 and the PS3.

Press Release: TOKYO, June 30 /PRNewswire/ -- Sony Computer Entertainment Inc. (SCE) today announced the expansion of the "Official License Program" to peripheral manufacturers in Japan, Asia, North America and Europe/ PAL territories to further enhance the PlayStation peripheral and accessory line-ups and offer richer entertainment experience on the PlayStation platform.

By entering into a license agreement with SCE through this program, peripheral and accessory manufacturers will gain access to technical documentations necessary for designing and creating variety of licensed products for PlayStation platforms including PSP(R) (PlayStation(R)Portable) handheld entertainment system, PLAYSTATION(R)3 computer entertainment system and PlayStation(R)2 computer entertainment system.

Furthermore, SCE will provide "Official Licensed Product logo" to be used on product packages, proving that the peripherals and accessories have been designed for each respective PlayStation platform, qualifying SCE standards and requirements. Further details on the "Official License Program" are available on the official site (http://www.scei.co.jp/olp/index_e.html)....
 

Uncharted 2: Among Thieves PS3 Multiplayer Beta Starts June 3

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277w ago - Today Naughty Dog Multiplayer Designer Justin Richmond has officially announced that the Uncharted 2: Among Thieves PS3 Multiplayer Beta starts on June 3, 2009.

To quote: For the past few years, we here at Naughty Dog have been cranking away at creating not only a new single player adventure for Nathan Drake, but an awesome new online experience as well.

It has taken blood, sweat, and possibly even a few tears to get to this point, but on June 3, you can get the first crack at a small slice of the multiplayer modes we'll pack into the full game.

Everything in the Uncharted 2 multiplayer experience has been designed to get you into the game and playing quickly, so you can just skip this blog post if you're really that impatient. Just kidding.

When you boot up the beta you'll find we've included 2 playlists for you to try out: co-op and competitive. If you've got friends, we've made it easy to play together - just hit the triangle button to see your PSN friends list and you can send them an invite, join their party, or just check out their profile. Keep in mind that for the beta, the party size is limited to 5 for competitive and 3 for co-op!

Let's give you a quick rundown of our two playlists so you can be ready day one...

The competitive...
 

Uncharted 2 for PS3 to Include Multiplayer, Beta Starts June 3rd

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282w ago - Today Naughty God Co-President Evan Wells announced the following news via PlayStation Blog:

So the rumors are true and we can finally talk about it! As you've heard and read, UNCHARTED 2: Among Thieves will have both competitive and cooperative multiplayer modes.

We managed to keep the secret completely safe for over a year and a half, but right in the home stretch before the embargo lifted today, word got out all over the internet. Of course the leaked info was only the tip of the iceberg and there is a ton of coverage being released today on dozens and dozens of Web sites.

Check out a multiplayer trailer we just finished before the weekend.





So, pick your favorite videogame news site and go check out the coverage from our event last week. If print magazines are your thing, we've gotten word that we'll also be in more than a few magazines around the world in the next few weeks.

If you've been looking closely at our interviews, our team here at [Register or Login to view links] has been growing rapidly and we now have quite a few more Dogs on staff than when work finished on UNCHARTED: Drake's Fortune. It shouldn't be a surprise that we had to grow our studio to tackle the task of...
 
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