158w ago - SCEE Blog Manager James Gallagher has shared a video today revealing what's under the bonnet in the Gran Turismo 5 Signature Edition for PS3.
To quote: If you haven't already seen something similar from a popular UK retailer *shakes fist* then here is a sneak peek of what you can expect from that glorious moment, seconds after the postman has arrived on 24 November, when you lift the lid on your GT5 Signature Edition.
We shot this video as soon as the first delivery of Signature Editions arrived at SCEE HQ and, before you ask, no I haven't played the game yet. I argued that I should get to keep it, seeing as I've already taken the box out of its plastic and breathed my DNA all over it, but that didn't seem to work.
If anybody else thinks that I should keep that Signature Edition, fight for me in the comments. YES WE CAN!
Edit: as FULLMETAL56 pointed out in the comments, you can win your own Signature Edition by entering the competition at eu.playstation.com/psn/competitions.
162w ago - NIS America Marketing Coordinator Ryan Phillips has shared the first Prinny 2 PSP trailer today and announced news of a panties design content for fans.
To quote: I'm here to tell you all about our brand new contest we have devised to hopefully help our favorite Demon Lord Etna to forget all about her lost panties.
In order to escape her wrath and specifically from being skinned alive, we're asking our fans to design a new pair of panties that our favorite Demon Lord herself wouldn't mind wearing!
Three lucky contestants will be chosen by a panel of us here at NIS America and will win a free copy of Prinny 2: Dawn of Operation Panties, Dood! for PSP.
On top of that, the best design will be made into actual panties and will be sent to the top three contestants and also to 50 randomly picked participants! Get creative and help out the Prinnies by making a most-excellent pair of panties for Etna, dood!
164w ago - Today Dead Nation Composer and Sound Designer Ari Pulkkinen has shared a Sound of the Dead: Audio Design Dead Nation interview and sample track with fans.
To quote: It's been a big month for Dead Nation! We've confirmed that online co-op play will be included from day one and also shown off three special zombies - the Mouth, Jumper, and Bombie – in our new "Know Your Enemies" video and there's still more to come in October.
But one thing we haven't yet discussed is audio. With Dead Nation, it's vital that we create a skin-crawling atmosphere; more importantly, the music needs to adapt to the intensity of the on-screen carnage.
I thought it would be fun to address some common questions related to Dead Nation's audio design, everything from the zombie groans to dynamic music to soundtrack inspirations. I hope you enjoy it, and be sure to listen to the sample track here.
How did you start working with Housemarque?
The first game that I worked on with Housemarque was Super Stardust HD, the original soundtrack and sound design. I was in-house audio director in Frozenbyte Inc. back then and working outsourced. SSHD was a awesome...
177w ago - Entertainment Consumers Association (ECA) President Hal Halpin has extended an invitation to video gamers to sign the Gamer Petition to preserve video gaming in America.
To quote: This winter, the game industry – developers, publishers, retailers, et al – will face the single biggest legal challenge that such entertainment, broadly, has ever been up against and in the Supreme Court of the United States (SCOTUS).
The State of California had appealed the U.S. Ninth Circuit decision to strike down the so-called CA "video game violence" law in Schwarzenegger v EMA, which every court had done in every such "violent video game" case. But this time was different; For the first time, the U.S. Supreme Court agreed to review the case (via "accepting certiorari" aka "cert").
To be blunt, none of us expected it and we were all taken back by the decision. Just 1% of cases filed are granted cert – one percent!
At stake: gaming in America. Yes, you read that correctly.
California State Senator Leland Yee (D-San Francisco/San Mateo) is the former child psychologist who championed the "violent video game" bill from inception and is coordinating with California Attorney General,...