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Sony Anime Fans: Crunchyroll and Neon Alley Are Coming to PSN

50°
127w ago - Sony PlayStation Digital Platforms Community Manager Paul Sullivan has announced today for Anime fans that Crunchyroll and Neon Alley are coming to PSN.

To quote: We're always looking for ways to deliver PlayStation gamers the entertainment you crave. Hot off the presses from Comic-Con is news that we will be the exclusive launch partner for VIZ Media's [Register or Login to view links] - a 24-hour anime channel - to PlayStation Network in Fall 2012.

Neon Alley will be a subscription-based service available to all PS3 owners in the U.S. and Canada for $6.99 per month. Neon Alley will include a mix of action, adventure, science fiction, supernatural, fantasy, and horror anime, all uncut and dubbed in English, and presented in HD (when available).

Including blockbuster anime titles like Naruto Shippuden, Inuyasha: The Final Act, and Death Note, as well as new titles such as Tiger & Bunny, Berserk: The Golden Age Arc, Zetman, Nura: Rise of the Yokai Clan, plus original content that provides news and behind-the-scenes access for anime and manga fans.

That's not all, though. It was recently unveiled that the [Register or Login to view links] App will be coming to PSN, streaming directly from your PS3 console.

Current subscribers...
 

Running PSP Games on PlayStation Vita with a PS3 is Revealed

750°
147w ago - Following up on our previous article demonstrating several PS3 games running on PS Vita through Remote Play, this weekend CNET (linked above) reports on how to get many PSP games (that [Register or Login to view links] on PSN yet) to run on the PlayStation Vita handheld as well.

Below are the details, to quote: "Sony says the list of backward-compatible games will continue to grow, but why wait? There are actually plenty of other PSP games you can play on your PS Vita right now, but you'll need a PS3 to make it happen. They may not be listed on Sony's backward-compatibility list, but they certainly work.

So, here's the trick, which has been discussed on many message boards: while you can browse the PS Store to see what older downloadable PSP content is available for purchase or redownload, you're not getting the full picture of the whole PSP catalog. Instead, browse your download list via Transaction Management on your PSN account on the PlayStation 3, and download any PSP games. The PS3 will store PSP games and allow a PSP- or, a Vita- to sync the content.

Connect your PS Vita to the PS3 via USB cable...
 

Video: MotorStorm RC: Run-through of Competitive Online Play

50°
150w ago - Game Director Paul Rustchynsky has posted up a video run-through on the competitive online play in MotorStorm RC for both PS3 and PS Vita today.

To quote: MotorStorm RC is a few short weeks away and already the competitive online cross-play at its heart is igniting intense rivalries.

Here at Evolution Studios there's been a lot of competition for the best performances on every track and we're thrilled that gamers and journalists are experiencing this at special preview events all around the world.

Ahead of getting the opportunity to jump into the competition for yourself, I'm here to give you the low down on just how online competition works with other players - running you through a short video of me competing with Zoe (Evolution Studios QA Manager, who sits on the desk across from me) as I take on her performance in a Hot Lap race.





It's so easy to see what your friends and rivals have been up to and, with super-fast load times on both PS3 and PS Vita, jump into a race instantly to beat their fastest times and wipe the smirk off their face.

Competing like this, on your own schedule, is a perfect fit for both MotorStorm RC and the PlayStation Vita, letting you pick up the game and compete...
 

Video: PS Vita Running PSP Homebrew via Half-Byte Loader (HBL)

1300°
154w ago - Today PlayStation Vita hacker wololo has shared a video (below) demonstrating several PSP homebrew applications and emulators running on PS Vita using their Half-Byte Loader (HBL).

To quote: In the past days I stabilized HBL for Teck4's exploit and got some major homebrews to work.

In the video below I'm showing a few homebrews running on the PS Vita. I also included Picodrive again to show that fixing the sound issue is relatively easy as it is just a setting in the emulator. Check the video below.

You can see in this video snes9xTYL (super nes emulator), Bookr (pdf reader), CSPSP, T.O.M.E. (text mode rpg), EmuMaster (game boy emulator), Zombie Crisis (FPS), Wagic (which loads about 10 times faster than on a real PSP, this talks for the improved access speed of this new memory stick format), cavestory (platform/adventure), Picodrive (sega genesis emulator), Spider solitaire, ScummVM (point-and-click adventure), Daedalus (N64 emulator, this is not DaedalusX64), FCEU-PSP (Nes emulator). Those are more or less the homebrews I [Register or Login to view links] to HBL users back when HBL was big.

Missing from this video is (unfortunately) gpsp which I couldn't get to run on the Vita, while it ran fine...
 

PS3 Remote Play Loader Runtime Patcher Update is Released

800°
154w ago - Following up on the previous update, today Mysis has updated the PS3 Remote Play Loader Runtime Patcher for PlayStation 3 to include several enhancements as outlined below.

Download: [Register or Login to view links] (for PS3 Firmware 3.55) / [Register or Login to view links] (Pack includes the PC software patch too)

From the included ReadMe file via PS3 Developer Wiki, to quote:

Hello fellas,

These patched files should enhance the Remote Play-Feature. Naughty Sony-Developers or propably some smartass manager fcker thought official pc remote play should only be limited to 6x ps3 applications, namely:

  • NPEA00135 (VidZone)
  • BCES00096 (PlayTV)
  • NPEA90028
  • NPEA90029
  • NPJA00001
  • NPJA00046

For 3.55 extract the modified "premo_game_plugin.sprx" + "premo_plugin.sprx" from this package to:

  • dev_flash\vsh\module\

Now for newer firmwares this idea might work:
 
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