200w ago - Zipper Interactive Sr. Community Manager Jeremy Dunham is back with the second in a series of MAG PlayStation 3 developer tips video, this time covering Sabotage.
To quote: Following up on yesterday's tips for Suppression, we're back again today with more tips and tricks for the next mode players encounter – Sabotage!
Our instructor for today is Producer Alan Van Slyke. Alan has been on the MAG team since the beginning and has been integral in making MAG what it is today, so you should definitely follow his advice. But first: a video explanation of Sabotage from Alan himself...
"Hey everyone, Sabotage is the first mode available in MAG that pits you against another PMC for control of the Shadow War. It's one of the most accessible game types as it only requires you to secure three objectives for victory. Follow these guidelines, and you're sure to do your part!"
• Squad cohesion is important. There are multiple approach routes as an attacker, so talk to and follow your squad leader and steamroll the opposition as a unit.
• Having problems getting your squad to A or B...
200w ago - Zipper Interactive's Sr. Community Manager Jeremy Dunham has revealed some MAG PlayStation 3 developer tips alongside a 'Suppression' video.
To quote: Now that MAG is roughly two weeks old and players have familiarized themselves with the game and its mechanics, we've decided to help all of you take the next step towards becoming MAG superstars.
Specifically, every day over the next three weeks we'll be offering a bevy of developer facts and strategies from the team right here at Zipper Interactive. With inside info like that, you can expect to learn plenty of tips, tricks and tactics that should make you all the more prepared for becoming masters of MAG's game modes, character classes and leadership roles.
First up, is a closer look at the game mode Suppression as explained by lead designer, CJ Heine. Watch this introductory video first, and then look for CJ's tips listed directly afterward.
Hey everyone, this is CJ Heine from Zipper and I'm here to give you some valuable info on how to maximize your time in Suppression.
For players that are new to MAG, Suppression is one of the first game types...
211w ago - Update: It appears Dylan Cuthbert is not alone on his stance towards PSN gamesharing, as David Jaffe also recently Tweeted his thoughts against it.
Recently it was reported that the PSN European Terms of Service only allowed three activations, which was quickly corrected by SCEE's MusterBuster stating it was a typo and five activations are still allowed on the PS3.
During that time Dylan Cuthbert (developer of the upcoming PixelJunk Shooter) of Q-Games commented on PSN game sharing via Twitter, to quote:
"Good news, 3 is plenty!"
When someone asked what will happen to the limit if his PlayStation 3 broke down, he responded with the following:
"If you had a lot of hardware failures Sony are actually quite receptive to resetting the count (if you ask them nicely)."
Finally, he added the following statement in regards to game sharing:
"Running on 3 accounts should be enough for anyone really, and re-downloading is unlimited - the 24hr lockout is fairest tho."