- General Dogsbody Simon Bennett
at Roll7 announced that OlliOlli is officially out today on PlayStation 4 and PlayStation 3 platforms.
Below are the details, to quote: OlliOlli almost never happened. It was only a kick under the table from Studio Director Tom Hegarty that pushed Creative Director John Ribbins into taking the prototype out of his pocket in our first meeting with PlayStation. Shahid Ahmad at Strategic Content signed the game there and then and the rest, as they say, is history.
The game has since been a runaway hit on PS Vita, topping the charts, getting a GOTM, and sitting alongside AAA monsters in top game lists for 2014.
However, in hindsight celebrations on January 21st were a little more mixed at Roll7 HQ in Deptford, London. As the team sat together on launch of the game, news of a bug was already circulating with a handful of journalists - there was a genuine worry that the bug might affect a significant user base. We kept an eye online from the moment that the game hit and thankfully it appeared that only a few small number of users were affected.
The team was due to start work on an as-of-yet unannounced project, however we never questioned getting the bug fixed at all costs. Possibly it was naivety on our part, possibly it was stupidity - but we put...