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PS3 SELF / SPRX Decrypter Homebrew Application Arrives

650°
198w ago - A few days back graf_chokolo released a PS3 SELF Decrypter PSGroove payload, and today Heden of DeLiGhT has released at PSGroove (linked above) a PlayStation 3 SELF / SPRX Decrypter application followed by an update below.

Download: PS3 SELF / SPRX Decrypter V0.5 Beta / PS3 SELF / SPRX Decrypter V0.6 Beta

To quote: Unlike graf_chokolo's method, DeLiGhT's application does not require a special payload to decrypt.

Simply place the SELF/SPRX you want decrypted into /dev_hdd0/game/DCRY00001/USRDIR/SOURCE/ Then run the SELF/SPRX DECRYPTER from the XMB, and finally retrieve the decrypted files from /dev_hdd0/game/DCRY00001/USRDIR/DESTINATION/

From the ReadMe File: SELF/SPRX DECRYPTER - V0.5 BETA

12/04/10 - V0.5B - Initial BETA Release
- Decrypting internal PS3's SELF/SPRX files
[BETA - The decrypter hangs on some files]

GameOS utilizes files to make the console work (I won't give details) These files (SELF = EXE, SPRX = DLL) are stored in /dev_flash. This tool enables to decrypt...
 

PS3 FTP Server Homebrew Application is Released!

1350°
210w ago - With the start of the real PS3 Scene, people sharing what they have - I decided to code up this little, horribly buggy PS3 FTP server homebrew app.

Download: PS3 FTP Server Homebrew Application / [Register or Login to view links] (Mirror)

It is an FTP Server for the PS3, with it, on a retail with your choice of "hack" to enable unsigned code it allows:

• Full Read/Write access to all of "dev_hdd0" (including save areas, games, VM etc)
• Full Read/Write access to "dev_flash2" and "dev_flash3"
• Full Read/Write access to connected usb devices
• Full Read access to "dev_flash"
• Full Read access to "dev_bdvd"

To use:

Connect with your choice of FTP client - Prefered is the old "ftp" from the command line, however Filezilla seems to work, allowing only one connection, and disabling PASV support.

Furthermore, the Server does not support some commands (like rename, of all things!) so make sure what you do counts!

Use the IP shown on the screen - make sure to have your net connection up and running before hand (wired is so much faster)

Connect to that IP, port 21, use...
 
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