- It's me, Travis, again. You know, the Senior Producer of PAIN. I want to thank everyone for responding so well to my first PLAYSTATION Blog post. It was the first time I had the opportunity to explain PAIN to more than a few people at a time.
It's always hard to describe a game that doesn't play like anything currently on the market. That's a good thing. No, it's a GREAT thing. Now that we are close to releasing the first PAIN Theme (Downtown), I get to sit back and enjoy other PLAYSTATION 3 gamers bringing the PAIN. Wait... no I don't.
PAIN is an evolving game and how it grows will largely depend on what people like you want to see (and play). I wish that I could tell you what plans we have for the next theme, but in the meantime, I can tell you that some of your responses to my first blog post made my arguments to management more "convincing."
Imagine me screaming, "LOOK HOW MANY PEOPLE SAY WE SHOULD SHOOT (THIS PERSON) OUT OF A LAUNCHER! Please go make it happen!"
To know me is to know that this is totally something I would say. I'm really not well, you know. I am 6'3" and Super-Sized - this is sooo not a pretty picture.
ANYWAYS... I digress.
The reason I am posting now is because we made a new trailer for PAIN. We are close...