PS3 C2D CEX to DEX Flash Patcher v2, Changes Region / TargetID

1400°
91w ago - Following up on his initial release, today PlayStation 3 developer andbey0nd has updated his PS3 C2D.exe CEX to DEX Flash Patcher to version 2 which now includes Region / TargetID changing in the PS3 NOR Flash as outlined below.

Download: PS3 C2D CEX to DEX Flash Patcher v2 / PS3 C2D CEX to DEX Flash Patcher v2 (Mirror) / PS3 C2D CEX to DEX Flash Patcher v2 (Mirror #2) / PS3 C2D CEX to DEX Flash Patcher v2 (Mirror #3) / Metldrpwn (Pre-compiled) / C2D for 0x8D (China) Targets / C2D for 0x8E (HK) Targets by deank

To quote from the ReadMe file (via pastie.org/4282714):

c2d.exe (win32 app)

Requires:

  • OpenSSL 1.0.1 installed in c:\openssl or d:\openssl (http://slproweb.com/download/Win32OpenSSL_Light-1_0_1c.exe)
  • EID root key (per_console_key) obtained with...

 

Sony PS3 Debug / Test (DEX) Firmware 4.11 Update Surfaces

1350°
92w ago - Following up on the ongoing DEX thread and previous leak, today the Sony PS3 Debug / Test Firmware 4.11 update has surfaced for both PlayStation 3 collectors and developers on the PS3 Dev Wiki (linked above) from an anonymous source.

Download: PS3 Debug / Test Firmware 4.11 / PS3 Debug / Test Firmware 4.11 / (Mirror) DEX / Debug PS3 Updatelist

As always, keep in mind these PUP updates will currently NOT install on a retail PS3, and so they are intended for examination and comparison purposes only.

We have 100% confirmed that running this updater on a retail PS3 will not damage it, however, it will give the following error before the installation completes: The data type is not supported. (8002F029)

Finally, from the PlayStation 3 Dev Wiki on Sony PS3 Debug / Test (DEX) Firmware 4.11:

PUP Hashes
 

PS3 3.6+ Backups on CEX (Retail) to DEX (Debug) Consoles Guide

1400°
92w ago - Following up on the PS3 CEX to DEX Conversion Method, C2D Flash Patcher, PS3Tools GUI Edition and CEX2DEX Application updates comes more guides today from both sguerrini97 and anonymous, as follows:

How to Play PS3 Backups (Less Than / Equal To) 4.11 on Debug (DEX) Consoles (roughly translated)

You will need:

  • Disc Image Generator for PlayStation 3: http://www.mediafire.com/?yu995l8fxgs2pii
  • The backup of your game;
  • A PS3 DEX configured as described below;
  • A Hard Disk USB vacuum (must be formatted later).

First turn on your console, connect the USB hard drive and navigate to Settings-> Debug Settings.

WARNING: with the next step you will lose ALL data on your hard disk so irreversible.

Select "HDD Format BD Emulator", choose "Quick"...
 

CEX2DEX Application for Any PS3 NOR / NAND Flash Dump Arrives

1400°
92w ago - Following up on the recent PS3 C2D CEX to DEX Flash Patcher and PS3Tools GUI Edition v2.6, today I have released a CEX2DEX application that will allow you to extract the METLDR from ANY (NOR / NAND) PlayStation 3 flash dump and create a valid DEX (Debug / Test) flash from the given CEX (Retail) flash.

Download: PS3 CEX2DEX Application / PS3 CEX2DEX Application (Mirror) / MSVCP100.DLL (Required) / Microsoft Visual C++ 2010 Redistributable Package (x86) / PS3 CEX2DEX Application r1 (Runtime Libraries are built in, shouldn't require MS VC++)

Features:

  • Can be used to extract the METLDR from ANY (NOR/NAND) flash dump.
  • Can be used to create a valid DEX flash from any given CEX flash (NOR/NAND).

I will explain the two main options the program has.

Extract METLDR - This extracts...
 

PS3Tools GUI Edition Updated to v2.6, PS3 CEX to DEX App Added

1000°
92w ago - Following up on his previous revision, today PlayStation 3 developer PsDev has updated PS3Tools GUI Edition to version 2.6 which now includes PS3 CEX to DEX functionality as outlined below.

Download: PS3Tools GUI Edition v2.6

To quote: Hi everybody, here to release my new update.

PS3Tools GUI Edition v2.6 Changes:

  • Added CEX 2 DEX
  • New Interface
  • Fixed PKG decryptor button
  • Fixed EDAT Tool button
  • Removed second GUI form
  • Minor bug fixes and code changes to perform better

I have been asked a lot recently to add in a debug PKG decryptor because all I had is a Retail decryptor & extractor. Well I did, but last minute checks, I noticed it was not performing the way I wanted it too.

So instead of releasing faulty code/tool on my program and say it works half way, I'd rather withdraw the feature until a further update when I can have it working properly to my standards and what should be most.

PlayStation 3 CEX to DEX:

This whole CEX to DEX is going around, I felt like adding it to GUI form had to...
 











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