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Charlie's Games Announces Son of Scoregasm is Coming to PS Vita

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10w ago - Charlie's Games developer Charlie Knight announced today that Son of Scoregasm is coming to PlayStation Vita.

Below are the details, as follows: Hi, I'm Charlie of Charlie's Games.

I've been writing and releasing shooty games since 2005, including Irukandji, Bullet Candy,and - most recently - Scoregasm. I'm here to talk about my latest super amazing game Son of Scoregasm, which is coming to PS Vita very soon.

In Son of Scoregasm I've tried to create something slick, varied, challenging, and fun that plays really well on Vita. The game is a sequel to Scoregasm, which was released in 2011, and in essence is a refinement of that game, taking the best bits and improving the rest.

Son of Scoregasm is a twin stick shooter, though not in the typical survival style. Instead, the game is comprised of a series of interlinked levels that you progress through in a non-linear style. What this means is that there are multiple paths through the game, ranging from fairly easy routes to some that are pretty hardcore.

The levels themselves are designed to be different, and there's a real variety of enemies, traps, and bosses for you overcome as you explore the game and find all the exits.

In Son of Scoregasm, the pulse attack is a really helpful, close-range pulse...
 

Krillbite Announces Among the Sleep is Coming to PlayStation 4

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10w ago - Krillbite CEO / Programmer Ole Andreas Jordet announced today that Among the Sleep is coming to PlayStation 4 with details below.

To quote: Hello everyone! The last few years have been an exhilarating ride for us at [Register or Login to view links].

We've been hard at work on our toddler-horror project Among the Sleep for quite a while now, and what started out as a humble student project has escalated into something much bigger than we expected.

Among the Sleep is a first-person horror adventure where you play as a two-year-old. You're vulnerable, scared, and trying to make sense of the world. It explores horror through atmosphere and exploration, not with scores and combat systems.

Merging a child's perception of reality with its wild imagination provides an interesting setting to tell a story. With only your teddy bear as a companion, we hope players will unravel what is actually causing the fear and confusion.

Thanks to great support around the web, the project even resulted in a successful [Register or Login to view links] that raised an incredible $248,358! Up to that point, we had been working on the project for two years, while studying and working part time jobs to finance it,...
 

Video: Sony Announces Soul Sacrifice Delta is Out Today on PS Vita

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10w ago - Sony Producer Kumi Yuasa announced today that Soul Sacrifice Delta is out today on PS Vita with a launch trailer below.

To quote: Hi everyone, it is with great pleasure that I can now declare the new Archfiend hunting season open with the launch of [Register or Login to view links], available today for PS Vita - exclusively on PlayStation Store for $35.99.

And for the first four weeks, we've bundled the game with the following, exclusive raiment items:

• Soulbinder Costume
• Magic Helm
• Wizard's Hat
• Golden Mask
• Possessed Mask
• Slave Clothes

When we announced the release of Soul Sacrifice Delta last month, we introduced you to the new Grim faction and highlighted many new features and improvements to the Soul Sacrifice universe. Here are some more details on the new game modes.





The first obvious addition to Librom's pages is the Bazaar Ledger; Carnatux's bazaar, to be more precise. Here, you can purchase new raiment items, have your palm read, get quest-altering rumours, leave or claim gifts, and embark on special quests to repay your...
 

GungHo Online Announces 6 Japanese PSOne Imports Coming West

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11w ago - GungHo Online Entertainment America Community Coordinator Antonio Cara announced today that 6 Japanese PSOne Imports are coming West!

Below are the details, to quote: GungHo Online Entertainment America is releasing six more Japanese PSone Classics! These games have never been seen on American shores, but thanks to the magic of the PSN, a whole new audience may now enjoy them.

The games are in Japanese, and depending on their genre, some are definitely more "import-friendly" than others. This post will give you a breakdown of what to expect from each one so we can help you find the import classic that's right for you!

Sarara's Little Shop (Danjyon Shoutengai: Densetsu no Ken Hajimemashita)

Take control of a stereotypical RPG item shop and help outfit adventurers to safely traverse treacherous dungeons and snag some fantastic loot.

The experience branches out based on your decisions and there are plenty of big spenders for you to interact with.

As with any RPG/simulation game, it's pretty text-heavy. Are you prepared for this immersive shop-running classic?

Dragon Beat Legend of Pinball

The ultimate classic pinball experience has arrived! This classic is easily the most import-friendly game on today's list....
 

Video: Sony Announces VizionEck PS4 is Coming to PlayStation 4

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11w ago - VizionEck Founder and Lead Developer Michael Armbrust announced via Sony's blog today that VizionEck PS4 is coming to PlayStation 4 with details and a video trailer below.

To quote: Hello! Today's the day that VizionEck on PS4 gets announced to the world. I'm Michael Armbrust, the founder of VizionEck. I'm also the lead developer of VizionEck.

Did you catch that? Yes, our studio and our studio's first game have matching names. VizionEck is making VizionEck. So what is VizionEck (the game)?

The announcement trailer has a lot of secrets and game features hidden in it. If you didn't put the clues together, I'll help you out with some of the basics. VizionEck is technically an FPS. It has very little in common with the traditional FPS though. In the game you play as a Ranger - essentially just a cube.

He's pretty simplistic in design, isn't he? VizionEck's art-style is focused on being clean and elegant. We really love the prospect of making a game that's mathematically "exact." Almost everything follows a strict set of rules. The resulting world feels extremely harmonious 99% of the time.

It also creates a great environment for the gameplay. One example of this is how VizionEck's health system works. As a Ranger, your health is displayed as the brightness of your...
 
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