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Sony Outlines 5 Things to Know About Blue Estate on PlayStation 4

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6w ago - Blue Estate Comic Books Author Viktor Kalvachev revealed five things PS4 fans should know about Blue Estate on PlayStation 4.

To quote: Hi Readers, this is Viktor Kalvachev, author of Blue Estate comic books also working at HESAW.

Today, I wanted to introduce you to our little baby: Blue Estate on PS4, a brand new rail shooter taking advantage of DualShock 4′s gyroscopic features. We've tried to sum up everything in five points to give you an overview of the game. Get ready for a helluva ride!

• [Register or Login to view links] for the full-size comic

1: Blue Estate - the comics behind the game

Blue Estate is a critically-acclaimed and award-nominated graphic novel, and has been created by Viktor Kalvachev and Kosta Yanev.

Blue Estate was published by Image Comics a couple of years ago with the Graphic Novel coming out this September. In a Tarantino-esque noir style narrative, a clueless private eye stumbles into tense relations between several LA crime organizations.

Blue Estate is a high-octane adrenaline mix of violent comedy, tangled alliances, mistaken identities, desperate heroes, ruthless villains, bad decisions, and maximum firepower. The inspiration for the...
 

Helldivers Hitting PS4, PS3 and PS Vita: 5 Things You Need to Know

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20w ago - Arrowhead Game Studios CEO and Game Director Johan Pilestedt announced today that Helldivers is hitting PS4, PS3 and PS Vita later this year with 5 things fans need to know below!

To quote: Hey there, Johan from Arrowhead here. I'm excited to give you an update on how Helldivers is coming along since our announcement at Gamescom in August. For those of you who haven't seen much of the game - Helldivers is a top-down, twin stick shooter set in a dystopian world, coming to PS4, PS3 and PS Vita this year.

As a part of an elite fighting force "The Helldivers," you battle for humanity against 3 formidable alien races, protecting the inhabitants of Super Earth from the ugly realities of intergalactic warfare. But how did this ugly war begin? Hmm...

Intergalactic Campaign

Helldivers is all about team work, the entire community wages a intergalactic war played out over 4-6 weeks (we are still tweaking the exact time frame), every victory and every defeat impacts the war which can be either won or lost, depending on the efforts of you - the community.

Whether you're cooperating with your 2-4 person squad or fighting steadfastly alone, you choose the mission that matches your capabilities. Rise through the ranks and earn new weapons and perks or save entire planets...
 

Video: PlayStation 4 / PS4 Developers: The Shape of Things to Come

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72w ago - Sony Worldwide Studios President Shuhei Yoshida has shared a video today spotlighting PlayStation 4 / PS4 developers dubbed The Shape of Things to Come below.

To quote: Hi, PlayStation fans! I've been looking forward to this day for quite some time. It's true, PlayStation 4 is coming!

I hope you enjoyed watching our PlayStation Meeting live (you can watch it here if you missed it) and getting a sneak peek at the future of PlayStation gaming: Watch_Dogs, Killzone: Shadow Fall, inFAMOUS: Second Son, and many more. Are you as excited as I am?!

PlayStation 4 will be incredibly powerful but elegant and easy to use, empowering game developers to create innovative gaming experiences we can only begin to imagine.





As we prepared for today's PlayStation Meeting, we asked some of the top game designers in the world to share their inspirations and ambitions for PlayStation 4. Please watch the video below to see the shape of things to come.
 

Marvel Announces X-Men Arcade is Coming Tomorrow to PSN

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187w ago - Today Marvel Studios Licensed Games Manager Chris Baker has announced that X-Men Arcade is coming Tomorrow to PSN.

To quote: Joining Marvel Pinball on the PlayStation Network this Tuesday, [Register or Login to view links] holds a special place in my Marvel-loving heart and even helped shape my knowledge of the [Register or Login to view links] at a fairly young age.

OK, so maybe it was off in a few ways - and that's what I'm counting down here today.

X-Men Arcade holds up as one of the greatest beat-'em-up games of its era, and if you were a fan of it when it came out, I think you'll agree that the 18-year wait for a console version was definitely worth it... but not only for gameplay fun and nostalgia.

A big part of the game's charm playing it now is something we didn't really think twice about back in 1992 - powers that went beyond characters' capabilities, laughable in-game dialogue, and other oddities, for example.





In other words, the kinds of things that the person with my job at Marvel would strike down in a game design document...
 

Video: Alien Breed: Impact for PS3 - Ten Things You Don't Know

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197w ago - Team17 Software Ltd Head of Design John Dennis has shared a video spotlighting ten things you don't know about Alien Breed: Impact for PS3 today.

To quote: With [Register or Login to view links] launching in the U.S. tomorrow, we've pulled together some (hopefully!) fascinating things you may not know about the game. First, though, you might want to see what Alien Breed: Impact looks like in action.

Alien Breed: Impact is a re-imagining of the classic Amiga games. The original Alien Breed is remembered as one of the foremost games released on the Amiga.

Launched in 1991 and developed and published by [Register or Login to view links], it proved to be a huge success, with the Special Edition version spending an incredible 33 unbroken weeks at the top of the UK sales charts. A sequel was released in 1993 ([Register or Login to view links]), followed by [Register or Login to view links] and a couple of 3D editions, both of which also won numerous awards.





"Heart of Darkness" helped inspire Alien Breed: Impact. The game's main influences are obviously...
 
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