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Rumor: SKFU Claims DriveClub May Brick Your PS4 Blu-ray Drive, Details

550°
1w ago - Following up on his previous PS4 hacking update, today PlayStation 4 hacker SKFU posted on his blog that DriveClub may brick your PS4 Blu-ray drive with details on the rumor below.

To quote: DRIVECLUB may brick your PS4 Blu-Ray Drive?!

Driveclub is currently facing a lot of problems including a few delays, server-side problems and more. Today a friend from Hong Kong told me about a major bug which he faced due the release day of Driveclub.

Since he is PS+ subscriber, he has access to the free PS+ version of Driveclub. He added it to his download list, waiting for the next time he'd be online.

Meanwhile he also purchased the disc version of Driveclub. Full of "GREATNESS AWAITS" thoughts, he turned on his PS4 and went online.

As the Driveclub PS+ version was already in his download list, it began to download. While the game was downloading, he wanted to use his disc version and pushed it inside the PlayStation 4's Blu-Ray drive.

It seems that no one actually ever tested if a user would do that. The disc drive of my friend stopped working right away. Ejecting and inserting works fine, but the PS4 won't...
 

Videos: PS4 BD-J (Blu-ray Java) Homebrew Running on PlayStation 4

350°
4w ago - Similar to how PS3 Java Homebrew ran on Sony's PlayStation 3 console, today aries2k shared some videos of PS4 BD-J (Blu-ray Java) homebrew running on PlayStation 4 including BD J NES and BD J GB with details below.

This confirmation comes soon after PlayStation 4 developer SKFU released a Minimal PS4 BD-J SDK which is based on FreePlay's Minimal BD-J SDK for PS3.

From aries2k: Back in the day for the PS3, I couldn't even get the SDK compiled right. Lua is about the only thing I can code in, lol I'm going to have to leave the real coding for you Devs but I'm more than happy to test anything for anyone.

Ok, I couldn't find my camera so I had to use my vita for the videos. This is the NES BD-J emulator: BD J NES on the PS4





I just used this ISO from this...
 

PS4 Hacking: The State of Things Part II: Environment Analysis by SKFU

650°
5w ago - Following up on his previous update, today Sony PlayStation 4 hacker SKFU shared an update on PS4 hacking discussing the state of things Part II featuring Environment Analysis and more below.

To quote: PS4 - The State of Things Part II: Environment Analysis

Sadly there's no blueprint of the PS4's filesystem as far as I know, so how would we know where we want to go?

We need to collect as many information about the filesystem and it's environment as possible to even be able to determine our possible research targets and vulnerabilities.

For any PlayStation platform there are 3 good and legit ways to go for:

Way 1: Open Source Software & Open Documentation

Any Open Source Software used on the PlayStation4 is listed at [Register or Login to view links].
A quick look through them reveals that many licenses force SONY to distribute copies of the used software which for the PS4 are:

  • [Register or Login to view links]
  • Mono VM - "For request, please send e-mail to: pss_opensource_info AT scei.co.jp...

 

PS4 Hacking: The State of Things Part I: TitleID's and More by SKFU

650°
6w ago - Following up on his previous update and recent PS4 game dumps, today Sony PlayStation 4 hacker SKFU shared an update on PS4 hacking discussing the state of things Part I featuring TitleID's and more below.

To quote: PS4 - The State of Things Part I: TitleID's

Yeah I'm still here! A lot of information was collected, analyzed and misused in the past months. I want to share an overview with you and I'll start with "Part I: TitleID's".

This post is not entirely about the PS4, it will include some information about the PSV as well.

Why are we interested in TitleID's?

Both the PS4 and the PSV use the known system of TitleID's to identify games and apps. Most of them are visible to you via either the Livearea on PSV or the menu of the PS4.

Some of them, on the other hand are only used as references for internal modules or similar and are therefore hidden. The most interesting ones are those which are linked with applications you shall not see and are just implemented for tests, were forgotten...
 

JaiSpiMod: JaiSpiMod.hex for Teensy++ 2.0 PS4 Development by JaiCraB

550°
7w ago - Today we received word from mariayo2 that Spanish PlayStation 4 developer JaiCraB has continued his previous PS4 development releasing a JaiSpiMod.hex for Teensy++ 2.0 with details below.

Download: [Register or Login to view links]

To quote, roughly translated:

[Register or Login to view code]

Teensy2 / Tools / JaiSpiMod (via [Register or Login to view links])
 
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