7w ago - Today Sony Designer Vincent Napoli at Santa Monica has shared a video announcing that the God of War: Ascension update brings new PS3 features and fixes with details below.
To quote: Thanks to everyone who has taken the time to run their Blades through my poor little champion’s skull every night in God of War: Ascension‘s brutal multiplayer mode. After a long day of work, there is definitely something to be said about gutting and impaling people into the wee hours of the morning!
One of primary reasons we’ve been relatively quiet in the last week regarding support and DLC updates is because we’ve been heads down, working on an update which expands our God of War: Ascension multiplayer experience and addresses some key issues our community has helped us identify and diagnose. There are lots of gameplay developments coming down the pipeline, and today we’ll be sharing some of the stuff that’s moved into our final testing and tuning phase.
Elite Levels – Going Beyond Level 30
One of the biggest enhancements in our upcoming 1.04 update will be increasing the allegiance level cap from 30 to 40. With the addition of 10 levels for every God allegiance, we are introducing a new item, two new relics, and an ultimate magic for every...
17w ago - Capcom Product Manager Mike Lunn has announced today alongside a fresh video trailer that Resident Evil Revelations creeps to PS3 this May 21st complete with new features outlined below.
To quote: Survival horror fans! I'm super excited today to announce that Resident Evil Revelations is heading to PS3 this May. I know a lot of you guys have been patiently waiting for this one so we're happy to be bringing you the definitive Resident Evil Revelations experience along with some new extras.
For those that haven't heard of RE Revelations, it's a little bit different than some of the other Resident Evil titles you may have heard of or played recently. Revelations harkens back to the classic "survival-horror" style gameplay where you'll be exploring dark, creepy areas with little (and sometimes no) ammo to protect yourself from whatever might be lurking around the next corner.
The storyline focuses on Jill Valentine and her partner Parker Luciani as they track down the whereabouts of series standby Chris Redfield and his new partner Jessica Sherawat.
Jill and Parker are investigating the last known coordinates of their comrades on an abandoned cruise ship known as the Queen Zenobia when they're thrown into the middle of bio-terrorist conspiracy full of danger, mystery, and...
46w ago - Following up on his previous release, this weekend PlayStation 3 homebrew developer PsDev has updated PS3Tools GUI Edition to version 2.5 which now includes a new PS3 GUI and features as outlined below.
To quote: To jump right into it, I have added a lot into this version. RCO dumper SFO reader and a whole new GUI form and GUI improvements.
When the program first loads, you're going to be opted to choose the GUI, well remember the original GUI for the main screen? Well I added a new one that took out the Command prompt emulator, made the form smaller and sleeker.
Once you choose the GUI you want it will take you too the specific form, but wait, you want to use the other GUI after your done with your first selection? Well I though of that and instead of having it close after selection it stay's alive until you're done!
To quote, roughly translated: Here is a mod created by Markus95 for Paintown, know that he had already worked on developing characters for this game I'll let you discover here what will happen in the MOD. Thank you to him for having warned by MP.
I can send you my Mod for paintown, containing the first 4 stages (others are in preparation), and three characters (also others in preparation) and the French translation of the menu.
Install 3.5 on your PS3 Paintown
All files are to be transferred by FTP.
Place the file in markus95 dev_hdd0/game/Paintown_/USRDIR/data /
File main.txt (French translation) in dev_hdd0/game/Paintown_/USRDIR/data/menu
The file in paintown.txt dev_hdd0/game/Paintown_/USRDIR/data/paintown
And the files contained in players (Terry, broly, ken) in dev_hdd0/game/Paintown_/USRDIR/data/players
And here's a little video to illustrate the whole thing:
To quote: So I've finally gotten around to releasing 3.0. It's pretty much the same as in 2.99.534 except that you can now arbitrarily zoom the video via a setting in the popup menu.
I'm leaving on a vacation tomorrow and wont bring the PS3 with me so don't expect any (tested) PS3 features the next weeks. I will hopefully find time to do a bunch of other non-platform depended features though.
Once I get back I hope to address all aspects of audio on the PS3, in particular: