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Sony Outlines the Devolver Digital Lineup at PlayStation Experience

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5w ago - Sony Devolver Digital Nigel Lowrie outlined the devolver digital lineup at PlayStation Experience today with details below.

To quote: The Devolver Digital team is packing our best suits, most expensive hair gel, and the best PlayStation games ever in preparation for this year's inaugural [Register or Login to view links] in Las Vegas!

We can't wait to share all the amazing games our beloved developers have been working on and hang out with the PlayStation community. Below is a look at the hotness we'll be bringing to the party and the odds in Vegas of the game being awesome.

Unannounced (But Soon to Be Announced) Game

Let's start things off with a little mystery, shall we? Devolver Digital and a wonderful new indie developer will be unveiling their studio and debut game at PlayStation Experience this year. While we can't tell you much about it yet, we can say that it will be coming to PS4 and have the absolute cutest shotgun shells you've ever seen.

Las Vegas Odds on It Being Awesome: 2 to 1

The Talos Principle

The Talos Principle is a philosophical first-person puzzle game from Croteam, the creators of the legendary Serious Sam games, written by Tom Jubert (FTL, The...
 

Video: Sony Outlines Powers: NYCC Wrap-up, Panel Highlights

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10w ago - Powers Executive Producer Brian Michael Bendis outlined their NYCC wrap-up today complete with panel highlights below.

To quote: New York Comic Con has come and gone and the POWERS trailer is out there now for the world to see.





We can't thank you enough for all of your support and kind words of encouragement. We're having a blast working on this show and we hope you'll enjoy watching it as much as we love sharing it with you.

With that, here are some of the highlights from the day. If you're looking for a quick recap of the exciting tidbits we threw out during the panel, jump below the video.





The big news is that while the entire series is free for [Register or Login to view links] members, the first episode will be made available via channels like YouTube, Crackle and PlayStation Store, so you can see it whether or not you have a PlayStation or PlayStation Plus.

But if you've seen the trailer you know that the show will have a lot of mature content, so keep that in mind when you watch. We also announced during the...
 

Sony Outlines PlayStation TV: The Ultimate PlayStation TV FAQ

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11w ago - Sony Product Planning & Platform Software Innovation Director Don Mesa outlined PlayStation TV today by introducing The Ultimate PlayStation TV FAQ below which includes DLNA support with a Network Media Player!

To quote: [Register or Login to view links]'s North American launch is set for next Tuesday, October 14, so we wanted to get the ball rolling by providing a comprehensive resource for all topics related to PS TV.

Though certain details are still being finalized, this FAQ will cover a range of topics about this sleek and compact new addition to the PlayStation family. Topics covered include everything from the system specs and benefits to accessories, PlayStation Plus features, the launch game lineup, differences from PS Vita, and much more.

Please leave your questions in the comments. We will continue to update this FAQ leading up to launch, integrating new answers and additional details as they are confirmed.

PlayStation TV System Details

How much does PS TV cost? When does it come out?

The PS TV system will retail for $99.99 (MSRP) for the standalone system in the United States (and CAD $99.99 [MSRP] in Canada) when it debuts on October 14, 2014 across North America. There will...
 

Sony Outlines 5 Things to Know About Blue Estate on PlayStation 4

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29w ago - Blue Estate Comic Books Author Viktor Kalvachev revealed five things PS4 fans should know about Blue Estate on PlayStation 4.

To quote: Hi Readers, this is Viktor Kalvachev, author of Blue Estate comic books also working at HESAW.

Today, I wanted to introduce you to our little baby: Blue Estate on PS4, a brand new rail shooter taking advantage of DualShock 4′s gyroscopic features. We've tried to sum up everything in five points to give you an overview of the game. Get ready for a helluva ride!

• [Register or Login to view links] for the full-size comic

1: Blue Estate - the comics behind the game

Blue Estate is a critically-acclaimed and award-nominated graphic novel, and has been created by Viktor Kalvachev and Kosta Yanev.

Blue Estate was published by Image Comics a couple of years ago with the Graphic Novel coming out this September. In a Tarantino-esque noir style narrative, a clueless private eye stumbles into tense relations between several LA crime organizations.

Blue Estate is a high-octane adrenaline mix of violent comedy, tangled alliances, mistaken identities, desperate heroes, ruthless villains, bad decisions, and maximum firepower. The inspiration for the...
 

Metanet Co-Founder Outlines Graphics ++ in N++ on PlayStation 4

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32w ago - Metanet Co-Founder Mare Sheppard outlined graphics ++ in N++ on PlayStation 4 today with details below, as follows:

Hello again! We're back with another blog post; this time we thought we'd talk about one of the new things we're most happy with in N++: the graphics.

One of the main inspirations for the look of N++ was print-based graphic design: bold, smooth blocks of color with crisp, sharp edges.

We wanted something that looked and felt different from other games - something simple but refined. In order to make this vision a reality, we needed two things: a style, and the technology necessary to support it.

We at [Register or Login to view links] have always loved graphic design, especially in print. In fact, we have a rather large library of design books we frequently pore over.

It has always been a dream of ours to work with one of our favorite designers, and - thanks in part to Sony's support via the Pub Fund program - we were able to finally realize this dream with N++, and team up with graphic designer MASA. We became aware of MASA through a book called 'Latino', released in the early 2000s by our favorite publisher, [Register or Login to view links].

So, over the course of the summer of 2013, we worked...
 
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