11w ago - FarSight Studios Lead Designer Bobby King announced today that the Pinball Arcade is getting a Terminator 2 table on Tuesday.
Below are the details, to quote: Hey there, Playstation gamers! It's been an exciting time for us in bringing pinball table recreations to everyone on PS3 and Vita!
Over the month of September, we've released four classic pinball tables in two packs; Champion Pub, Whirlwind, Flight 2000, and Goin' Nuts. Now, thanks to our amazing supporters and a successful Kickstarter campaign back in July, we'll release Terminator 2: Judgment Day on PSN this Tuesday, as well!
PSN users, are you ready for Judgment Day? This table was released by Williams in 1991 and is unquestionably one of the greatest pinball tables of all time.
It was designed by the legendary Steve Ritchie (who also designed Firepower, Black Knight, High Speed, and Star Trek: The Next Generation). T2 was the first game by Williams to use a dot-matrix display. The table was also the first game to feature a video mode and a swing out cannon that can be fired by the player. It's one of our favorite tables ever!
We hope everyone's been enjoying the releases so far! Also, for those confident in their pinball skills and want to show it, we've begun introducing Tiered Tournaments...
12w ago - The Mark of Kri Executive Producer Jonathan Beard revealed making The Mark of Kri today, which is coming to PSN this Tuesday.
To quote: Editor's Note: Beloved PS2 Classic The Mark of Kri will be available on PS3 via PlayStation Store next Tuesday, so we reached out to the game's Executive Producer, Jonathan Beard, to ask for some stories and insights from its development.
He responded in kind, with one of the most detailed write-ups in PlayStation.Blog history, and a bevy of heretofore unseen concept art. Enjoy.
In the early 2000′s, I had taken over the role of studio director at SCEA San Diego, and moved from Foster City with some key members of the Blasto team. Tim Neveu who was the lead artist on Blasto was given the chance to produce his first game.
Tim and I had known each other for a while and shared a lot of the same interests. We often discussed classic games and were alligned on the kind of game we wanted to make - a "fantasy" game - big guy and a sword, maybe an axe.
18w ago - Q-Games Producer James Mielke shared a video below today spotlighting the new PS3 Visualizer application from Q-Games which arrives this Tuesday.
To quote: Hi everyone! It's been a while but I'm back for a second tour of duty on PlayStation.Blog, although I should point out that I switched Qs in the interim (I was formerly a producer at Q Entertainment, and am now a producer at Q-Games).
The reason for my check-in here today is to announce a brand-new app (you'll find it in the 'Apps' section on PSN) for PlayStation 3 simply titled Visualizer, which, as the name suggests, is a new set of over two dozen music visualizers to use with your PS3's music library.
As you may know, Q-Games is known for its technological contributions to the games industry, in addition to its PixelJunk series of games. Q (initially Dylan Cuthbert and Kentaro Yoshida) crafted the legendary duck demo for the original PlayStation 2 reveal, and later as a company were responsible for a lot of the visual effects, XMB bar, and visualizers built in to the PlayStation 3. Q-Games also handled a lot of the interface programming on PS Vita, so, essentially, we know our way around Sony's hardware.
24w ago - Sony PlayStation Digital Platforms Community Manager Paul Sullivan announced today that PSN Maintenance is scheduled for Tuesday, June 25th with details below.
To quote: Thanks again for your huge support during E3 this year. If you missed any of the great trailers from the show, check out our wrap up post.
In order to continue bringing you the best online games experience on PSN, we will perform routine maintenance beginning the morning of Tuesday, June 25th. This maintenance will start at approximately 9:30AM PT (10:30AM MT / 11:30AM CT / 12:30 PM ET) and will last until around 4:00PM PT (5:00PM MT / 6:00PM CT / 7:00PM ET). During the maintenance period, you may receive a maintenance notification when attempting to access PSN.
The PlayStation Store, PlayStation Home and Account Management will not be available during the maintenance period but you will be able to access online play and apps provided that you have signed in to the Network at some point between now and the time of the maintenance. So please be sure to sign in now if you wish to access PSN during Tuesday's maintenance window.
We apologize for any inconvenience this may cause and thank you for your support.
25w ago - Devolver Digital's Nigel Lowrie announced today that Hotline Miami is hitting both PS3 and PS Vita Tuesday with a PS-exclusive mask!
To quote: Let's get to the news you've all been waiting for first - Hotline Miami will launch for $9.99 on PlayStation 3 and PS Vita on June 25th!
The teams at Dennaton Games, Abstraction Games, and Devolver Digital have worked incredibly hard to reproduce the fast-paced gameplay and super tight controls of the original game, and we couldn't be happier with how Hotline Miami plays on PS3 and PS Vita.
The PlayStation versions of Hotline Miami will also have an exclusive new mask designed by Abstraction and Dennaton Games. After months of top secret bovine research, we finally get to unveil our new friend: Russell the raging bull.
Russell is hidden early in the game, and when equipped will turn the entire game black and white save the neon text and red blood left behind as you rampage through each floor of every level. It's a really neat effect, and even changes up the video filter a bit to give the whole game a classic film look.
There are also a bunch of new upgrades, like leaderboards for each level of the game, Trophies, and even touch support for lock-on targeting in the PS Vita version. Plus, Hotline Miami is a Cross-Buy...