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Video: Naughty Dog 30th Anniversary Art Show Details Revealed

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14w ago - Naughty Dog Community Strategist Eric Monacelli revealed their 30th Anniversary Art Show details today alongside a teaser video below.

To quote: September marks thirty years of making awesome games at Naughty Dog. From our start as a team of two at JAM Software to the world-renowned, two hundred plus studio you know today, we've been hard at work to continually set the standard and surpass it with every game we create.

We're looking back while looking forward in our upcoming 30th anniversary art show and video.





This is only a tease of the unbelievable stories and rich history told in the full length 30th anniversary video.

We're delighted to announce that our art show and celebration, A Tribute to Naughty Dog: 30th Anniversary, at [Register or Login to view links] will be the first place you'll be able to watch the full-length video during special screenings held [Register or Login to view links] and [Register or Login to view links], 2014. The complete video will be available online sometime in the next month as well.

The art show itself kicks off September 27th. Opening...
 

Naughty Dog at PAX Prime 2014, Limited Edition Art Book Details

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16w ago - Naughty Dog Community Strategist Eric Monacelli is here with a PAX Prime 2014 update today on their Limited Edition Art Book below.

To quote: If you didn't catch our [Register or Login to view links], we're celebrating 30 years of making awesome games this year. September happens to be the actual month of our anniversary.

To kick off festivities a little early, we're heading to PAX Prime this week.

First off is a panel from two of our game designers, Doug Holder and Anthony Newman, alongside friends at [Register or Login to view links] and [Register or Login to view links], which explores [Register or Login to view links].

Details about the panel, which will be held Saturday, August 30th at 4:30 PM Pacific, can be found on the PAX Prime website.

Our second PAX panel features our Web Designer, Lily Nishita, and covers a topic many of you will find very elucidating. Head to the [Register or Login to view links] panel happening...
 

New to PlayStation Store: CounterSpy, Reaper of Souls and More

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18w ago - Sony's Jawad Ashraf of the PlayStation Store team is here with this weeks European PSN content updates below, as follows:

First up, get sneaky in CounterSpy available for Vita, PS4 and PS3 today. The moon is in danger of being nuked so naturally it is up you as a C.O.U.N.T.E.R agent to put a stop to things whilst showing off your espionage skills.

Following CounterSpy is Diablo III: Reaper of Souls The Ultimate Evil Edition, containing both Diablo III and the Reaper of Souls expansion set, together in one definitive volume.

Rise as one of humanity's last defenders - crusader, barbarian, witch doctor, demon hunter, monk, or wizard - and collect legendary loot while mastering devastating new powers and abilities.

Continuing a strong week is an all new Vita exclusive based on the anime (in turn based on the novel) is Sword Art Online: Hollow Fragment. Set in an MMO-like world, SAO is an RPG that offers players solid gameplay where combo attacks, execution speed and knowledge of the opponent will be mandatory to survive.

To round off the week there's a list of Rockstar titles on discount and the Summer Sale is also winding down in its final week.

PlayStation Network New Content

Content list is subject to change - please stay tuned...
 

Murdered: Soul Suspect PS4 and PS3 Concept Art Explored

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28w ago - Square-Enix Community Manager Lee Williams explored some of the concept art today from Murdered: Soul Suspect for PS4 and PS3 platforms.

To quote: We had the pleasure of sitting down with the young and incredibly gifted Concept Artist, Yuki Matsuzawa, who was responsible for visual development on Murdered: Soul Suspect on PS4 and PS3.

Yuki already had a rich history in Concept Art even before joining the Murdered: Soul Suspect team, having joined Square Enix in 2004 to work with Isamu Kamikokuryo on Final Fantasy XIII for several years. Isamu joined us today as well to see how his protégé had applied his experience with Final Fantasy to a more western game.

In order to show you just how successful this collaboration turned out to be, we were fortunate enough to not only talk about the origins of the game, but Yuki even shared some of his original work for you to feast your eyes on.

First up is a sketch of our protagonist, Ronan O'Connor, which was drawn soon after Matsuzawa joined the Murdered team. As there were no reference materials depicting the reality of a ghost-on-ghost fight (whether they had guns or hit each other with their fists), Matsuzawa came up with several ideas about how best to show such a ghostly battle.

The image is "a proposal for having...
 

Atomicom Unveils The Art of Switch Galaxy Ultra on PS4, PS Vita

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32w ago - Atomicom Managing Director Gary Nichols unveils the art of Switch Galaxy Ultra on PS4 and PS Vita with details below.

To quote: Greetings - Gary from Atomicom here with an update on Switch Galaxy Ultra, our insanely-fast, reaction-based arcade game that's been developed as an update to our critically acclaimed PlayStation Mobile title Switch Galaxy.

We've been off the radar a bit as we had our heads down squeezing every last drop of art, code, and blood into the game and it's shaped up to be something we're very proud of. Both the PS4 and PS Vita versions are running in super smooth 60 FPS with the PS4 version at 1080p.

Both feature online multiplayer with two modes of play for up to four players, and we've incorporated cross play so you can compete against your buddies across PS4 and PS Vita. We also have cross buy and cloud save so everyone with a PS4 and Vita combo is getting a real treat.

Finally, there are also seven player ships, all fully upgradable and a ton of fiendishly fast levels - plus an endless survival mode. If that wasn't enough, we also have an awesome twenty two-page comic that unlocks as you play through the game. More on that shortly.

We've been working with WipeOut Co-Creator and Psygnosis art legend Jim Bowers, who has taken time out from...
 
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