10w ago - Tecmo Koei Europe Community Manager Chin Soon Sun announced alongside a video trailer that Dead or Alive 5 Ultimate: Core Fighters launches today and fans can try it for free!
To quote: Fighters! It's been a while! Today I would like to talk about Dead or Alive 5 Ultimate: Core Fighters which will be available FREE on PlayStation Store from this Wednesday, 25th September.
So, what is Dead or Alive?
For the uninitiated, Dead or Alive is a 3D fighting game series that first hit arcades in 1996. After first gaining attention for its intuitive fighting system, the series has since gone on to sell around the world.
The series was brought back for the first time in series years with the release of Dead or Alive 5 in September last year, boasting updated graphics and fighting mechanics.
What's new in Dead or Alive 5 Ultimate?
In Dead or Alive 5 Ultimate, developer Team NINJA has added an abundance of new online features, stages, game modes and the addition of both new and fan-favourites to our already extensive cast of fighters to deliver the 'ultimate' in fighting entertainment with features enjoyable from casual to competitive fighters.
We have added several fan-favorite characters to the biggest roster in franchise...
13w ago - Zen Studios Community Manager Bobby Loertscher announced that KickBeat launches today for both PS3 and PlayStation Vita platforms.
To quote: KickBeat has been in development for more than three years, and today we're full of energy as we release the game into the wild and onto your PS Vita and PS3.
Why KickBeat? Here are a few reasons we made this game, and why we know you'll enjoy it:
• KickBeat lets you interact with music! We've given you the power of an endless game by allowing you to create your own KickBeat tracks using the "Beat Your Music" mode, which allows you to generate levels with your own music.
• KickBeat is the first rhythm game with fully 3D interactive characters. Once you have the basic mechanics down, we remove the button cues and the characters themselves become the cues! Beat matching with 3D characters is no simple process – our guys ended up animating all of these movements by hand in order to make them precise enough for beat matching! Further, these are all running at a solid 60 FPS!
• The KickBeat soundtrack is comprised of 18 hard-hitting tracks from a diverse lineup of artists, from well-known bands such as Pendulum and Marilyn Manson, to indie pioneers Celldweller and Blue Stahli - even to hidden talents like electronic music...
15w ago - Jaywalkers Interactive Co-Founders Vincent Bonefaas and Laurens Bruins announced today that Kick & Fennick launches on PS Vita in 2014.
To quote: We didn't count, but we must have saved the world thousands of times. Like many of us, we spent most of our childhood being superheroes dressed in cardboard armor with a towel around our neck, having the most amazing and epic adventures.
Thankfully, now that we're adults *cough*, video games still allow us to immerse ourselves in imaginary worlds, without looking like fools throwing pinecone grenades at each other. But this image of us as kids, running around the woods with a big stick, is thoroughly stuck in our minds.
This is where the idea for Kick & Fennick originated, remembering the fun we had saving the world, and our friends, with our massive stick weapons.
There are no complications as a kid, but if a real ten-year old boy would fire one of our imaginary super guns, he would surely launch himself through the air just from the weapon's recoil... which would be pretty damn cool!
We love big, cinematic game experiences. We're just a two-man team, but we couldn't have Kick just jumping around a bit using his weapon.
No, he needs to jump across huge skyscrapers, breaking through walls...
16w ago - Creat Studios Boston VP of Product Development Jason Benham announced that Ms Germinator launches on PSN today with 20% PS Plus savings.
To quote: A lot of classic games had an unintended 'game over' screen where a certain level didn't quite fit into the game logic or memory. These levels have a name: kill screen.
Well, with the release of our new action puzzler Ms. Germinator, we ran into the very same problem: our very first 'Challenge Level' is actually a kill-screen and half the layout is totally glitched. Can you solve the riddle of the kill-screen?
Eagle-eyed observers will already have noticed that the left side resembles a level from the game that heralded the arrival of a certain famous Italian plumber, while the right side is the garbled mess you may expect on the Ms. Pacman kill screen. But, all is not lost - using expert precision and tactics, you can still navigate and conquer this particular kill screen, and you won't even have to be called Billy Mitchell to do it!
Seriously though folks, this is pretty big - we're going to regularly release new Challenge levels and run competitions too! For this first one, the highest score on the ranking board for the Challenge level at end-of-day GMT on Tuesday 20th August will receive a prize of three Creat...
18w ago - Action Button Entertainment Founder and Director Tim Rogers announced that Ten by Eight launches today on PlayStation Mobile.
Below are the details, to quote: Over the last few months, we've been working on a couple of great games for PlayStation Mobile. We're launching one right the heck now, a puzzle game, called Ten By Eight.
"Puzzle game" might be putting it too generally. I like to think of it as an "abstract strategy game with really fun graphics and music". You can call it a puzzle game if you want though! I won't cry.
With Ten By Eight, we made a game that I wanted to play - and I sure have played it a lot, and I'm still not bored.
I swear I've played it over 200 hours myself - which is normal, given that I, uh, directed the darn thing, though I swear that at least 80 of those have been recreationally, on the final version of the game. So, there's, well... my stamp of approval, at least.
It's playable on all PlayStation Certified devices with simple touch controls and the PS Vita version supports buttons.
I spent a large percentage of my childhood with a Rubik's Cube in my hands - I even Rubik's Cubed while reading books - so when Tetris first came out, my brain exploded. I've played dozens of puzzle games since...