- Sony Blog Manager Fred Dutton
shared an interview with Creative Director David Nottingham
today on Counterspy for PS4, PS3 and PS Vita platforms below.
To quote: In just a few weeks' time, on August 20th, you'll be able to play [Register or Login to view links]
on PS4, PS3 and PS Vita. In case you're not up to speed, it's a larger-than-life spy caper from Dynamighty, a talented new studio with serious pedigree - its ranks include Lucasarts and Pixar alumni.
Counterspy's blend of stylish 2D side scrolling action and full 3D exploration makes for one of the most entertaining digital titles you'll download all year. Not only that it's also one the most stylish and visually interesting games on this year's slate.
We sat down with Creative Director David Nottingham to find out how his small team have combined the game's rich cocktail of influences into such an irresistibly idiosyncratic experience. Read on as David takes us through Dynamighty's sources of inspiration, one-by-one...
1. The digital revolution
Make no mistake, Counterspy is slick, polished and exciting, but it also feels personal and charismatic. That's a delicate balancing act born out of Dynamighty's experience...