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Video: Inside the Story of Middle-earth: Shadow of Mordor on PS4

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12w ago - Monolith Productions Community Manager Andy Salisbury shared a video that goes inside the story of middle-earth: Shadow of Mordor on PS4 and PS3 with details below.

To quote: From the very beginning, all of us here at Monolith Productions knew we had to go to great lengths to make Middle-earth: Shadow of Mordor on PS4 and PS3 as authentic as possible.

From the landscape, to the weapons, to the inhabitants, to the architecture - everything required extreme attention to detail, and our main story was no exception.

To make the story of Talion and the mysterious Wraith he's connected to a reality, we worked with Lead Designer and Writer Christian Cantamessa (Red Dead Redemption).

And to bring our Ranger of The Black Gate to life, we could think of none better than the esteemed Troy Baker (The Last of Us, BioShock Infinite, Batman: Arkham City). Together, we're shaping this new tale set between the events of The Hobbit and The Lord of the Rings.





Check out our latest trailer above, which shows a glimpse of what it was like on set, and look closely for the first glimpse of a beloved Middle-earth character, and a few new faces.

Both Troy and Christian had a tremendous impact on...
 

Drakengard 3: Inside a Mature Story, PS3 Pre-Order Details Arrive

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30w ago - Square Enix Senior Product Manager Sakura Minamida shared PS3 pre-order details today for Drakengard 3 which takes fans inside a mature story.

To quote: Time is ticking down to the launch of Drakengard 3, coming exclusively to PS3 on May 20th. As of today, we've entered wave 2 of our pre-order bonuses, and fans of the developer's previous work should not miss what we're giving out.

Pre-ordering any time between now and April 9th gets you the Nier costume pack, bringing a little bit of that game's fantastic and beautiful weirdness to Drakengard 3.

You can equip Zero in the costume of everyone's favorite, foul-mouthed warrior, Kainč, or don the Replicant version of the game's protagonist. Your dragon is not forgotten either, as he can wear the awesomely creepy-faced Emil hat.

The Nier costume pack expires on April 9th, and if you pre-order by then, don't forget that you also get another bonus that we'll reveal on that day - [Register or Login to view links]

Of course, if you pre-ordered before today, you've already got the Nier costume pack included.





Secondly,...
 

Video: Inside the Explosions of Resogun on PS4 / PlayStation 4

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46w ago - Housemarque's Mikael Haveri shared some video footage today inside the explosions of Resogun on PS4 / PlayStation 4 below.

To quote: As final platform testing comes to an end, I'm here on behalf of Housemarque to share some new footage and a few development insights for Resogun, our incredible new shoot-em-up launching alongside PS4 on November 15th.

First off, a short video from the team telling you exactly what Resogun is about.

As the guys explained in the video, everything in Resogun is constructed from gazillions (too many to count) of 3D bricks/cubes, known as voxels.





Voxels aren't particularly new, but it's difficult and time consuming to build intricate structures with them, so designing the game worlds of Resogun has been a really interesting challenge.

Here (below) are some images showing some test buildings that we created.

The final worlds are, of course, much more sophisticated, but the cool thing these images illustrate is that the entire world in Resogun is literally a huge pile of bricks, begging to be blown up at any given moment. And one of the best things about Resogun is that stuff blows up all the time, and when stuff blows up in Resogun, it blows up BIG!
 

Video: Zeno Clash II on PS3 Today, Inside the Wild World of Zenozoik

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62w ago - ATLUS PR Manager John Hardin shared some video footage today that delves deep inside the wild world of Zenozoik in Zeno Clash II which arrives on PS3 today!

To quote: Zeno Clash II is a first-person brawler developed by ACE Team, a development studio founded by a trio of game-developing brothers from Chile.

The world they created for Zeno Clash II is a wondrous, colorful world filled with some of the most outlandish and eye-catching creations in all of gaming.

To catch players up a bit of the game's background - in the original Zeno Clash, the protagonist Ghat, a relatively normal looking humanoid, was one of many children of Father-Mother, a 12-foot tall bird-like creature of indeterminate gender who lead a very large and diverse family.

Through circumstance, Ghat learns that Father-Mother created their unique family by abducting babies and then raising them, forcing him to fight his siblings escape alone with the dangerous secret.

In the end, Ghat gains the aid of a cryptic, omniscient being known simply as the Golem, and Father-Mother is imprisoned after a final battle that reveals the truth and causes the family to disband. All this leaves the Golem to move forward with his mysterious agenda.



 

Video: Inside Sucker Punch: The Tech of Second Son on PS4

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69w ago - Sucker Punch Technical Director Spencer Alexander posted up a video today showcasing the tech of Second Son on PS4 below.

To quote: E3 is almost upon us! Seems like yesterday, we revealed inFAMOUS: Second Son to the world. Since the announce event in New York, we here at Sucker Punch have been hard at work so we can show you more of Delsin Rowe, our new protagonist in action.

BTW, if you want more info on Second Son and if you haven't seen the June cover of GameInformer, you might want to check it out! GameInformer [Register or Login to view links] featuring multiple stories that bring Second Son to life on PlayStation 4.

Today, as part of our lead up to E3, we're letting you peer into our development process to bring the "E" into Emotion Capture (yep... took us all week to come up with that one) in the first installment of inSIDE Sucker Punch!

Gamers have grown to expect more than just detailed worlds with high poly-counts and slick graphics. They want more engaging content and a backstory, with great characters and actors that can give them life. This type of cinematic quality can only happen when the actor's performances can be captured with great detail.

At Sucker Punch we have sought to meet this demand by introducing...
 
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