1w ago - Community Strategist Aaron Kaufman at Santa Monica Studio posted up a video today showcasing God of War: Ascension Multiplayer including DLC and primordial weapons below.
To quote: Champions, with eight glorious weeks of God of War: Ascension Multiplayer now etched into the stones of Olympus, it's time to look ahead to what the Oracle has seen in our future.
It's also time to see what the community has achieved thus far - see the infographic along the side of this post (click on it for the full, ultra high-resolution image).
Our God of War Development Team here at SonySantaMonica is working steadfastly on a wide array of additional multiplayer content, including new weapons (plus a powerful fourth weapon class) and armors, large and small maps, and a few other surprises. We'll have more to share later this month.
Today we are releasing our second wave of Multiplayer DLC - the Primordial Weapons - comprised of the Armor of Typhon and the Mercenary Blade. These will be available to purchase today on PSN (search "God of War"), alongside the "Armors of Anarchy" and "Blades of Darkness" released last week. Pay close attention to the Artemis & Thanatos Blades; they have new moves and FX to augment your playing style.
7w ago - Today Sony Designer Vincent Napoli at Santa Monica has shared a video announcing that the God of War: Ascension update brings new PS3 features and fixes with details below.
To quote: Thanks to everyone who has taken the time to run their Blades through my poor little champion’s skull every night in God of War: Ascension‘s brutal multiplayer mode. After a long day of work, there is definitely something to be said about gutting and impaling people into the wee hours of the morning!
One of primary reasons we’ve been relatively quiet in the last week regarding support and DLC updates is because we’ve been heads down, working on an update which expands our God of War: Ascension multiplayer experience and addresses some key issues our community has helped us identify and diagnose. There are lots of gameplay developments coming down the pipeline, and today we’ll be sharing some of the stuff that’s moved into our final testing and tuning phase.
Elite Levels – Going Beyond Level 30
One of the biggest enhancements in our upcoming 1.04 update will be increasing the allegiance level cap from 30 to 40. With the addition of 10 levels for every God allegiance, we are introducing a new item, two new relics, and an ultimate magic for every...
8w ago - Sony Community Strategist Aaron Kaufman of Santa Monica Studio announced that the God of War: Ascension PS3 update 1.03 deploys today with details below.
To quote: Champions! With God of War: Ascension out in the wild for two weeks now, we're seeing our ever-growing community becoming a legion of champions in multiplayer and thousands conquering Kratos' latest single-player journey.
We've been listening to every bit of constructive feedback on our boards, Twitter, Facebook, here on PlayStation.Blog, and around the internet stratosphere. Rest assured that our development team at Sony Santa Monica is committed to supporting you.
FACTOID: Ares is the most popular God allegiance thus far, but also has players with the lowest overall skill rating. Hades is the second most popular, and the highest skill rated players, evil incarnate FTW!
We're pleased to announce the release of our latest 1.03 update, deploying today. Though this update may be small, it throws an added support line at the Trial of Archimedes, and enhances multiplayer customization with a new appearance feature for your Champion - we call them "Marks".
We received extensive feedback from the community that the "Trial of Archimedes" section (Chapter 28) near the end of the game was excessively challenging....
10w ago - Game Director Todd Papy has officially revealed the final multiplayer allegiance for God of War: Ascension which arrives today.
Below are the details, to quote: God of War: Ascension is out in North America today! It represents the culmination of two and a half years of blood, sweat, and tears on behalf of the God of War team at Santa Monica Studio.
We wanted to create the best looking, best playing, most compelling entry in the series to date, a game that took every aspect of the experience to a new level, that sought to show long-time fans a different side of the iconic Kratos character, and that added something entirely new yet addictively deep to the franchise: multiplayer, which many of you joined us in playing and improving during our Beta weeks ago.
We put a great deal of thought and effort into the multiplayer modes you'll discover in Ascension, including the recently revealed 2-player cooperative Trial of the Gods. Supporting this new addition to the God of War universe and the community we're hopeful builds around it for a while to come is of the utmost importance to us.
Looking forward to being among the first to receive access to an exclusive early demo of The Last of Us, included in each retail copy of God of War: Ascension? The new target date upon which that...