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Lords of the Fallen from CI Games Challenging Gamers at E3 2014

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10w ago - CI Games Executive Producer Tomasz Gop announced today that Lords of the Fallen is challenging PlayStation 4 gamers at E3 2014.

To quote: Have you ever talked to a game developer about what E3 is? I mean, apart from the fact that it's the biggest industry event on the planet?

It lasts three days and the number of things that happen there usually take place over the course of many months. And then a switch flips once the Expo starts, you know?

The devs work hard before the event to prepare for making the best impressions possible, to show what's best in their games. Then when they get to LA, they put what they brought in front of the media and then it's the editors' turn to work around the clock to post up-to-date, relevant and interesting coverage. One would think this event is about developers and journalists, right? Well, no. It's about you, the gamer.

Last year's E3 was our first chance to show Lords of the Fallen to everyone. This time around it's our first chance to let people actually play it themselves, because this year we will be giving hands-on PS4 demos (also PC) in the CI Games meeting room. That's of course on top of all the live streams and demos that the dev team will be giving in the meantime.

I've seen a lot of people actually wonder if Lords...
 

Video: Velocity 2X on PS4: Learning From Gamers Like You

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45w ago - FuturLab Managing Director James Marsden posted up a video today showcasing Velocity 2X on PS4 which outlines how the team leans from their audience of fellow gamers.

To quote: Hey folks. We had such a good time showcasing Velocity 2X at the Eurogamer Expo, we'd like to share our experience with you!

First of all, we managed to find the courage to jump on stage to talk about Velocity 2X in a Developer Session. For those who missed it, we talked about how we've approached making a PS Minis game desirable for PS4.

Velocity 2X takes everything that worked in Velocity Ultra and applies it to a side-scrolling platformer. That's right - in Velocity 2X you can get out of your ship to run around on foot.

You can also teledash through obstacles and throw a personal teleporter to reach high ledges and solve puzzles.





We've also revealed the new enemy in the series: the evil Vokh. They're massive, fast, and tricky to defeat because of their advanced shield technology. However, as you'll see from the video below, Kai's teledash creates a spacetime warp that disrupts their shield temporarily, allowing you to get some cheeky shots from behind! Watch some pre-alpha platforming gameplay here:
 

Let's Fish! Hooked On Aims to Reel in PlayStation Vita Gamers

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101w ago - Wired Productions Product Manager Sean Walsh has announced today that Let's Fish Hooked On aims to reel in PS Vita gamers.

To quote: Being our first, exclusive, collaboration with Sony, we are extremely proud to bring you Let's Fish!

Hooked On, the first full-scale fishing game on PS Vita, coming this autumn. So, being given the opportunity to speak directly to real gamers, we decided to share the game's first screenshots and artwork here.

Let's Fish! Hooked On, which was originally released in Japan, is developed by renowned Tokyo-based studio SIMS, whose games include SEGA Bass Fishing and PSP launch title Ape Escape.

If you hadn't guessed already, Let's Fish! Hooked On also has beautifully illustrated anime style artwork - designed by well-known Japanese artist Poyoyon Rock (whose most recent character design artwork was used for the manga series The World God Only Knows).

The game combines realistic fishing action with fast arcade-style gameplay and comes complete with a full story mode, which aims to make fishing fun for everyone.

Choosing between four different characters, each with their own storyline and unique skills, players are challenged to improve their skills and become World Champion by competing in a host of progressively more...
 

Video: Sorcery Casts a Spell on PS3 Gamers Everywhere Today!

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117w ago - The Workshop President Peter Akemann has announced alongside the official PlayStation 3 launch trailer that Sorcery is casting a spell on PS3 gamers everywhere today!

To quote: Well, it's been a long time coming but today it's finally here - Sorcery! PlayStation Move is a magic wand at last!

Sorcery is the first of its kind - a full-fledged action adventure created natively for the PlayStation Move motion controller. All of us at The Workshop feel tremendously privileged that we could bring this game to life.

Many of you have been following us since our first announcement back at E3 2010 and we have worked tirelessly since then to meet the expectations that arose from our on-stage presentation.

It was a massive effort, and I cannot say enough about of the men and women who gave themselves so completely to the task. I also have to thank PlayStation for their profound commitment and willingness to believe in the vision, even when the road ahead was uncertain.





We all believe the result is truly something special - a timeless adventure and a genuinely new and immersive gaming experience.

A real game that serious gamers can sink their teeth into, yet one that casual players...
 

Sony Unveils Nine PlayStation Vita Tips and Tricks for Gamers

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130w ago - Sony Senior Social Media Specialist Sid Shuman has unveiled nine tips and tricks for next-generation handheld gamers below today!

To quote: If you've picked up PS Vita then you've probably been too busy plowing through the dense launch line-up to have spent much time browsing the Settings menu.

Luckily, you don't need to - we've spent plenty of time with PlayStation's new crown jewel and we've put together a few favorite tips and tricks we wanted to share. Of course, this is just a start: We want your tips, too!

If you've discovered any favorite PS Vita functions, please share them in the comments for all to enjoy this weekend.

1. Order in the court! By now, you've probably figured out how to move your game and app bubbles around the Home Menu by pressing and holding one using the front touchscreen, enabling you to drag it around into different frame.

You can even change the background color or image by tapping the theme icon in the bottom right of each frame. Get creative and design your own background images (which you can transfer to your PS Vita via PS3) like James Gallagher from the EU PlayStation Blog did here.

2. Let there be light. You can adjust your PS Vita's OLED screen brightness mid-game without the hassle of jumping...
 
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