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PlayStation Plus Update: Closure Joins The Instant Game Collection

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75w ago - Sony PlayStation Digital Platforms Community Manager Morgan Haro is here with this weeks PlayStation Plus update, which includes Closure joining the Instant Game Collection.

Below are the details, as follows: Welcome to this week's [Register or Login to view links] update, where we highlight the latest free games, discounts, and features that PS Plus members can expect in the coming week.

Many have already jumped online to play Guardians of Middle Earth, which arrived free for PS Plus members last week, and this week we're bringing you one of the bright indie stars in gaming with Closure; a PSN-exclusive that turned heads when it debuted last year. Read on and also check out some of the great discounts on amazing titles like Critter Crunch.

Don't have PlayStation Plus? Go to the PlayStation Store on your PS3 or PS Vita or [Register or Login to view links] to get access via the Sony Entertainment Network online store.

February 12th PlayStation Plus Update

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Sony Announces PSN Puzzler Closure Discounted to $4.99 Tomorrow

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90w ago - Eyebrow Interactive Lead Designer & Programmer Tyler Glaiel has announced today that PSN puzzler Closure will be discounted to $4.99 beginning tomorrow.

Below are the details, to quote: You may remember me as the designer of Closure, a game I created with artist Jon Schubbe and musician Chris Rhyne that made its debut on PSN earlier this year.

Since release, our eerie puzzler has received quite a bit of praise from both fans and press. People love the game, and we want to make sure that everyone has a chance to play this game we spent so long working on.

So, as a thank you to all who have played it (and haven't!), and in the spirit of the season, we're launching a special Halloween sale this week! Halloween is a perfect holiday to spend checking out Closure, an eerie puzzle platformer that takes place mostly in darkness, where anything not illuminated simply ceases to exist.

The response to Closure has been nothing short of fantastic. Our Metacritic reviews have been universally positive, but as a game designer I'm even more proud to see the video reactions and "let's plays" of our game.

Whether it was Giant Bomb's quick look of the game, Total Biscuit's "WTF is?" [Register or Login to view links], or even...
 

Video: Pulse 3/27 Edition Preview: Closure, Skullgirls and PS Vita

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121w ago - PlayStation Network Executive Producer Kevin Furuichi is here with this week's Pulse 3/27 Edition preview, which features Closure, Skullgirls and PS Vita Top 10 details below.

To quote: In this edition of Pulse presented by PlayStation Network, host Christina Lee shines the spotlight on Closure - another very cool indie game coming to PSN later today.

Check out this hand-drawn mysterious world that uses light as the primary game mechanic. Closure is this week's featured Spring Fever title in the PlayStation Store (and for more about the game, check out Sid Shuman's GDC interview [Register or Login to view links]).

Upcoming 2D fighting game Skullgirls also features impressive hand-drawn art. With eight female characters and three-person teams, this dark deco fighter shows off some impressive moves - of course, Pulse is there for the full story.

For PS Vita fans, we lock onto a couple tips with Unit 13's multiplayer modes and ask a community question about upcoming mission challenges. Finally, today's Top 10 is all about PS Vita with the most popular games that you guys are downloading.





Watch this edition...
 

Video: Closure: PSN's Next Innovator Arrives on March 27, 2012

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123w ago - Eyebrow Interactive Lead Designer & Programmer Tyler Glaiel has announced today alongside a video trailer that Closure, PSN's next innovator, will be officially arriving on March 27, 2012!

To quote: I know we're all heavily enjoying Journey right now (it's amazing), but don't shut off your PS3 when you're done with it because another awesome game, Closure, is coming out at the end of the month.

We just finished our launch trailer, which you can watch below right now!

Just for recap, Closure is a puzzle platformer based around manipulating lights to phase objects in and out of reality. The core gameplay premise is: If you can't see it, it doesn't exist.

It's a simple enough concept to understand, but the puzzles are anything but. A team of three (myself, artist Jon Schubbe, musician Christopher Rhyne) have spent three years working on Closure, designing nearly 100 unique and challenging puzzles spread across a variety of dark and eerie settings including a decrepit factory, a murky forest, an abandoned carnival, and a few other locales that I'll leave as a surprise.





Closure is not just about its setting and atmosphere, though. There is a heavy focus on the puzzles themselves,...
 

Video: Closure at Fantastic Fest 2011: New Visuals for PSN Launch

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148w ago - Sony Senior Social Media Manager Jeff Rubenstein has shared some new video footage today from Fantastic Fest 2011 showcasing Closure's new challenges and visuals for its PSN launch below.

To quote: "If a tree falls in a forest and no one is around to hear it, does it make a sound?" The world of Closure, an upcoming PSN exclusive, pushes this philosophical question to the limit. If you don't see that tree, not only doesn't it make a sound - it doesn't even exist.

As Austin's Fantastic Fest kicked off last night, PlayStation hosted an indie arcade filled with games coming exclusively to PSN. You might be familiar with most of the titles on display, as we've talked quite a bit on the Blog about Journey, Retro/Grade, and Okabu. As the developers were setting up their stations, I was immediately drawn to a title that we only just introduced you to: Closure.

[Register or Login to view links] is being developed by just two full-timers: Lead Designer and Programmer Tyler Glaiel and Artist John Schubbe. Glaiel guided me through the early parts of the game, and answered a few questions for PlayStation.Blog readers.





PlayStation.Blog: After announcing the game here on the PlayStation Blog, you demoed the game at PAX....
 
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