Sponsored Links

Sponsored Links

 

The Many Classes of Zombie Tycoon 2: Samurai, Engineers and More

50°
75w ago - Frima Studio's Laurent Mercure outlined the many classes of Zombie Tycoon 2: Samurai, including Engineers and more below today.

To quote: When we announced the release of Zombie Tycoon 2 right here, we were purposely a bit vague about the gameplay. But, now that the game's release is only weeks away, we've got nothing to hide!

Zombie Tycoon 2 is a tactical real-time strategy game in which you will lay waste to your enemies by controlling two squads of zombies, one hero-like monster, and one zombie-spawning vehicle. We use the term 'tactical' because the game is all about managing your units and deciding how to tackle the warzone.

There are no resources to gather, no structures to build, and no tech-tree to climb. As you capture buildings, your zombie army grows, you unlock the ability to transform your zombies, your monster gains levels, and you expand your control over the battlefield.

Our biggest challenge as a developer was coming up with controls that not only work well, but feel intuitive on both PS3 and PS Vita. And guess what?

Impressions so far are unanimous: we pulled it off! Your squads of zombies are linked to two of your face buttons, while the other two buttons control your monster and your spawner. All four of your monster's active abilities are...
 

Sony on 5 Reasons Shoot Many Robots is Better with Friends

100°
132w ago - Today Lead Designer Josh Glavine has shared 5 reasons Shoot Many Robots is better with friends via Sony's PlayStation Blog.

To quote: Available tomorrow on PSN, Shoot Many Robots is an action game with a twist:

You can play with up to four people cooperatively online. If you don't already have an excuse to make three friends and kill some robots, we've provided five:

More, More, More

It's a simple formula. As you add more players to Shoot Many Robots, you'll encounter more robots, more explosions, and more chaos. Playing with co-op partners increases the number of robots in each level which means more things to kill... and more ways to kill them.

And more dead robots means more Nut pickups, which enable you to buy new guns and gear. All of the randomly dropping items like powerups and loot also drop more frequently. In co-op, everything is just more fun.

Co-opetition

At the end of each mission, the players with the highest kill counts are rewarded with more Nuts. This means you must work cooperatively to complete a mission, while also competing for the most kills - hence, "co-opetition."

Pick-Me-Ups

In co-op, you can revive your partners if they are downed. Having squadmates...
 

XSEED: Master PS Vita's Many Inputs with Sumioni: Demon Arts

100°
134w ago - XSEED Localization Specialist Tom Lipschultz has outlined PS Vita's many Inputs with the PlayStation Vita video game Sumioni: Demon Arts below today.

To quote: So PS Vita is officially out! Many of you are probably holding it in your hands right now, basking in that "new system smell" and lovingly polishing that beautiful screen to a glossy sheen. I know I am!

Still, PS Vita is dauntingly new and different from what I'm used to as a gamer. The touchscreen and the rear touch pad are like strange creatures to one such as I, having played mostly PSP titles since 2006.

Even brief stints with other touchscreen devices couldn't have hoped to prepare me for the subtle sensitivities and nuances of PS Vita - to say nothing of the way it harmoniously mixes its multi-touch functionality with traditional analog stick and button controls.

As more and more PS Vita games utilize these unique features (and game designs get more and more complex and challenging in the process), learning to switch between analog controls and touchscreen actions on the fly, or learning when and how to get the most out of the rear touch pad, will become absolutely essential to your gaming survival.

And that's where Sumioni: Demon Arts comes in.

Due for release in North America next...
 

Sony: We've Got Many Cards Yet to Deal

50°
283w ago - Sony Computer Entertainment America has dismissed its relatively poor March NPD results by deciding to focus instead on the PlayStation brand's future promise.

While three PlayStation titles made the US software top ten for the month, two of them exclusive to the brand, all Sony hardware was comfortably outsold by Microsoft and Nintendo platforms.

To quote: "We've got a confident plan ahead and have many cards yet to deal, so consumers can rest assured there's a lot to look forward to from PlayStation this new fiscal year," insisted SCEA's senior director of corporate communications, Patrick Seybold, in a statement issued to Kotaku.

"The best part of what PlayStation has to offer this year is a relentless string of AAA games. We've lined up mass entertainment appeal from the hard core gamer who can't wait to get their hands on a game like MAG, the industry's first 256-player shooter, to the casual gamer who wants to take their RockBand skills on the road via the PSP," he added.

"We're also seeing exciting preliminary numbers for PlayStation 2 with the recent price cut and we couldn't be more pleased with the continued entertainment value and gameplay the platform provides even...
 

CEO: YouTube in Trouble, Too Many Users & Not Enough Cash

50°
284w ago - YouTube is about to go down the gurgler according to Benjamin Wayne, the CEO of Fliqz.

He stated in his blog that YouTube, was an "incandescent tower of video Babel; monument to the sloughed-off detritus of our exponentially-exploding digital culture".

However he claims that it has reached the zenith of its meteoric rise; and Icarus-like, wings melting; is spiraling back to earth.

Wayne pointed out that YouTube is on track to lose roughly $470 million in 2009 something its overlord Google is not going to be happy about.

He said that the economics are hard to overcome and there is no way that YouTube will make enough cash to be sustainable in the long term. The outfit would have to make $9.48 for every video impression shown something which they cannot do.

Wayne added that YouTube's traffic will grow and cost a fortune to run. He thinks that eventually the outfit will have to come up with a subscription.
 
Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links






Advertising - Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News

Sponsored Links