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Sony Goes Hands on with Guilty Gear Xrd Sign on PlayStation 4

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5w ago - Sony Social Media Specialist Ryan Clements went hands on today with Guilty Gear Xrd Sign on PlayStation 4.

Below are the details, to quote: Guilty Gear Xrd -Sign- for PS4 feels like high school. And that, surprisingly, is high praise.

I obsessed over Guilty Gear X when it launched on PS2. My friends and I picked apart every fighter on the roster, experimented with particular match-ups, rocked out to the soundtrack for hours, and even developed inside jokes based on the fighter intro quips.

And with Guilty Gear Xrd -Sign-, the team at ARC System Works is plugging a high-voltage generator into the series and flipping the switch with a smirk.

The latest Guilty Gear, which hits PS4 and PS3 on December 16th, embraces everything about the series' roots while reworking every visual component on screen. Even after spending time with an early build of the PS4 version, Xrd -Sign- is a flood of great memories.

If you're new to the series, Guilty Gear is a highly stylized 2D fighter with one of the most eccentric rosters to ever grace a fighting game. Do you want a charming vampire boxer? How about a pirate girl with dolphins for weapons?

Or perhaps a tall, repenting surgeon with a bag over his head and a giant scalpel in hand? Yes, series favorites like...
 

Sony Goes Hands-on with Resident Evil PS4 on PlayStation 4

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11w ago - Sony Social Media Specialist Ryan Clements went hands-on today with Resident Evil PS4 on PlayStation 4 with details below.

To quote: Abandoned mansions. Window-shattering dogs. That iconic zombie moan. So many gamers have memories of the original Resident Evil. It is, after all, a legend in the gaming space and one of the forefathers of the survival horror genre.

Fortunately for those who want to re-experience Chris and Jill's original fight for survival, Capcom is bringing Resident Evil to PS4 and PS3 in early 2015. Last week I took a few nervous steps through the mansion for myself and was mauled almost immediately. Still had fun!

To start, the upcoming remaster of Resident Evil is based on the remake from 2002, which was already a tremendous leap forward in visual fidelity. The fearless members of S.T.A.R.S. were remodeled, the environments were enhanced, and even the dialogue was re-recorded (R.I.P. Jill Sandwich).

The upcoming remaster has been shined to an even brighter (Or darker?) polish, with 1080p visuals and 5.1 surround sound on PS4. Even the smallest details - like the flickering flame of a candle or the sway of overhead branches - have been touched up by the team.

Resident Evil supports various display and control options, as well. Want to play...
 

Video: Sony Goes Hands-on with Freedom Wars on PS Vita

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19w ago - Sony Social Media Specialist Justin Massongill went hands-on today sharing a PS Vita video showcasing Freedom Wars on PlayStation Vita below.

To quote: PS Vita exclusive Freedom Wars comes courtesy of Japan Studio, Dimps, and Shift, and places you into the unfortunate shoes of a prisoner facing a one million year sentence.

It's not all bad news, though! By battling fearsome Abductors and rescuing citizens, your captors will generously reduce the length of your imprisonment - a few years at a time.

Featuring four-player local co-op (via an ad-hoc wireless connection, with vacant slots filled by computer-controlled companions), Freedom Wars rewards coordinated cooperative play.

One player can use a grappling hook to pull an enemy to the ground, while another dashes in to rescue an innocent trapped within the beast's chest.





While transporting a civilian to safety, you'll rely on the protection of your teammates to keep you and your cargo alive. Alternatively, eight player (4v4) competitive play is an option when playing via the magic of the internet.

I recently went hands-on with Freedom Wars, along with my pals Ken, Kumi and Jake, the results of which you can see at the top...
 

Video: Sony Goes Hands-on with Metrico on PlayStation Vita

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20w ago - Sony Social Media Specialist Justin Massongill went hands-on today with Metrico on PlayStation Vita complete with a PS Vita video trailer below.

To quote: Metrico, [Register or Login to view links]' input-morphing, mind-bending puzzle platformer, hits PS Vita tomorrow (for free if you're a PlayStation Plus member).

In it, players will need to think in unexpected ways to overcome obstacles like bar graphs, pie charts, and... wait, what?





Yeah, Metrico's gameplay centers around the world of infographics. Charts manifest and shift as you run and jump - one puzzle even requires the player to throw themselves into a bottomless pit to summon a bar graph, creating a bridge to the next area.

The music in Metrico is worth pointing out. It comes courtesy of Dutch composer [Register or Login to view links], and it delivers some seriously slick atmosphere to this weird, genre-bending game.

Metrico isn't really the easiest thing to describe with words, though. Thus, I humbly present a hands-on video recently recorded in our studio here at PlayStation HQ. Cast your gaze back to the top of this very page and watch me infograph!
 

Sony Goes Hands-on with Destiny PlayStation 4 Beta, Details

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22w ago - Sony Social Media Specialist Justin Massongill went hands-on today with the Destiny PlayStation 4 Beta with details below.

To quote: Today, PS4 and PS3 owners will get a chance to experience Bungie's galaxy-spanning epic [Register or Login to view links] for the first time.

Assuming the role of a newly revived Human, Awoken, or Exo, players will explore the ruins of a Russian Cosmodrome and battle hordes of formidable Fallen and feral Hive, all while earning new skills and collecting increasingly effective weapons and armor.

I had an early opportunity to play the Beta, and I've collected my initial notes below. While this post is by no means comprehensive, I hope it'll help get you up to speed before you hop in yourself. And if you're in the Beta, please share your tips, observations, and feedback in the comments below.

If you played or read about Destiny's Alpha last month, you might be wondering what's changed for the Beta. The answer: plenty! Perhaps most notably, the Beta fills in many narrative gaps with pre-rendered and in-engine cinematics, fleshing out more of the backstory and making this feel much more like a world I want to explore.

These scenes are fully voice-acted;...
 
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