25w ago - Today Sony Producer and Studio Head Sian Yue Tan has shared what is new in Rocketbirds: Hard Boiled Chicken for PS Vita, which is taking flight in 2013.
Below are the details, to quote: It's my pleasure to tell you that Rocketbirds: Hardboiled Chicken is coming to the PS Vita in the first quarter of 2013!
Rocketbirds, our cinematic platform adventure game, has come a long way from its three IGF finalist nominations back in 2010. Since then, we listened to people's feedback and vastly improved the game for its PS3 release in October 2011.
That version had more technical improvements than we could shake a stick at; we made it fast and included stereoscopic 3D, added a new Jet Pack mode, a two-player couch co-op campaign and polished the heck out of it.
We received more great feedback, so when it came down to the PS Vita version, we jumped at the opportunity to iterate on the game once more. We added things like new chapters, puzzles and humor; a unique new Hardboiled difficulty setting; improvements to the controls to utilize the PS Vita's unique features; and improved connectivity for the cooperative campaign.
From the beginning, I've really wanted to include...
84w ago - Ratloop Head Programmer Lucas Pope has shared a video today of Rocketbirds: Hardboiled Chicken going through the transition from flash to full 3D on the PS3 console below.
To quote: Our upcoming PSN game, Rocketbirds: Hardboiled Chicken, got a few upgrades on the way to PS3, and I'd like to dive into some of the technical details of that transition.
Hardboiled Chicken is a vastly expanded and improved game based on our earlier Flash release, Rocketbirds: Revolution.
In going from Flash to the PS3, we added better controls, more screens, more chapters, more weapons, more enemies, and more gameplay modes. And we seriously upgraded the visuals. In this article, I'll talk about some of those visual upgrades and how we did 'em.
If you haven't seen or played Rocketbirds, it's a non-scrolling 2D game with a strong visual style. Think of classic 2D action-adventure games like Flashback, Oddworld, or Blackthorne. It could be considered a platformer, but there's no scrolling and each screen is revealed whole-hog when you walk off the edge.
2D Like We Mean It
For the original Rocketbirds: Revolution, we kept things simple. Each screen had a static foreground image and a static background image that were composited...
85w ago - Today Producer/Studio Head Sian Yue Tan has confirmed alongside sharing a video trailer that Rocketbirds: Hardboiled Chicken will be hitting PSN on October 18, 2011.
To quote: With our first post in July, we introduced you to our upcoming title Rocketbirds: Hardboiled Chicken, and for our second post in September, we touched a bit on the genesis and character design of the Rocketbirds. In this third post, we wanted to talk a bit about the cutscenes and music videos we created for the game.
But first, here is the preview trailer of the game!
Rocketbirds: Hardboiled Chicken takes you on a cinematic platform adventure through Albatropolis, as you hunt down the Penguin's corrupt leader, Putzki. Along the way you'll have to kill many penguins, solve puzzles, incite revolution, and maybe pilot a few jetpacks.
Originally, for Rocketbirds: Revolution! (the Independent Games Festival 2010 triple finalist browser game) we created the first opening sequence ('Robot' music video) as a way to keep people interested while the first game assets were being streamed to people's computers.
When we'd completed it, it worked well to bridge the waiting time (it's a lot more entertaining than watching a download status bar), but...
86w ago - Recoil Games Lead Designer Juhana "Hulu" Virtanen has announced today alongside a video trailer that Rochard is hitting PS3 on PSN today.
To quote: Ever run into a person annoying enough to make you want to launch a two-ton cargo container in their face? Well, it turns out the future is crawling with these guys.
And plenty of containers to boot! If you happen to be an astro miner, this means you have a good reason to rev up your trusty G-Lifter for some serious action, now that Rochard appears today on PSN!
So what is a lone astro miner to do against an invading force of Wild Boy thugs? Well, the two-ton cargo containers are just a start. The intruders find themselves on a mined out asteroid, aka home turf, filled with giant machines built to crush, cut and smash things.
And then there's your G-Lifter, which is able to casually grab objects the size of a small car and hurl them across the room. Nifty little upgrades also allow it to fire off deadly lasers and a variety of highly explosive grenade rounds. Add all this to your ability to thrash around gravity with the press of a button, and you can look forward to putting these Wild Boys in a whole new extra-terrestrial world of hurt!
87w ago - Producer and Studio Head Sian Yue Tan has announced today that Rocketbirds: Hardboiled Chicken hits PS3 on PSN this October, with details as follows:
In July I had the pleasure of announcing that our game, Rocketbirds: Hardboiled Chicken, was coming exclusively to PSN. We've gone and polished the heck out of it and will be shipping these fine feathered friends to you soon!
The game was in production for the PS3 for just over a year, but the Rocketbirds have been with me much longer. It started in the 80s with those anthropomorphic animal comics, such as the Teenage Mutant Ninja Turtles. Using only birds gave the stories a satirical edge I could play with.
It wasn't until 2000, when I'd co-founded Ratloop Inc., and had decided to go back to complete my studies that I started to use the birds as a way to vent my creative energy.
I spent a week putting together a clip called "Pilot." It had sneaky penguins infiltrating a chicken base on what looked like the North Pole. It got good attention at the time, so the simple formula stuck with me.
Eventually I spent a week at an art event called Trustus. Artists had seen and liked "Pilot," that year a bunch of us created a movie (with Penguins and Chickens) during the week- it played non-stop,...