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Sony on Destiny PS4: PlayStation 4's Biggest Software Launch Yet

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4d ago - Sony Developer and Publisher Relations Vice President Adam Boyes revealed today that Destiny PS4 is PlayStation 4's biggest software launch yet!

To quote: What a week! Since [Register or Login to view links] launched one week ago, it has officially become the biggest PS4 game launch in North America ever.

The game broke records for being the fastest purchased and most played PS4 game during its first week on sale. In fact, last week was our single biggest PS4 hardware sales week since Christmas 2013! That's a lot of PS4s. Thanks, Guardians!

Destiny also racked up some impressive gameplay stats, with PS4 players across North America collectively accumulating more than 11 million gameplay sessions - that's a lot of Guardians! Destiny players have also made full use of PS4's social features; it was the most shared and most broadcasted PS4 game during its first week on sale.

From everyone at PlayStation, we want to say thank you to the fans - none of this would be possible without you! If you're like me you have been up until the wee hours of the morning playing 'just one more match' with your Fireteam (I'm still trying to get to 26 with my Warlock to prep for Vault of Glass!).
 

Metalhead: Super Mega Baseball is Coming to PS4, PS3 This Fall

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4d ago - Metalhead Software Co-founder Scott Drader announced today that Super Mega Baseball is coming to both PS4 and PS3 platforms this Fall with details below.

To quote: Heyo! My name is Scott Drader and I'm a co-founder of Metalhead Software, a tiny indie studio on an island floating somewhere off the Canadian west coast.

I am most utterly delighted to tell you that we've got a new sports game cookin' for you by the name of [Register or Login to view links] and it's going to be headed your way this fall on PS4 and PS3.

I'm going to tell you a little bit about why we decided to make the game in the first place and then elaborate on the Various Heat This Game Be Packin'.

There was once an era - and you'll know what I'm talking about if you've been around for a while - when a variety of new sports games came out each year; indeed the genre has gravitated towards fewer new titles each year. We once had titles ranging from casual, to ridiculous, to arcade, all the way up to simulation.

A lot of these games lived at this nice overall level of complexity where you could plop yourself on the couch with friends, even if they weren't huge sports fans, and go from having no idea what you're doing to having a blast in just an hour or two. It...
 

PS4 Hacking: The State of Things Part II: Environment Analysis by SKFU

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6d ago - Following up on his previous update, today Sony PlayStation 4 hacker SKFU shared an update on PS4 hacking discussing the state of things Part II featuring Environment Analysis and more below.

To quote: PS4 - The State of Things Part II: Environment Analysis

Sadly there's no blueprint of the PS4's filesystem as far as I know, so how would we know where we want to go?

We need to collect as many information about the filesystem and it's environment as possible to even be able to determine our possible research targets and vulnerabilities.

For any PlayStation platform there are 3 good and legit ways to go for:

Way 1: Open Source Software & Open Documentation

Any Open Source Software used on the PlayStation4 is listed at [Register or Login to view links].
A quick look through them reveals that many licenses force SONY to distribute copies of the used software which for the PS4 are:

  • [Register or Login to view links]
  • Mono VM - "For request, please send e-mail to: pss_opensource_info AT scei.co.jp...

 

Enter Insanity - The Binding of Isaac: Rebirth Hits PS4, PS Vita 11/4

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2w ago - Nicalis developer Tyrone Rodriguez invites PlayStation 4 and Vita fans to enter insanity in The Binding of Isaac: Rebirth which hits PS4 and Vita on November 4th, 2014.

To quote: Hello again! It's me, Tyrone Rodriguez, janitor at Nicalis, Inc. and producer on Legend of Raven (coming to PS4 and PS Vita) as well as The Binding of Isaac: Rebirth (coming to PS4 and PS Vita on November 4th!), which I'll be talking about today.

If you're not familiar with The Binding of Isaac, it combines elements of The Legend of Zelda and Smash TV with the roguelike genre. The Binding of Isaac: Rebirth literally features hundreds of items, weapons and power-ups all wrapped-up in an arcade-like experience.

And he said, "it'll be awesome to finally give console players a chance to experience the weirdest thing I've ever made." I've been working with him for two years and have to agree. 

OK, so let's get into it.

The Binding of Isaac: Rebirth features over 500 hours of gameplay (not marketing fluff, it'll take you at least this long to unlock all the secrets in the game).

Each run will be different because the enemies, rooms, levels and drops are all randomly generated. Every time you beat the game or die and start a new game it'll be all-new and fresh.
 

Video: Styx: Master of Shadows PS4 Trailer Showcases Gameplay

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2w ago - Cyanide Project Manager Guillaume Blanchard posted up a PS4 trailer video today showcasing gameplay in Styx: Master of Shadows on PlayStation 4 below.

To quote: Hi! This is Guillaume from Cyanide, and I'd like to introduce to you the nimble assassination skills found in our infiltration game coming this October to PS4, Styx: Master of Shadows, showcased with our new tongue-in-cheek "Assassin's Green" trailer.

Styx: Master of Shadows has a unique verticality that is ample throughout the gallows, alleys, courtyards and winding halls within the Tower of Akenash, and once you've mastered the skills at your disposal, a good player will be able to flow through the levels remaining undetected, carrying off awesome feats of stealthy murder.





Scale and prowl through the expansive and mysterious home of the World Tree, either subverting the guards, or quietly and invisibly disposing of them. Today's gameplay video illustrates some of the Goblin's skills, as he uses his stealth, weaponry, bold moves and smart use of the environment to get rid of the tower's denizens.

Skill is richly rewarded in Styx: Master of Shadows, with the most skilled of players able to swing organically from level to level, path to path,...
 
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