23w ago - Sony Latin American Blog Manager Lorenzo Grajales shared another slice of Metal Gear Rising: Revengeance on PS3 today with details below!
To quote: By now, we're all familiar with the long, twisted story of Metal Gear Rising: Revengeance. First announced in 2009 as "Metal Gear Solid: Rising," its production was ultimately handed over to Platinum Games, the studio behind legendary action epics such as Bayonetta and Vanquish.
Recently we attended the Metal Gear Rising: Revengeance Boot Camp, where members of the press were able to go hands-on with a nearly complete version of the final game.
I won't talk much about the story, but it's worth noting that a several years have passed since MGS4, the Patriots no longer exist, cyborg technology is within reach of all who can pay for it, and Raiden belongs to a corporation protecting a very "important" someone in Africa.
In the first scene, we meet two of the game's bosses. They are not people with a sad past or who are attached to a feeling: They are simply very powerful cyborgs looking out for their own interests, no matter what they have to do in order to get what they want.
Below are the changes from his blog, as follows: Here is a small update for They Do Not Die 2 along with its first Windows release.
I've added blood and corpses. On Wii and PS3 they quickly shrink until they disappear but on Windows they fade instead of shrink (which I think looks a lot better) and there can be more of them in the game world at a time which means that they disappear more slowly.
I've also made a handful of minor and most likely unnoticeable changes (mostly related to city generation).
54w ago - Naughty Dog Community Strategist Eric Monacelli is here with the Uncharted 3 PS3 Patch 1.11 notes which include the return of the Lab, an Elimination Mode and more outlined below!
To quote: It's back! We are very excited to unveil patch 1.11 for UNCHARTED 3, which will be live for download by the end of May.
First of all, we can hail the long anticipated return of the Lab. However if your memory is fuzzy about what the Lab is, we first introduced it in UNCHARTED 2 multiplayer.
The Lab is a playlist featuring a unique series of multiplayer game types that our designers have concocted that focus on, above all, being fun. We're kicking things off with a T-bolt and Pistole only map. So once the patch drops later this month, log onto UNCHARTED 3 multiplayer and give it a whirl. Let the experiments begin!
As for other changes happening in patch 1.11 UNCHARTED 3's Lead Multiplayer Designer Robert Cogburn and Game Director Justin Richmond have something to say:
Or if you'd rather read everything in list form...
69w ago - Today PlayStation 3 homebrew developers RobS and An0nym0us have made available a PS3 RSOD (Red Screen of Death) fix for those experiencing the issue on Sony's current-gen entertainment system and gaming console.
Below are further details via PS3 Dev Wiki: RSOD Fix
The RSOD Fix - Observations about RSOD:
Seems to appear mostly on consoles with Samsung NORS (CECHLxx-CECH20xx) May be caused by an error being thrown while writing to NOR (this is theory) Mostly caused by a corrupt area of flash called VTRM
The original RSOD "fix" was actually a CFW patch to bypass the RSOD. basic_plugins.sprx was modified to ignore the error condition to allow the console to boot. While this worked, certain things like trophies still didn't work correctly.
The actual RSOD fix occurs by the VTRM area on flash being rewritten. The ability to do this is already built into the firmware, it just needs to be called.
81w ago - Following up on his initial release, today French PlayStation 3 developer Bobby6killer has updated his Another World PS3 homebrew game port to v1.01 and also released a game he calls REminiscence PS3 which reimplements the game Flashback from Delphine Software.
This project is based on the reverse engine made by Gregory Montoir, and reimplements the game Flashback, from Delphine Software, to be played on PS3. You need the original PC data files (DOS or CD), and optionnally: