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Video: The Unlikely Hero of Styx: Master of Shadows on PS4

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23w ago - Game Director Julien Desourteaux posted up a video today spotlighting the unlikely hero of Styx: Master of Shadows on PS4 below.

To quote: Styx: Master of Shadows is a stealth game set in a dark, mature, fantasy universe. Our goal was to return to the roots of the genre and revisit it through a unique character: Styx - a nimble, sneaky, sarcastic goblin.

We want to offer a real challenge to the player, with a game requiring strategy and reflection. Players really have to take care of many details to progress in a level. But to make things fair, players have powerful tools at their disposal that they'll have to use wisely.





Who is Styx?

Fragile and far removed from the brute hero that kicks butt, our goblin is a skillful assassin that excels at hiding.

Obsessed with the Amber, Styx would do absolutely anything to reach the source of this substance - the Heart of the Tree. Extremely cunning, he'll always find a solution to achieve this objective, by whatever means necessary.

What is Amber?

The Amber - a powerful and rare substance - gives Styx a wide array of magical powers, such as invisibility, enhanced senses, or even the ability to summon and control...
 

Roll7: Not a Hero is Coming to PS4 and PlayStation Vita, Details

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29w ago - Roll7's Jamie is here from E3 2014 with details on Not a Hero, which is coming to PS4 and PlayStation Vita platforms.

To quote: Hey, Jamie from Roll7 here! Did you see us? We were shown at the E3 Sony Press Conference! How cool is that?!

We're incredibly excited about bringing our next game to the fantastic PlayStation Nation. Not A Hero is looking better and better every day, and it wouldn't be possible without John Ribbins, Not A Hero's creator and lead developer.

Now, tracking down John can be hard sometimes - especially in the midst of pre-E3 craziness - but we really wanted to reveal some exclusive Not A Hero news for you guys, so we sat him down for a few minutes and grabbed what we could before he flew out with a skateboard under his arm to hook up with Devolver and their carnival of E3 delights.

ON NOT A HERO'S CHARACTERS...

Not A Hero, in a way, is a very character-driven game because all of our playable characters come from different backgrounds, feel distinct and play very differently. In some cases, it's brought on by special abilities; slow reloading, different guns, speed etc. We want to make it so every character brings something different to the table.

The first playable character you meet is Steve, and he's a standard issue,...
 

Video: Drakengard 3 PS3: Designing an RPG Hero on PlayStation 3

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37w ago - Square Enix Senior Product Manager Sakura Minamida shared a PS3 video today for designing an RPG Hero on PlayStation 3 in Drakengard 3 below.

To quote: Drakengard 3 is drawing ever closer, as we've made evident today by revealing our third and final wave of pre-order bonuses.

If you've already pre-ordered the game, you've got this coming, but if not, you can [Register or Login to view links] and get six free themes featuring Zero, Mikhail, and the game's four Disciples: Cent, Octa, Decadus, and Dito.

If the game's Intoner Sisters are more your thing, fear not: each Disciple theme actually has three panels in its rotation, one of which showcases them with their Intoner masters. So it's worth pointing out that technically you're getting all the main characters, except One...





Speaking of Intoner sisters, we've also updated the selections of our prequel novella on [Register or Login to view links] to include Two, Three, Four, and Five. While we'll release a few more chapters down the road, the paperback edition included in the Collector's Edition is the only...
 

Daylight on PS4: Designing the Hero, Protagonist Sarah Gwynn

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45w ago - Daylight Writer Jessica Chobot shared details today on designing the hero, protagonist Sarah Gwynn, in Daylight on PS4.

To quote: With the Daylight launch just around the corner, I wanted to give PlayStation.Blog readers a bit of background on our protagonist, Sarah Gwynn.

The reasons we chose to go with a female main character were twofold. The first reason being that because I was writing the game, she became (in a roundabout way) an extension of myself. I came up with the outline for Daylight based on some urban exploration I did in my high school days.

Specifically, a blighted little spot within my small Michigan town by the name of The Sheldon Buildings (officially known as the [Register or Login to view links] for Feeble Minded Children).

The Sheldon Buildings were a dilapidated set of buildings from the early 1900s linked together by a set of underground tunnels running throughout the grounds (they've since been torn down). A town within a town, the outer perimeter of the Training School was bricked-in by a 7+ foot tall wall.

Within the gates, the school hosted a hospital center, a gigantic, old-fashioned theater, dorms, an indoor and outdoor pool, its own police and fire stations, as well...
 

PSP Usermode Exploit (Up to 2.61) for Half Minute Hero on PS Vita Out

500°
59w ago - Following up on the previous exploits for PS Vita Firmware 2.61, today PlayStation Vita developer Yosh (aka wth) released another PSP Usermode 2.61 exploit for Half Minute Hero with details below.

Download: Half-Minute_Hero.zip (Half Minute Hero VHBL <3.00)

To quote: PSVita Official Firmware 3.00 was a major update and it has been discovered that a LOT of game exploits were patched (around 20) so many developers whose private exploits got patched are releasing them for earlier firmwares. Frostegater has already released two: Pipe Madness and Fieldrunners. This time, it’s Yosh aka wth on the /talk forums with Half Minute Hero.

In his post on the /talk forums, Yosh says: “Hey guys, with PSVita 3.00 firmware update were apparently quite several exploits (include private ones too) patched, including the private exploit of mine I’ve been using since Everybody’s Tennis was published and fixed.

Indeed Zer01ne used his Uno exploit until it got...
 
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