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NoRSX PS3 Graphic PSL1ght SDK Library & NoRSX Emulator Updated

300°
99w ago - Following up on his last revision, this weekend PlayStation 3 homebrew developer deroad has updated the NoRSX PS3 graphic PSL1ght SDK library to v0.1.8 followed by v0.1.9, v0.2.0 and v0.2.2, v0.2.9 and NoRSX PC emulator to v0.0.4 followed by v0.0.5 with details from the changelog outlined below.

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NoRSX PS3 2D Graphic PSL1ght SDK Library Updated, TTF Support

300°
112w ago - It's been a few months since his initial release, and today PlayStation 3 developer deroad has updated the NoRSX PS3 2D Graphic Library for the PSL1ght homebrew SDK to include TTF support.

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To quote from his blog: My lib has been updated to allow people to use *.ttf files instead of my old experimental font. You can use any ttf loaded from memory or from hdd and print any kind of text as you want.

An example

This is the function that needs to be called to load a font from memory:

so for example if my font is Andale.ttf, and i want to load it from memory, i would call:


 

NoRSX - PS3 2D Graphic Library for PSL1ght Homebrew SDK

300°
124w ago - Today PlayStation 3 developer [Register or Login to view links] has made available NoRSX for developers - a PS3 2D graphic library for the PSL1ght homebrew SDK.

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To quote: This lib is still under development, but it can give you ~60 fps.. for now it allows you to build Homebrews without configuring tons of things.

Right now it allows you to use JPG/PNG files, select a defined background, generate rectangles where you want. It works perfectly with images, but text functions are not ready to be released.

This lib is perfect to build really simple HBs, also if you are not a great dev. my lib can be download the src from my git: [Register or Login to view links]

Here is a simple Wiki where you can find a simple tutorial: [Register or Login to view links]

This lib works only...
 
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