Video: Qore Episode 31: LBP2, Dead Space 2, Bulletstorm & More

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176w ago - PlayStation Network Executive Producer Kevin Furuichi posted up a preview of Qore Episode 31 today, which features LittleBigPlanet 2, Dead Space 2, Bulletstorm and Need for Speed Hot Pursuit.

To quote: December€s episode of Qore features highly anticipated games that span a wide range of video game genres.

From the extensive new playground that is LittleBigPlanet 2 to strategic dismemberment of Dead Space 2, December€s Episode 31 is stuffed with hit titles for your holiday enjoyment presented in full 720p.

Spanning the Globe

An extensive tour of LittleBigPlanet 2 leads off Episode 31. The developers at Media Molecule have filled the LBP2 sandbox full of lots of sweet new toys and Veronica takes a close up look at several of our favorites. Watch. Enjoy. Repeat.





Freaking Veronica

Veronica is so not a fan of survival horror. That€s why the Qore team sent her to cover Dead Space 2 because nothing is more fun than watching your host get creeped out by just the idea of Necromorphs. DS2 Art Director Ian Milham dissects the gory details behind their ever-evolving technique to find new ways to shock and horrify...
 

Need For Speed: Hot Pursuit PS3 Interview with Criterion Games

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185w ago - As a follow-up to the EA chat from last week, today SCEE Blog Manager James Gallagher has shared a Need For Speed: Hot Pursuit PS3 interview with Criterion Games.

To quote: I€ve been to some swanky venues and have taken part in some extravagant PR events in my time here at SCEE, so it€s refreshing when a publisher keeps things simple.

That€s exactly what EA did last week when it invited me and a few other bloggers and journalists to their Guildford offices with an undemanding itinerary: fizzy drinks, pizza and Need for Speed: Hot Pursuit.

In-between drifting at 200MPH, taking down street racers with spike strips and crashing sports cars that I€ll never afford, I grabbed an interview with the game€s creative director, Craig Sullivan.

Why is Criterion making a Need for Speed game all of a sudden?

While we were making the last Burnout game, in every interview we would be asked: €so when are you guys going to make a Need for Speed game?€ I€ve been a big fan of the series since the original in 1994; in fact, I€d say that game is the reason I decided to get into the games industry.

We€d reached a point where Criterion (Games)...
 











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