- As a follow-up to the EA chat
from last week, today SCEE Blog Manager James Gallagher
has shared a Need For Speed: Hot Pursuit PS3 interview with Criterion Games.
To quote: I‚‚ā¨ôve been to some swanky venues and have taken part in some extravagant PR events in my time here at SCEE, so it‚‚ā¨ôs refreshing when a publisher keeps things simple.
That‚‚ā¨ôs exactly what EA did last week when it invited me and a few other bloggers and journalists to their Guildford offices with an undemanding itinerary: fizzy drinks, pizza and Need for Speed: Hot Pursuit.
In-between drifting at 200MPH, taking down street racers with spike strips and crashing sports cars that I‚‚ā¨ôll never afford, I grabbed an interview with the game‚‚ā¨ôs creative director, Craig Sullivan.
Why is Criterion making a Need for Speed game all of a sudden?
While we were making the last Burnout game, in every interview we would be asked: ‚‚ā¨úso when are you guys going to make a Need for Speed game?‚‚ā¨Ě I‚‚ā¨ôve been a big fan of the series since the original in 1994; in fact, I‚‚ā¨ôd say that game is the reason I decided to get into the games industry.
We‚‚ā¨ôd reached a point where Criterion (Games)...