150w ago - Recently SCE boss Shuhei Yoshidarevealed that PS3 Devs will help build Sony's PlayStation 4 console, and today in an interview with Develop-Online.net he expanded stating that the PS4 is likely to arrive after the next-generation XBox and Nintendo consoles.
From the interview, to quote: "Looking from the outside, it was Microsoft that released the first of this generation of consoles. Naturally, in my opinion, Microsoft will make the first move.
Or, because Nintendo's approach was not to upgrade much on its basic hardware - Wii doesn't even support HD resolution - so they might be the first to move.
Probably the watch should be on these companies, in my opinion. Because PS3 was later than Xbox, and is more powerful, so it has a longer lifespan."
222w ago - By now, many of you have played the Resident Evil 5 Demo. It's apparent to most the demo has outstanding graphics; truly next generation graphics (current gen).
It's hard not to think why Capcom would deliver on outstanding graphics, but deliver a horrendous game play. Sure this was acceptable last generation for various reasons. Take a look at what I mean.
When Resident Evil first came out you could not run and shoot at the same time but back then the game play was forgiving because the monsters were slow and you can literally run around them. Just seeing Resident Evil was so amazing that you just wanted to play it and get out of Raccoon city.
Everyone is talking about how Resident Evil is not supposed to be a Run-And-Gun; Capcom is trying to keep it original. If Capcom was truly trying to keep it original, what's up with RE4&5? Why the major change with the camera and why the change of zombies?
If Capcom was trying to keep it original, they never would of change anything. They are trying to bring new people to the series, and by this, they will need a serious overhaul. They succeeded in graphics, unfortunately, only graphics and not game play.
It's 2009 and certain things in game play these days are not as forgivable. What I'm trying to point out is that...
261w ago - With the Playstation 2 and the first Xbox being able to run select games in high definition, for example Grand Turismo 4 supported 1080i resolution. One would expect that in the age of 'next generation' consoles, the age of 1080p resolutions, that all games would, as a standard, support high definition.
Well it would appear that is not the case, with an increasing number of recent titles outputting native resolutions of lower than 720p. Such games are then up-scaled to meet this high-definition benchmark. On the one hand, what's the point of paying for 1080p TVs, consoles and all the HDMI related accessories when the games you're playing don't even qualify as 'high def?'
While the other argument is that whether this really matters, many of the games in question are actually some of the best lookers out there. And what's the harm in sacrificing a few lines of resolution to secure a stable frame-rate?
This debate has again reared its ugly head with the revelation that Playstation 3 exclusive HAZE's resolution is only 576p, thus leaving it to the Playstation 3 itself to upscale the game to meet minimum high def standards.
Recent news has also revealed that the Playstation 3 version of Grand Theft Auto IV only runs at 640p, while the Xbox 360 version natively reaches...