5w ago - Following up on the previous exploits for PS Vita Firmware 2.61, today PlayStation Vita developer Yosh (aka wth) released another PSP Usermode 2.61 exploit for Half Minute Hero with details below.
To quote: PSVita Official Firmware 3.00 was a major update and it has been discovered that a LOT of game exploits were patched (around 20) so many developers whose private exploits got patched are releasing them for earlier firmwares. Frostegater has already released two: Pipe Madness and Fieldrunners. This time, it’s Yosh aka wth on the /talk forums with Half Minute Hero.
In his post on the /talk forums, Yosh says: “Hey guys, with PSVita 3.00 firmware update were apparently quite several exploits (include private ones too) patched, including the private exploit of mine I’ve been using since Everybody’s Tennis was published and fixed.
Indeed Zer01ne used his Uno exploit until it got...
62w ago - Previously we reported on running PSP ISOs (using a PSP ISO Loader) on the PlayStation Vita console, and today a new video has surfaced from Sam Jordam of the PS Vita PSP (PSP Mini Urbanix) Kernel Exploit (ISO Loader) demo alongside the leaked files below.
74w ago - Today PlayStation Vita developer wololo has announced news of VHBL success using a new PSP game exploit courtesy of neur0n with details below.
To quote from his blog: Sometimes, it’s just that simple...
Neur0n has been kind enough to share with me the details of his latest user mode exploit, so that I could help porting VHBL to his game on the EU and US versions (yes, the game seems to be available on all stores, and don’t stop reading here, it gets better).
Sometimes porting VHBL to a new game can be a pain in the rear. Many times, as I discovered the hard way, we hit a wall and have to give up after dozens of hours of investigation.
On this exploit too, had I been alone working on it, I would have given up. It seemed impossible to free most of the ram (VHBL basically needs to cleanly remove the game from the ram, in order to load homebrews instead), and the exploit ended up with about 2MB of free ram, instead of the 24MB that we usually expect.
But hey, that’s where comes the joy of working with talented people like Neur0n: he figured out, within 24hours, how to free the additional 22MB. I am not sure really how he found out, and why it works, but it damn works.
91w ago - Following up on the previous PSP SaveGame exploit news, this weekend PlayStation Vita developer Zer01ne has Tweeted news of a new PSP game exploit that works on Firmware 6.60 and has also been confirmed working with Sony's new PS Vita handheld console as well!
Below is a video of it in action, and to quote from his Twitter updates:
New PSP Game exploit found (This time the game was not already used).
No plan for any HBL portage (We will see). http://pic.twitter.com/m5bUpwt7
I have broken my right arm, the VHBL portage will take time. I will try to do something on with my left arm.
92w ago - Following up on his PS Vita VHBL Motorstorm Arctic Edge hack from last week, today PlayStation Vita developer wololo has announced news of a new PSP exploit discovered by Xerpi with a demo video below!
To quote: I honestly stopped counting how many PSP "hello world" exploits in PSP games have been announced over the past months, but these exploits are getting a second life now that they symbolize a possibility for homebrews on the PS Vita.
This time it's scener Xerpi who found an exploit, which I haven't confirmed yet, but I should be able to give it a try sometimes this week. Will this lead to a VHBL port/release? First we need to make sure this game is actually available for the Vita. After that, only time will tell, but I'll do my best to help
Note: Let me emphasize that I am aware of several psp game exploits being available, and releasing VHBL for them or not is basically up to their authors. I'm of course offering my help to port VHBL (although my free time is limited.
Porting VHBL is relatively easy, but even with some experience, from...