8w ago - Creator Ed Key announced that Proteus is coming to PS3 and PS Vita soon, and has detailed some new features in the game below.
To quote: You drift towards a pastel island where everything sings as you pass. The sky begins to darken and something in the distance catches your eye...
I'm Ed Key, one of the developers of Proteus along with composer David Kanaga. Proteus came out for the PC and Mac in January 2013 and had a fantastic reception from Edge, Eurogamer, IGN and many more.
For something that started out as a weird experimental project between me and David, this was pretty mind-blowing, and it's even crazier to now have the chance to bring it to PS3 and PS Vita with some brand new features that take advantage of Sony's hardware.
Proteus is something like a constantly-remixing ambient album in the form of an immersive island world. It's all about a particular feeling of wandering through nature alone, taking it in and getting pleasantly lost.
Maybe it's a little bit about magic and mortality too. Don't expect tasks and scores and checklists - perhaps Proteus lurks somewhere on the shady fringes of what it means to be a game.
With the PS Vita and PS3 versions, we've been adding new ways to engage with...
11w ago - Sparpweed Creative Director Richard Boeser announced today alongside a video that Ibb and Obb on PSN has been updated complete with enhanced features and performance.
To quote: It's been about a month since we launched Ibb & Obb, our two-player, cooperative puzzle platformer.
Since the launch, we've been working on a patch to fix some bugs that players found, but also to add some features based on the feedback we got.
The most requested feature was to have indicators showing where players are when they fly off screen. Those are now in, along with d-pad support for those of you who prefer that to the analog stick. Also, we managed to improve general performance quite a bit - now everything runs at 60 FPS in full HD, with anti aliasing on.
For us, some of the most interesting things of the last month are the Let's Play videos that pop up. Often made by players that dive into the game without having played it before or knowing much about it. From a game designer point of view these videos are extremely useful.
We've seen a lot of people play during development, but it's different when players know the game is still unfinished or when they can ask you questions directly. The Let's Play videos feel more real. They show the published product and are often recorded...
13w ago - NIS America Marketing Coordinator David Alonzo announced that Disgaea D2: A Brighter Darkness will hit PS3 on October 8th in North America and has outlined the new features in a video below.
To quote: Hey, doods! Once again, it's David from NIS America with news on the latest in our fan-favorite, strategy-RPG series, Disgaea. Disgaea D2: A Brighter Darkness is set to launch for PS3 on October 8th in North America.
Also, for the first 30 days from the launch of Disgaea D2, a costume DLC pack for Laharl, Etna, and Flonne will be available as a free download on PlayStation Store! Isn't that something? Now, without further ado, let's get into all the juicy new details of Disgaea D2.
Disgaea D2 is a brand-new entry in the Disgaea series that takes place immediately after the first one, with Laharl being Overlord of the Netherworld. Unfortunately, no one else has gotten the memo, so he sets out on a quest with Etna and Flonne to let the denizens of the Netherworld know who's boss.
Along the way, he meets a few rebel demons that found out he's Overlord and aren't too happy about it, along with other colorful characters - including a girl claiming to be his sister!
And if trying to get some respect wasn't a dangerous enough endeavor, Laharl discovers that bigger...