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Uncharted 4 First Interview: Bruce Straley and Neil Druckmann Speak

100°
12w ago - Sony Social Media Senior Manager Sid Shuman shared an Uncharted 4 first interview from E3 2014 today with Bruce Straley and Neil Druckmann below!

To quote: Last night's Uncharted 4: A Thief's End trailer (which ran on PS4 hardware, by the way) closed the PlayStation E3 2014 Press Conference with a bang.

To get further insight into what Naughty Dog is planning for Nathan Drake, I sat down with Creative Director Neil Druckmann and Game Director Bruce Straley, who famously catapulted last year's The Last of Us to more than 200 Game of the Year Awards.

But Straley and Druckmann are no strangers to the Uncharted series, having played key roles in both Uncharted: Drake's Fortune and Uncharted 2: Among Thieves.





Watch the video above to learn more about their plans for one of 2015's most anticipated games.
 

The Last of Us: New Heads Revealed, Neil Druckmann PBS Interview

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41w ago - Naughty Dog Community Strategist Eric Monacelli shared a Neil Druckmann PBS interview video today for The Last of Us below.

To quote: Our first-ever single player DLC, [Register or Login to view links], was unveiled last week in New York during the PS4 launch event. If you haven't seen the teaser, check it out now. There are some cool hints as to what kind of gameplay you'll be seeing in the video.

The Last of Us: Left Behind is one element of our $19.99 Season Pass. We wanted the Season Pass to be all-inclusive and a great value. The first piece of DLC for the Season Pass was our Abandoned Territories Map Pack. The [Register or Login to view links] released in October and it's a blast, with four brand new maps for the Factions multiplayer in The Last of Us.

In addition to our behind-the-scenes documentary, Grounded: The Making of The Last of Us, we added over 60 multiplayer head items to the Season Pass. The [Register or Login to view links] and [Register or Login to view links]
 

The Last of Us - Neil Druckmann on Creating a Future PS3 Classic

350°
65w ago - Sony Blog Manager Fred Dutton shared details today on The Last of Us in which Neil Druckmann offers his insight on creating a future PS3 classic.

To quote: As many of you will have seen, the review scores are finally in for The Last of Us - the brand new PS3 title from Uncharted studio Naughty Dog.

At the time of writing, its Metacritic score sits at a mighty 95/100, cementing its place as one of the very finest video games of this console generation. Perfect scores came in from some of the toughest critics in the business, including Eurogamer, Edge and Videogamer.

In just seven days' time you'll be able to judge for yourself, but in the meantime I caught up with the game's Creative Director Neil Druckmann to delve into the project's origins, its development and the studio's thoughts on the finished product.

He was in fine form - just as we started talking, he was handed an early print-out of the very first review - that Edge 10/10. Read on for some great insight into video game development at the very highest level.

Neil, you've been tasked with creating a brand new IP and following the hugely successful Uncharted series. Do you feel much pressure on your shoulders?

Neil Druckmann: Absolutely, just because it's a new position...
 
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