217w ago - Today Crytek released their new CryENGINE 3 all-in-one multiplatform development solution, now available for licensees along with a video of it in action below!
Press Release: Frankfurt a. M. (Germany), October 14th 2009 - Crytek GmbH ("Crytek") is excited to announce that their latest all-in-one development solution CryENGINE 3 is now available for all developers.
CryENGINE 3 is the first game development platform for Xbox 360, PlayStation 3, MMO, DX9/DX10 that also is truly Next-Gen-Ready - with scalable computation and graphics for all major upcoming platforms.
It provides the complete game engine to create AAA quality next generation games, and includes the redesigned CryENGINE 3 Sandbox™ level editor, a production-proven, 3rd generation "What you see is what you play" (WYSIWYP) - tool designed by and for professional developers.
CryENGINE 3 also introduces CryENGINE 3 Live Create™. It allows developers to work with a single editor, but see and play the results in real-time on PC, PS3 and Xbox360, hooked up to a single dev PC.
The engine takes care of the conversion and optimization of assets in real-time; enables instant, cross-platform changes to any part of game creation and as a result materially increases the speed, quality and significantly reduces...
231w ago - An underground agent, reportedly working in conjunction with Four Player Co-Op, snagged some alleged screengrabs of concept art and details for a new Tomb Raider game.
To quote: According to the text accompanying the art, Lara's new adventure will be open-world, will feature a reworked combat system and - most importantly - will serve as an origin story for the young heiress.
Anonymity breeds contempt in the gaming news world - however, this report is supported by four pieces of news that have dropped in the past two months:
1. Eidos' president said the next Tomb Raider game will "reinvigorate the franchise."
2. Crystal Dynamics is hiring folks to work on an installment in a "AAA franchise."
3. Toby Gard, the series' creator, is leading a design group for an "unannounced project."
4. Eidos is terrible at keeping its secret games under wraps.
246w ago - So we all know that Hideo Kojima will reveal his new project at E3 in June, and we're anxiously anticipating the unveiling.
However, it seems to be a commonly accepted theory that this new title will be made for both the PlayStation 3 and Xbox 360.
Historically, Kojima has always sided with Sony's brand but he has admitted that he'd like to see his studio appeal more to the Western masses, and considering that, it would make sense to include the 360 in their future plans.
But as we've said before that if a developer wishes to focus entirely on the PS3, they can make better strides (just look at the current and future PS3 exclusives), we have a question: if Kojima does a multiplatform game, will it fall short of the quality we saw in MGS4? Would he even allow that to happen?
We're banking on the fact that Kojima is both a master and a perfectionist, so we seriously doubt that he'd give us a lackluster production simply for the sake of appealing to more gamers on the 360. But at the same time, he has also said he never wanted to put any MGS installment on a Microsoft console, and some sources have claimed that MGS4 wouldn't even be possible on the 360 (perhaps due to the difficult Blu-Ray to DVD conversion).
Now, we're not concluding anything one way or the...
246w ago - Crytek, the developer of Far Cry and Crysis, announced earlier this month that its in-development multiplatform game engine CryENGINE 3 would be shown off for the first time at Game Developers Conference 2009. Now it's GDC week and we've got an exclusive sneak peek at Crytek's CryENGINE 3 trailer.
According to Crytek, the trailer features both Xbox 360 and PlayStation 3 footage.
The video is meant as a tech demo only, so the fact that it features nanosuit-clad soldiers from Crysis running around doesn't necessarily mean anything concrete.
It could just be that Crytek recycled some of its existing assets. No titles have been officially announced that will be built on CryENGINE 3 as of yet.
254w ago - Capcom's Keiji Inafune has revealed that the company is planning new instalments in the Dead Rising and Lost Planet franchise, hinting that the forthcoming sequels may be released for multiple platforms.
To quote: "We're finally putting out new Dead Rising and Lost Planet games! As a main principle we're thinking about multi-platform, and expanding upon both slightly from the Xbox 360 versions," said Inafune, head of Research & Development and Online Business for the Japanese publisher.
Given that the majority of Capcom's franchises have been released for multiple consoles recently, it shouldn't come as a surprise that the publisher is thinking about taking the same route with sequels to Dead Rising and Lost Planet.
As many will no doubt recall, the original Lost Planet was released exclusively for the Xbox 360 back in 2006, before finally making its way to PlayStation 3 the following year. Similarly, Devil May Cry 4 eventually found its way onto Microsoft's console and PC having originally been conceived as a PS3 exclusive. Stay tuned.