82w ago - Sony Producer Hector Sanchez is here with a video below that outlines the techniques used in the mastering of Mastering Mortal Kombat for PS Vita!
To quote: Mortal Kombat for PS Vita has come out of the gate strong after shipping on May 1st.
In just two weeks, players have clashed in hundreds of thousands of online matches across the world. With the PS Vita system players can access a complete Mortal Kombat experience on the go, whether you're on the bus, in the library, or hanging out with friends.
There are quite a few unique features with this Vita version of Mortal Kombat. While preserving the core gameplay elements, we've implemented a ton of new functionalities, such as touchscreen Fatalities and X-Rays, as well as an all-new Challenge Tower II that takes advantage of the diversity of features that the PS Vita system provides.
One question that we continue to see on our official @MK_MortalKombat Twitter is: "Netherrealm, I can't beat Mission XXX in the new Challenge Tower!
Can you help?" Why, yes we can! To answer, we decided to put together some Tips and Tricks videos to outline strategies for some of the more difficult missions within the Challenge Tower II (it's not called Easy Tower!).
84w ago - Mortal Kombat Producer Hector Sanchez has announced alongside posting up the launch trailer that Mortal Kombat officially hits PS Vita today!
To quote: Developing new and inventive missions for the Bonus Challenge Tower was something our talented Design team at Netherrealm Studios jumped at.
It allowed us to not only come up with unique and innovative scenarios that took advantage of the numerous PS Vita features (such as the touchscreen and the accelerometer), but also a long-awaited opportunity to create challenges based around the DLC characters that released after the launch of the PS3 version. Yes, that means Freddy Krueger missions!
With Mortal Kombat finally emerging today on PS Vita game card and via PSN, our designers at NetherRealm Studios wanted to share some of their favorite missions from the all-new Challenge Tower. We hope you guys have just as much fun playing through these missions as we had making them.
Brian Lebaron – Designer, Mortal Kombat for PS Vita
1. Missions 39 and 96: "Figure It Out"
These missions are really fun! We give the player very little info on how to pass the mission hence the "Figure It Out" title....
85w ago - Sony PlayStation Network Executive Producer Kevin Furuichi has posted up the 4/24 video edition of Pulse today, which features Mortal Kombat for PS Vita and The Walking Dead Game.
To quote: With April coming to a close, this edition of Pulse highlights several must-have titles that are newly available (The Walking Dead) and coming soon (Mortal Kombat for PS Vita).
PS Vita owners should check out StarDrone Extreme, which combines dazzling pinball-like physics in a interstellar environment for some nicely addictive game play.
Also, preview Mortal Kombat for PS Vita before it arrives next week featuring the Challenge Tower II mode with 50+ PS Vita-exclusive missions and new touchscreen fatalities.
Up for some zombie bashing? With the second season of The Walking Dead television series now complete, it's a long wait until season three kicks off. But starting today, Telltale Games begins to release the first of five episodes of the new The Walking Dead game. Get a glimpse of the first episode in our video preview.
For PlayStation Plus subscribers, we've got a look at the two multiplayer modes of the exclusive private beta of Tom Clancy's Ghost Recon: Future Soldier.
87w ago - Mortal Kombat Producer Hector Sanchez has shared some fresh Kitana video trailer footage today of Mortal Kombat, which will be hitting the PlayStation Vita handheld on May 1, 2012.
To quote: Developing Mortal Kombat for PS Vita was an incredibly rewarding experience for the team here at NetherRealm Studios.
The ability to utilize the numerous new features available on PS Vita was a very gratifying mission, and we are delivering the best possible on-the-go fighting experience for fans.
Our design team jumped at the opportunity to devise 150 new Challenge Tower missions that incorporate the DLC characters (like Freddy Krueger!), while also integrating the front touchscreen and accelerometer in ways that made sense and enhanced the complete Mortal Kombat experience.
The artists enjoyed creating some excellent new costumes (still to be revealed!), as well as re-creating an iconic MKII arena that integrates the rear camera that will give players the ability to literally Fight Anywhere.
Our programmers worked diligently to make sure the players' experience of Mortal Kombat on PS Vita was pristine and up to NetherRealm standards: fine tuning controls (while adding new controls, such as touchcreen...
97w ago - Sony Senior Social Media Specialist Sid Shuman shared a hands-on video preview today of Mortal Kombat for the PlayStation Vita handheld.
To quote: I've got good news, and I've got good news. First, the good news: Based on my recent hands-on play sessions, Mortal Kombat on PS Vita plays identically to its PS3 counterpart.
That means fluid 60 frames-per-second fighting, lush presentation, and every bit of content from the console version. That includes the critically acclaimed Story mode, a full character roster, the Krypt, the works.
I also tried out a series of local (non-internet) Wifi multiplayer matches, and I'm happy to report that the game felt smooth and responsive with no perceptible lag. If you're skeptical, watch the video above to see local multiplayer - and my hairy, hairy paws - in action.
Now for the good news: The PS Vita version adds an ambitious array of extra content, starting with every piece of DLC ever released on PS3. That means you'll be able to play as Freddy Krueger, Kenshi, Rain, and Skarlet from day one, and select MK1 and MK2 retro-styled costumes to drape over your male and female ninja characters.
The Vita version sweetens the pot with 15 more exclusive costumes,...