96w ago - Sony Senior Social Media Specialist Sid Shuman shared a hands-on video preview today of Mortal Kombat for the PlayStation Vita handheld.
To quote: I've got good news, and I've got good news. First, the good news: Based on my recent hands-on play sessions, Mortal Kombat on PS Vita plays identically to its PS3 counterpart.
That means fluid 60 frames-per-second fighting, lush presentation, and every bit of content from the console version. That includes the critically acclaimed Story mode, a full character roster, the Krypt, the works.
I also tried out a series of local (non-internet) Wifi multiplayer matches, and I'm happy to report that the game felt smooth and responsive with no perceptible lag. If you're skeptical, watch the video above to see local multiplayer - and my hairy, hairy paws - in action.
Now for the good news: The PS Vita version adds an ambitious array of extra content, starting with every piece of DLC ever released on PS3. That means you'll be able to play as Freddy Krueger, Kenshi, Rain, and Skarlet from day one, and select MK1 and MK2 retro-styled costumes to drape over your male and female ninja characters.
The Vita version sweetens the pot with 15 more exclusive costumes,...
118w ago - Today Creative Director Ed Boon at NetherRealm Studios has confirmed that Mortal Kombat Arcade Kollection for PS3 will be hitting fans tomorrow on PSN.
To quote: About 20 years ago, Midway was at the cutting edge of arcade game development using a unique method of creating very realistic images. By digitizing live actors, shot in front of a green screen, a number of games were developed that had a photorealistic look not found in any other games.
Games like Narc, Smash TV, NBA Jam and Terminator 2: Arcade all used this technology. This approach was applied to a number of game categories including sports, gun games, and shooters. One genre, however, had not yet been attempted - the fighting game.
In 1991, a small team of four decided to try making a fighting game using digitized graphics. The goal was to make something bold, shocking, and as realistic looking as possible. The game would eventually become Mortal Kombat, the first in a series that have sold over 30 million games.
Mortal Kombat was the "bad boy" of fighting games. It unapologetically depicted blood and had a much more hard-edge presentation than its tamer competition. Mortal Kombat's bold presentation wasn't without its controversy, but that only fueled the game's unstoppable popularity. In addition, Mortal...
137w ago - Sony's Senior Social Media Specialist Sid Shuman has posted up a video today offering PlayStation 3 tips on how to dominate with Kratos in the new Mortal Kombat on PS3.
To quote: If you watch our recent video Q&A with Ed Boon and Stig Asmussen, then you know that NetherRealm Studios and Sony Santa Monica Studios collaborated closely to ensure that God of War's ultra-violent antihero was faithfully recreated for his highly anticipated (and PS3-exclusive) Mortal Kombat debut.
Now that the shrink wrap is off the game, my hands-on play sessions have yielded some powerful tactics. First, a few observations:
Kratos is a tactician, not a brawler. Kratos' style combos aren't particularly fast or powerful, so wading into combat while mashing buttons won't get you results worthy of the God of War. An effective Kratos player must demonstrate equal parts finesse and animal cunning.
The Helios Head gets results. Like Scorpion's spear or Sub-Zero's ice blast, the Helios Head is Kratos' go-to special attack. You'll learn to love it for several reasons: the blast boasts impressive range, stuns on impact, and shuts down jumping attackers. More importantly, it can chain a fast, weaker opening combo into a mortal monstrosity,...
141w ago - Sony's Senior Social Media Specialist Sid Shuman has posted up a video today where Ed Boon and Stig entertain Kratos vs Mortal Kombat on PS3.
To quote: The first time we saw him we thought, 'Oh my God, what a great Mortal Kombat character he would make.'
Ed Boon is very excited. The Mortal Kombat creative director and co-creator can finally spill his guts regarding one of the most anticipated video-game crossovers of all time: Kratos' exclusive guest appearance in the PS3 version of Mortal Kombat.
"We kind of felt it was meant to happen," he says. "We think we've done Kratos justice."
Ed Boon and God of War III director Stig Asmussen don't remember who made the first phone call, but both recall the Kratos crossover talks starting early in Mortal Kombat's development cycle. "I remember somebody saying, ''hey, there might be this possibility of Kratos appearing in Mortal Kombat,'" Stig remembers.
"I said, ' You gotta be kidding me, we gotta make this happen! Let's get on the phone.'" Describing himself as a "huge God of War fan," Boon was all too eager to work out the details and spark a larger collaborative effort between both studios.
155w ago - Warner Bros Interactive Entertainment Product Manager Alex Friend has revealed today alongside a video that a new Kombatant is joining Mortal Kombat 9 on the PlayStation 3 entertainment system.
To quote: Scorpion and Sub Zero, known the world over as the most vicious and devastating rivalry.
Surely there is no way this epic battle between two fighters, whose hatred knows no bounds, could become any more twisted?
Enter a demi-God with a penchant for revenge and a fuse so short even Zeus himself has felt its sting.
This isn't just Mortal Kombat, this is mythical, bone crunching, 'revenge of the Gods' Kombat. This is Kratos Kombat.