7w ago - XMPT Games Developer Luke Staddon announced today alongside a video that Monster Hotel is now available as part of their PlayStation Mobile spotlight.
To quote: I'm Luke, from XMPT Games: a small, five-person indie development studio based in Southampton, England. We've been together as a company for less than a year, and are best known for our PS Mobile release, Penguin Party.
We started XMPT Games because we all love playing games and we wanted to start releasing our own. We had all dabbled in various aspects of game development, and decided that it would be fun to see what we could create by working together.
We love taking part in game jams - pitting our design, coding and graphics skills to the test against a time limit - so for our second PS Mobile title we decided to run our own internal game jam.
Picking the theme of the game ourselves just didn't seem in the spirit of game jamming, so we put out a request on our Facebook page for people to suggest topics around which we could base our game.
We ended up with about 50 different responses, and the next day we threw all of the suggestions into a hat and picked one out at random. The winner was "Harmony".
After discussing a whole bunch of ideas, we eventually settled on the concept for Monster...
11w ago - TACSgames developer Thomas Hopper explained to fans today that Shuttle Quest 2000 is essentially R-Type meets Monster Hunter on PlayStation Mobile.
To quote: Over the last year, I have been working hard to bring fun games to PlayStation Mobile. I have created many titles to fit the many tastes of mobile gamers. My most recent game, Shuttle Quest 2000, is sort of a cross between and R-Type and Monster Hunter.
Become humanity's best shuttle pilot as you confront the evil alien forces of General Xarod. You'll meet many characters on your adventure, including humans, aliens, a pirate robot shop keeper and a very grumpy door.
To make your shuttle more combat-effective, you'll embark on quests, which will give you more resources and money to buy or craft new weapons, items, and drones. Defeating enemy megaships will alert your adversaries and make your job harder, but by conquering them, you will unlock more resources and weapons.
There are tons of different combinations of weapons and drones that you can use to make your shuttle a unique fighting machine.
I'm passionate about classic gaming, so I've done my best to make the game as authentic as possible with retro-accurate graphics, visual effects, chip tune music and sound effects. I wanted to make the space station...
66w ago - Following up on the UVLoader Usermode PS Vita Loader development news, this weekend wololo has officially unveiled a video of VHBL for PS Vita 1.80 running on Monster Hunter Freedom Unite below!
To quote from his blog: I forgot to upload the “proof of concept” video this morning when I announced Neur0n’s exploit for Monster Hunter, so there you go.
In this video, we are running the exploit (which is done by going to the “Download” section of the game), I then go to the “savegame” section of the memory stick in order to install some homebrews: Wagic and CSPSP.
Wagic seems particularly long to install, but this is because its resource file is a single 40MB file which takes a little while to extract an copy. You can then see me play both Wagic and CSPSP on the PS Vita through the exploit.
The Files are coming soon
Update: VHBL r160 for Vita 1.80 is now released (via wololo.net/2012/09/11/release-vhbl-r160-for-vita-1-80/) as follows:
A few days ago we announced the name of the game that is being used for Neur0n’s...
83w ago - MonkeyPaw Games Marketing Manager Ray Almeda has announced today on Sony's blog that PSOne title Arc Arena: Monster Tournament will be hitting PSN tomorrow.
To quote: Arc the Lad has been flying off the virtual shelf for a few months now, followed by the penultimate Arc the Lad II. These first two games have reminded users just how good the series is and how deep and fulfilling Japanese RPGs can be.
There is something special about the genre that can't be replicated. And there aren't many titles that make it to Western markets. MonkeyPaw Games is dedicated to bringing you these lost legends.
This week's release is an add-on game to Arc the Lad II. Arc Arena: Monster Tournament allows gamers to use their save data from Arc The Lad II. Players can trade their items, weapons and monsters between other players and then battle each other in tournament matches.
Import monsters captured in the game, mix and match weapons and then battle your monsters in the Arena with friends. This is the classic RPG experience.
Since Arc The Lad II is the preeminent game in the series and Arc Arena: Monster Tournament is the customizable add-on, fans of the series will be wowed by the fun factor of battling your characters with friends...and enemies! Role playing games were...
93w ago - Minority Creative Director Vander Caballero has shared a pre-GDC 2012 update today with fans on Papo & Yo: Monster Evolved below.
To quote: We've been hard at work since we first unveiled Papo & Yo last summer, and the game has come a long way in the past few months.
As we get ready to (finally!) show off more of the game next week at the Game Developers Conference in San Francisco, I wanted to take the opportunity to tell you all a little bit about how Monster - a character very important to both the story and to me personally - has evolved since my initial concept into the Monster you see today.
If you've been following Papo & Yo, you may remember that Monster represents my father, a man I had a difficult relationship with. To tell the story I wanted to tell - my story - I knew that this character had to show the positive aspects of the man I loved... and the negative aspects of the man I feared.
This turned out to be challenging - I knew who Monster was, but not what he looked like. Luckily, I'm extremely fortunate to have friends like Nilo Rodis, a man who has worked on the art for movies ranging from Pixar titles to Star Wars, and the man who helped me find my father in Monster.