10w ago - Sony Product Manager Ross Alexander reminds fans today that it is your last chance to pre-order Beyond: Two Souls.
To quote: There's little more than a week left to pre-order Beyond: Two Souls at GameStop for your bonus upgrade to the Special Edition.
The steelbook Special Edition will feature the additional "Advanced Experiments" playable scene. In this scene, you'll test your rapid problem-solving skills as you guide Jodie and the mysterious entity Aiden through a series of tough training missions.
Over the course of 30 minutes of additional play, you'll determine your ability to use your brain while keeping an ice-cool head in high-pressure situations - all while helping Jodie and Aiden collaborate to solve puzzles.
Furthermore, the Special Edition will include the soundtrack comprising the four main themes from Beyond, and four exclusive making-of videos featuring Writer/Director David Cage, along with actors Ellen Page and Willem Dafoe.
And lastly, you'll also receive a Beyond: Two Souls PS3 dynamic theme and PSN avatar bundle featuring the below avatars.
If you want to get your hands on the Special Edition, make sure you pre-order before it's too late....
16w ago - Polytron Producer Marie-Christine Bourdua announced today that Fez is set to melt minds on PS4, PlayStation Vita and PS3 platforms!
To quote: Hi there! My name is Marie-Christine Bourdua, producer at Polytron, and I'm here today to announce that Fez is coming soon to PS Vita, PS3 and PS4. Making Fez happen has been such an incredible journey, and we are truly thrilled to see our game come to PlayStation platforms.
Fez development started six and a half years ago with Phil Fish's ideas and Renaud Bedard's programming skills. The Montreal-based studio was (and still is) very small, but very ambitious.
Only 100 days into development, we submitted a Fez prototype to the 2008 Independent Games Festival, and were awarded the Visual Arts award, which was a huge public awareness and morale boost. But we still had a whole game to make!
We failed to meet a million deadlines and had to overcome financial obstacles, but met amazing collaborators along the way, like the game's composer, Rich Vreeland (aka Disasterpeace), and outstanding pixel artist Paul Robertson.
The game was taking shape, had a unique atmosphere and aura of mystery that we knew would find fans. As we were wrapping up development, James Swirsky and Lisanne Pajot (makers of the Sundance-nominated...
68w ago - Social Media Manager Sid Shuman is here with a fresh hands-on video showcasing KickBeat for PlayStation Vita below today.
To quote: At first blush, you could be forgiven for thinking that KickBeat is a new riff on Beats, that seminal PSP downloadable gem that transformed your MP3 collection into an engaging button-tapping rhythm challenge.
Much like Beats, KickBeat awards you points for accurately tapping combinations of the four face buttons (or four quadrants on the front touchscreen) in time to the music and subtle visual cues.
But KickBeat is a far more ambitious game, both mechanically and aesthetically. Abandoning the abstract icons that clutter the interfaces of many music games, KickBeat reimagines the rhythm game as a chop-socky fighting scene with an agile protagonist battling hordes of incoming goons in a circular arena.
Each successive hit you land yields a bigger bonus multiplayer and more points, while missing an incoming attack diminishes your life meter. The game ramps up slowly but surely.
Smacking down the most basic yellow enemy type is easy enough, but the action quickly accelerates as new enemies types are introduced - red enemies attack from two places at once, while blue aggressors come in with a tricky one-two combo.
69w ago - Capcom Social and Community Manager Neil Gorton has shared a video spotlighting Remember Me for PS3, which he proclaims sticks in the mind at Gamescom 2012.
To quote: Capcom is pleased to announce its brand new title Remember Me for PlayStation 3, shown for the first time yesterday during our press conference at gamescom!
Players will take on the role of Nilin and be swept into the future world of Neo-Paris where memories are bought and sold in an age where social media and sharing have been taken to the extreme.
Once a feared enforcer for the agency that controls this information, Nilin finds her memory wiped clean and must fight to find out the truth about who she is and why this was done to her.
Not only does Remember Me look absolutely stunning but the gameplay is something Capcom is really proud of. Not only are there moments of extreme action on par with any big name game out on the market today but stealth and cunning are equally as important in this augmented world.
Combat, as you can expect from Capcom, is satisfyingly bone-crunching with plenty of opportunities to execute mind blowing combos.
Perhaps most interesting of all, however, is the ability to hack into the memories of your chosen targets. This...
To quote: By popular demand: I now present to you the shocking third installment in the episodic trilogy known as Adventures of the Jarred Mind! The banana ball is you! The chocolate rabbit is your friend! The zorbing zebra is your enemy!
So, yeah... I'm not really sure what else to say about this. It's a gameish thing that runs on PS3. I'm curious of what people think of it. I expect that most people won't like it.
For the haters though I'll probably be making and posting something else that's simple but more of an actual game and less lolwut some time soon.