3w ago - Sony Social Media Manager Sid Shuman made available a video today while talking to Hideo Kojima about Metal Gear Solid 5: Ground Zeroes on PS4.
To quote: Set after the events of Metal Gear Solid: Peace Walker but before those of the upcoming MGS5: The Phantom Pain, MGS5: Ground Zeroes gives the player total control over how, where, and when to execute espionage-focused operations.
Playing as Snake, aka Big Boss, players will sneak into enemy encampments, stalk targets, interrogate enemy agents, and recover secret intel while piecing together the game's story mission by mission. The result is an open, fluid adventure that will play out a little differently each time.
On PS4, Kojima's proprietary FOX Engine coats the game in a convincing layer of next-gen grit. Eerily lifelike character animations bring new punch to the game's CQC, while a new global lighting system means that day and night pass realistically, complete with changes to guard behavior and visibility.
Engine brings a host of other benefits, including an upgraded weapon physics system that accounts for bullet drop. This will be a profound change for fans of the tranquilizer gun and other low-powered projectile weapons, which now require far more finesse to use at extreme distances.
4w ago - Konami Social Media Manager Dalton Link announced today alongside some video footage that Metal Gear Solid V: Ground Zeroes is getting a PlayStation-exclusive Deja Vu Mission.
To quote: Metal Gear Solid and PlayStation are two brands that have been bound for greatness since the beginning. And isn't it fitting that, in the wake of the eighth Metal Gear game to grace PlayStation, we've decided to go back to the start, in a big, big way.
We're proud to announce that Metal Gear Solid V: Ground Zeroes will be coming to PS3 and PS4 with the exclusive Deja Vu throwback mission! By setting up shots from scenes based on the events of the past, you'll be recreating the events of Shadow Moses as you take control of Naked Snake as he tackles Camp Omega in totally new, yet oddly familiar conditions.
From Genome Soldiers to Hind D helicopters and FOXDIE, you'll be seeing old faces and new twists that will have you shouting TIME PARADOX by the end.
Also, check out a lengthy demo of Ground Zeroes running on PS4, below!
41w ago - Konami Social Media Manager Dalton Link has announced that Metal Gear Solid: Peace Walker officially hits PS Vita today.
To quote: Prep your Fulton Recovery Devices and dust off your Love Box! Today we're confirming that the critically acclaimed PlayStation Portable version of Metal Gear Solid: Peace Walker will be available on PS Vita as a PlayStation Store download later today!
Step into the shoes of the legendary Big Boss and infiltrate the lush forests of Costa Rica, recruit soldiers and construct your own Mother Base as you lay the groundwork for your band of Militaires Sans Frontieres (Soldiers Without Borders).
Or work together with other players in special, four-player CO-OPS (Cooperative-OPerationS), and six-player competitive matches using the PS Vita's Ad Hoc capabilities in this title originally released for the PSP in April 2010. (Note: Transferring functionality not available in this version of the game.)
Will you be picking up Peace Walker today? Let us know in the comments and share your favorite Peace Walker moments on our official Metal Gear Solid Facebook Page.
66w ago - Sony Social Media Manager Sid Shuman is here with some video footage this weekend announcing that Metal Gear Solid: Ground Zeroes is coming to PS3 at PAX 2012.
To quote: At PAX 2012, Metal Gear Solid creator Hideo Kojima showed off 15 minutes of the first gameplay footage from his upcoming PS3 game. Though running on a PC, Kojima stated that the footage was comparable to what would be seen on the PS3 version of the game.
The demo begins with an in-engine, real-time cinematic set in a rain-drenched prison camp, and ably shows off FOX Engine's advanced shader, lighting, and particle effects.
After the cinematic showing a mysterious man with a mutilated face and wide-brimmed hat leading troops from the prison camp into a mission, the gameplay footage kicked into gear as Snake moved into position outside the prison camp - a huge open-world environment riddled with entry points.
Kojima pointed out nearby APCs and helicopters, confirming that Snake can commandeer and pilot them if he so desired. As if to prove the point, Snake hopped into a Jeep to gain access, evading a roaming tank in the process. Kojima also showed that you can deploy a flare "at any time" to call in a friendly helicopter - it will let you fly between missions, and even to other countries.
71w ago - Today Sony Producer Yoshikazu Matsuhana of the Metal Gear Solid 4 Trophy Project has officially revealed the Metal Gear Solid 4 PS3 Trophy List!
To quote: Did you all experience Metal Gear Solid 4 back in 2008? Or maybe for some reason you missed it? The Trophy system was introduced to PS3 in the middle of 2008.
However, by that time, MGS4 had already finished development and was about to launch, so we were regrettably unable to implement Trophies at launch. But, we've always had it on our to-do list and users have given us continuous feedback requesting Trophies over the years.
For all those who have asked "where are the Trophies?" we are very sorry for the long wait. However, in celebration of the 25th anniversary of the Metal Gear series, we are very pleased to announce that trophies will finally be coming to MGS4 in the beginning of August!
Furthermore, retail versions of the game in stores will be updated to offer native Trophy support out of the box.
For loyal fans and new players alike, there's never been a better time to relive the experience of MGS4. The timeless PS3 classic is back - now with full Trophy support!!