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Per Alan McDermott (Audio Lead, Evolution Studios) via PS Blog today:

Since Day 1, I knew it wasn’t going to be easy to put a soundtrack together that would have the right vibe for a festival of racing like MotorStorm. You see, Music is one of those things that no one is ever “wrong” about. Everyone has an opinion, and everyone knows best, but no one is ever wrong!

After countless discussions with various people involved in creating the Festival Infrastructure around the MotorStorm racing events, my challenge was set: I needed to put together a lineup that not only fit with a racing game, but one which could feasibly be the Festival line up to end all Festival line ups.

It had to be Anarchic, Aggressive and Raucous. That was the easy part. The tough part was making sure that the soundtrack became as much a signature of MotorStorm as the racing itself was.




With Pacific Rift, I fa... More »  

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For the very first time, Microsoft did a presentation at one of the biggest video game events in the world, which is the Tokyo Game Show.

Since the announcement of Microsoft appearing at the Tokyo Game Show, people were skeptical as to what they had to offer in this year’s event. There is news that is surprising to most of us and some are well expected.

Let’s take a look to the major announcements of Microsoft that might change the sales in Japan:

1. Star Ocean 4: The Last Hope
It’s been confirmed once again that this is an XBOX 360 exclusive and it will be released in Japan on Feb 2009 while the US will have to wait a month later, March 3, 2009

2. Tekken 6
This might be a shocker to all Playstation 3 fans out there but Tekken 6 is one of the Sony’s biggest known exclusives but it seems Namco Bandai has decided to spread the Tekken 6 love to the XBOX 360.

3. Ninety-Nine Nights 2 ... More »  


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Microsoft has revealed a batch of new software titles for the XBox 360 during its keynote session at the Tokyo Game Show today, naming the Halo project recently revealed by Bungie.

Halo 3 Recon is dated for autumn 2009, and sees the return of Microsoft's number one franchise to the XBox 360 system with new single and multiplayer content.

The latest big name franchise to make the leap to Microsoft's console is Tekken 6 from Namco Bandai, also due next autumn.

Tekken follows Final Fantasy as a franchise previously associated with Sony's PlayStation brand and highlights the recent trend for Japanese developers to go multiformat with releases.

A sequel to the Q Entertainment title Ninety Nine Nights is also due for the system, along with a handful of new XBox Live titles including Metal Slug 7 and King of Fighters 98 Ultimate Match from SNK Playmore.


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Psyonix Studios announced today that Supersonic Acrobatic Rocket-Powered Battle-Cars has gone gold, and will be released on October 9 for the PlayStation Network on the PlayStation 3 computer entertainment system.

Press Release: PSYONIX STUDIOS ANNOUNCES THAT SUPERSONIC ACROBATIC ROCKET-POWERED BATTLE-CARS HAS GONE GOLD

Vehicular Arena-based Sports Game Slams Its Way onto the PlayStation®Network October 9

El Segundo, Calif. - October 3, 2008 - Psyonix Studios announced today that Supersonic Acrobatic Rocket-Powered Battle-Cars has gone gold and will be released on October 9 for the PlayStation®Network on the PLAYSTATION®3 computer entertainment system.

SARPBC features unique rocket-powered cars with incredible physics-based maneuverability, including the ability to rocket into the air or accelerate at supersonic speeds on the ground by racing over boost strips, obtaining boost capsules or by performing a rapid succession of acrobat... More »  


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Still playing Metal Gear Online? If you are, you've probably played the original game and the first expansion "Gene" to death already. It might just be about time for a new expansion; Konami seems to agree.

According to these new magazine scans courtesy of omaru from GameTrailers, MGO's second expansion dubbed "Meme" will feature both Liquid Ocelot and Mei Ling as new prized characters.

Then there are a handful of new maps: Silo Sunset, Forest Firefight and Winter Warehouse. It shouldn't be too difficult to figure out what those maps will look like judging by their respective titles. Silo Sunset, however, seems to be set in an area with ruined buildings and not actually inside a massive silo.

A price and date has not been specified, though we can't imagine that a price would be any different from the previous Gene expansion. It looks like the earliest anyone would be getting... More »  


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Kurosaki Ichigo of NeoGAF (linked above) has shared Sony's TGS 2008 lineup, as follows:

PS3 Playable Games Announced:

- Guitar Hero 3 Legends of Rock (Activision)
- FIFA 09 (EA)
- Street Fighter IV (Capcom)
- Biohazard 5 (Capcom)
- Lumines Supernova (Q Entertainment)
- Metal Gear Online (Konami)
- Way of the Samurai 3 (Spike)
- Sonic World Adventure (Sega)
- Socom: Confrontation (Zipper)
- PlayStation Home (Sony)
- Doko Demo Issyo (Sony)
- Motor Storm 2 (Sony)
- LittleBigPlanet (Sony)
- Resistance 2 (Sony)
- WWE 2009 SmackDown vs RAW (THQ)
- Gundam Musou 2 (Bandai Namco)
- Naruto: Ultimate Ninja Storm (Bandai Namco)

Not Announced:

1 Irem
1 Konami
9 SCEJ

PSP Playable Games Announced:

- Sengoku Basara: Battle Heroes (Capcom)
- Shin Sangoku Musou: Multi Raid (Koei)
- Musou Orochi: Maou S... More »  


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The Golden age of video games saw its height in the 16 bit era where SNES and The Genesis were in a console war over who had the best games. SNES came out on top which we discuss in numerous articles on Old-Wizard, and stood as the most creative moment in the video game mediums small history. Where has the Golden age gone?

It has gone to games that lack everything great about those old NES and SNES games. In this list, we will go through the reasons why the games of the modern era lack the power of the older generation. We could only hope that modern game makers realize the creative insurgence of the 16 bit era and try to recapture it for the next generation.

10. No good instruction manuals

This may seem like a petty reason not to like modern games, but it meant a lot to us retro video gamers who wanted to experience the game beyond the screen. New instruction manuals to modern games offer no story lines like the old games that made us pre... More »  


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In a recent interview, video gaming's living legend Hideo Kojima speaks out on what went wrong with the development of Metal Gear Solid 4: Guns of the Patriots.

Now, this is a pretty long interview, and despite picking out only select lines, it's still pretty long, so prepare for some quote spammage. This is quite a read, but it's Hideo Kojima, people. Hideo. Kojima. Read on.

You remember how Guns of the Patriots was delayed? Kojima explains that this was due to unfamiliarity with the hardware of the PlayStation 3. The transition from MGS2 and MGS3 was pretty easy because they were working on the same platform, but MGS4 was a different story:

MGS3 this wasn't so difficult -- we were working on the same platform as before, and I could pretty much just let the staff continue doing what they learned working on MGS2.

With MGS4, however, we were once again dealing with new hardware, and it really pushed us. [...] I let the staff wor... More »  


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