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When Joel Met Ellie: The Last of Us Retrospective on PlayStation 4

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3d ago - Sony Blog Manager Fred Dutton made available a video today showcasing The Last of Us Retrospective dubbed When Joel Met Ellie on PlayStation 4 below.

To quote: So, we're just a day away from the PS4 launch of The Last of Us Remastered, the ultimate edition of Naughty Dog's phenomenal post-apocalyptic survival epic.

We talked you through Factions multiplayer and the game's brand new Photo Mode last week, but today we've got something a little different for you.

Earlier this month we caught up with Troy Baker and Ashley Johnson (who played Joel and Ellie, respectively) here in London, and pointed a camera at them as they reminisced about the three-year-long process of making The Last of Us.

It was a real pleasure to hear these two fantastic actors share anecdotes and insight - check out the video above for singing, swearing and feels aplenty...
 

Video: Metrico on PS Vita Dated, New PlayStation Vita Trailer Out

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2w ago - Digital Dreams Level Designer Roy van de Mortel confirmed today alongside a PlayStation Vita video trailer that Metrico on PS Vita arrives on August 5, 2014.

To quote: Hi fellow PlayStation enthusiasts! We're finally ramping up to the release of our first big title, the infographics action game [Register or Login to view links]. We got loads of questions during development, which we are really excited to finally answer in this blog post!

One of the most frequently asked question is; when is Metrico coming out? We're proud to announce that Metrico will be available on PlayStation Network August 5th in the US, exclusively on PS Vita!

Another frequent question was: "Who did the awesome music?" You're in the right place to find out as well! But the most frequent question was the request for Metrico gameplay footage. We want to start this post by giving you exactly that:





Showing Metrico gameplay

The main reason we took such a long time to show gameplay footage is because we always felt the main mechanics of Metrico are quite tricky to explain through video. We never got around to solving this, even though this is probably a recurring issue for novel game concepts.
 

CCCheat - Another PS3 CCAPI Memory Manipulator by Primetime00

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8w ago - Today PlayStation 3 developer primetime00 has made available CCCheat which is another PS3 CCAPI Memory Manipulator similar to CodeWizard PS3 / AppControl PS3 and NetCheat for PS3 by Dnawrkshp followed by version 1.01 which is updated to work with CCAPI 2.50 now.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links]

To quote: Hello,

For the past several weeks, I've been working on a hobby project that uses CCAPI 2.0 (maybe 2.5) on the PS3 to read/write memory. My program is called CCCheat. It works a little like Dnawrkshp's NetCheat.

Here are some of the key features for the first...
 

Metro 2033 & Metro: Last Light Redux: Two Games, 1080p on PS4

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10w ago - Today 4A Games Studio Rep Bi50N posted up a PlayStation 4 video of Metro Redux proclaiming that the title is two games (Metro 2033 Redux and Metro: Last Light Redux) and in 1080p on PS4!

To quote: I could say how excited we are to be showing you this trailer, but I have an idea of what you really want to know... so let's just cut to the chase. Metro Redux runs at 1080p, 60FPS on PlayStation 4.

We had to sneak the PS4 development kits into Kiev to make it happen, but we wholeheartedly think it was worth it... Metro Redux includes Metro 2033 (for the first time ever on a PlayStation platfrom) and Metro: Last Light, remastered for PlayStation 4, with all the gameplay, AI, gunplay, and graphical improvements we added in Last Light now applied to both games.





You'll be able to download each game - Metro 2033 Redux and Metro: Last Light Redux - from PSN for just $24.99 each - or if you prefer, pick up the boxed Metro Redux double pack for only $50.

Expect to hear a lot more news from us between now and release later this summer! In the meantime, please enjoy our trailer for the game!
 

Metanet Co-Founder Outlines Graphics ++ in N++ on PlayStation 4

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11w ago - Metanet Co-Founder Mare Sheppard outlined graphics ++ in N++ on PlayStation 4 today with details below, as follows:

Hello again! We're back with another blog post; this time we thought we'd talk about one of the new things we're most happy with in N++: the graphics.

One of the main inspirations for the look of N++ was print-based graphic design: bold, smooth blocks of color with crisp, sharp edges.

We wanted something that looked and felt different from other games - something simple but refined. In order to make this vision a reality, we needed two things: a style, and the technology necessary to support it.

We at [Register or Login to view links] have always loved graphic design, especially in print. In fact, we have a rather large library of design books we frequently pore over.

It has always been a dream of ours to work with one of our favorite designers, and - thanks in part to Sony's support via the Pub Fund program - we were able to finally realize this dream with N++, and team up with graphic designer MASA. We became aware of MASA through a book called 'Latino', released in the early 2000s by our favorite publisher, [Register or Login to view links].

So, over the course of the summer of 2013, we worked...
 
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