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PyMenu v0.4 in Development for PS Vita eCFW, Details Arrive

250°
72w ago - Today some details and pictures have arrived on PyMenu v0.4 which is in development for PS Vita eCFW, as outlined below to quote:

Download: [Register or Login to view links] / [Register or Login to view links]

One of the most widely used menus for eCFW on the PS Vita is about to receive a full update, lots of new features, improved code, optimizations, and much more will come with pyMenu 0.4 and you’re about to see what it can offer, but first we’ll do a walkthrough of all the version pyMenu has had and how it has evolved from being a very simplistic menu, to a full fledged XMB replacement.

pyMenu 0.1: The beginning

pyMenu was created in June 2012 as an entry to the VHBL Menu Contest and competed against yMenu (which was also created for that contest). Most of the work in pyMenu had gone to installing the pspsdk and modifying the python interpreter to be able to load homebrews in VHBL.

The little time I had and the time the SDK + interpreter consumed left me with very little time for the actual menu. pyMenu was a pioneer in...
 

Nintendo Wii U Miiverse Debug Menu Uncovered on Launch Day

750°
88w ago - Following up on the Wii U Specifications with the US launch being today, NeoGAF user Trike has already uncovered what appears to be a Wii U Miiverse Debug Menu with details below.

Also of note, a Nintendo Wii U Teardown Guide is now available followed by a second Nintendo Wii U Teardown Tutorial and Geoff Keighley of GameTrailers TV has [Register or Login to view links] that: The Wii U Firmware update is apparently about 5 gigs. No wonder it takes about an hour+ to download.

Additionally, the Wii U is able to run Nintendo Wii homebrew at launch ([Register or Login to view links]) and run Wii U games Off an SD Card, as demonstrated in the videos below!








From Rodger Combs: Let me...
 

Hidden System Menu Discovered for Sony's PS3, PSP and PS Vita

750°
133w ago - Today [Register or Login to view links] has announced the discovery of a hidden System Menu which is present on Sony's PS3, PSP and PS Vita consoles.

Below are the details via the PlayStation 3 Dev Wiki with some additional pictures HERE, as follows:

More System Information

How to get this

  • Go to Settings > System > System Information
  • Press simultaneously R1 + L1 + DPad Left + Square for a few seconds
  • Release those buttons then immediately press the start button (and keep it hold)

First Section

First part is about sections on other chips:


 

MultiMAN PS3 Manager v01.17.00 with Game-Specific Sub-Menu

Above 1500°
171w ago - You can now update to version 01.17.00 with [R3] in multiMAN which now features a PS3 game-specific sub-menu, or download the BASE or FULL version from below. Enjoy it.

Download: [Register or Login to view links] (24.55 MB) / [Register or Login to view links] (128.65 MB)

If you wish to get the latest Showtime, delete SHOWTIME.SELF from multiMAN's folder and play a video - you'll be prompted to download the latest.

multiMAN v1.17.00 Changelog:

  • Added: New sub-menu to set game specific options (press R1)
  • Added: Latest version of Showtime by andoma and helpMME by condorstrike
  • Added: Support for 5 user fonts (change with SELECT+R3)
  • Added: Custom font for Showtime in fonts/system/showtime.ttf
  • Numerous fixes, improvements and additions

XMM theme by condorstrike used for screenshots:


 

SKFU Progress on PS3 Custom Firmware, More Debug Options

700°
198w ago - Today SKFU has updated his blog (linked above) with a follow-up to his previous work and shared some new information and progress regarding PS3 custom firmware.

He was able to add several more working debug options to JailBroken retail PS3 consoles, such as Title Store preview in the network section.

To quote: "While the USB Loader by JaicraB has some trouble rebooting all correctly it seems for a final CFW we need to overwrite dev_flash instead just loading live from USB mass storage.

Some things you can already do for a nice working CFW:

1. Replace all in "/vsh/module + /sys/external + /sys/internal" with the content of a 3.41 debug dev_flash.

2. In "/vsh/resource/explore/xmb/category_game.xml" add this in the "view id=root" Items section

[Register or Login to view links]

This will bring the "/app_home/GAME" and "Install PKG" options back.

3. In "/vsh/resource/explore/xmb/category_psn.xml" switch "root" and "tool_root".

This will add Title Store previews in the network section.

4. In "/sys/external" you grab liblv2dbg_for_dex from a debug unit and rename it liblv2dbg_for_cex....
 
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