165w ago - PlayStation Home Online Community Specialist Locust_Star has announced today that Heavy Ink, Time Crisis, Medal of Honor and Loco Roco are all part of this weeks PS Home content update.
To quote: This Thursday, October 12th brings a wide variety of content into the ever-evolving world of PlayStation Home - from unlockable rewards from top PS3 games to stylish body art for your avatar to spooky Halloween items to help you get in the spirit of the season.
Our friends over at Heavy Water kick things off this week with their Heavy Ink line of body art. Choose from full-body, back and arm tattoos - including animated and glow-in-the-dark designs. Check out this video for a sneak peek at some of the wild tattoos releasing this Thursday in PlayStation Home.
The Heavy Ink line will be expanded in the future. The developers over at Heavy Water encourage you to reach out to them with any comments or suggestions: firstname.lastname@example.org. And if you have a specific tattoo design that you'd like to request, go ahead and give 'em a shout at: email@example.com.
Lockwood brings even more Halloween content into PlayStation Home with the new Cauldron...
165w ago - Yesterday we reported on the US release of Medal of Honor for PS3, and today EA Community Manager Matthew Pruitt has shared a video trailer while confirming that it hits European shores on October 15, 2010.
To quote: It is finally time to take that step; a step so critical that it will elevate you to a new level of gamer. It's time to step up to Tier 1!
Medal of Honor for the PlayStation 3 is now on retail store shelves in the US and will be making its debut in Europe on the 15th of October.
For those of you who are unfamiliar with Medal of Honor, it's a modern reboot of the venerable franchise that has existed for ten years. Operating directly under the National Command Authority, a relatively unknown entity of handpicked warriors are called on when the mission must not fail. They are the Tier 1 Operators.
Over two million Soldiers, Sailors, Airmen and Marines wear the uniform. Of those, approximately 50 thousand fall under the direct control of the Special Operations Command. The Tier 1 Operator functions on a plane of existence above and beyond even the most highly trained Special Operations Forces. Their exact numbers, while classified, hover in the low...
170w ago - EA Community Manager Matthew Pruitt has shared a video trailer today of Medal of Honor for PS3 dubbed High Value Target.
To quote: Here at EA, we want to make sure our PlayStation 3 fans know that we're listening.
That's why we we've created The MOH Experience, a series of uncut and unedited single-player and multiplayer videos put together to show our audience what they can expect when Medal of Honor launches on October 12th.
In this third installment, titled "High Value Target," we're giving you a look at Medal of Honor's multiplayer.
The mode being played in the video is called Combat Mission. Coalition forces are tasked with clearing five consecutive objectives to win and the insurgents must stop them at any cost.
As objectives are cleared, new areas of the map open up to reveal what the coalition must do next. The team health meter represents coalition reinforcements. If it's depleted before the current objective is cleared, the match ends and coalition forces are stopped.
You may have also noticed the Bradley Fighting Vehicles as well. It can seat both a driver and gunner. This particular map requires that...
177w ago - Sony's Social Media Manager Jeff Rubenstein has shared a fresh video courtesy of EA, which details Medal of Honor for Sony's PS3 entertainment system.
To quote: We're fresh off a visit to EA's Redwood Shores campus, where the teams behind Medal of Honor, Dead Space 2, and Shank showed us the latest post-E3 builds of their games, and then took time to answer the questions you posed to us earlier in the week. First up: Medal of Honor.
On the new content front, the impressively-bearded Greg Goodrich (you may remember him from our E3 interview) demonstrated a mission from the single player mode. As a sniper perched high above an enemy encampment in the Afghan mountains, he picked off a number of enemies, eventually drawing attention to his location.
As the enemies let loose with mortar fire, the player switched over to reverse infrared imaging to spot the artillery operators and counter-snipers hiding in the brush and to put high-caliber rounds in their skulls from over a kilometer away.
The audio was a standout here; the crackle of your CO's orders over the radio and your spotter's instructions seemed as true to life as most of us will ever get...