- Red Faction: Guerrilla is one of the marquee releases of early 2009 and easily one of The 60 Hottest Games of 2009. We caught up with producer Rick White to talk about life, the universe and well... everything Red Faction.
How important is Red Faction in general, and particularly Red Faction: Guerrilla, to Volition?
I think for me personally it extends a brand that a lot of Volition is known about, and so for us it's been important to kinda go back to that root, of where Volition came from, and bring that IP back to life in a big way. I think strategically at THQ it's as important as any other project, but I think it's of more personal importance to the team at Volition.
You've left one competitive genre to enter another, going from a linear first-person shooter to an open-world third-person shooter - how has the team responded to this challenge?
I think early on they responded, to be honest, in shock. I was the new kid on the block and once I started seeing the destruction engine and seeing how you were taking damage from this physics-based system I was getting frustrated. We'd bring in testers from the local college and they were getting frustrated because they were getting knocked down by...