93w ago - XSEED Localization Specialist Tom Lipschultz has outlined PS Vita's many Inputs with the PlayStation Vita video game Sumioni: Demon Arts below today.
To quote: So PS Vita is officially out! Many of you are probably holding it in your hands right now, basking in that "new system smell" and lovingly polishing that beautiful screen to a glossy sheen. I know I am!
Still, PS Vita is dauntingly new and different from what I'm used to as a gamer. The touchscreen and the rear touch pad are like strange creatures to one such as I, having played mostly PSP titles since 2006.
Even brief stints with other touchscreen devices couldn't have hoped to prepare me for the subtle sensitivities and nuances of PS Vita - to say nothing of the way it harmoniously mixes its multi-touch functionality with traditional analog stick and button controls.
As more and more PS Vita games utilize these unique features (and game designs get more and more complex and challenging in the process), learning to switch between analog controls and touchscreen actions on the fly, or learning when and how to get the most out of the rear touch pad, will become absolutely essential to your gaming survival.
107w ago - Sanzaru Games President Glen Egan has officially introduced Ninja Master Rioichi Cooper from Sly Cooper: Thieves in Time today.
To quote: We have hunkered down to concentrate on making Sly Cooper: Thieves in Times the best game of 2012!
Over the summer, I spent a lot of time showing our progress on the game and talking about how we are making sure we stay true to the core of the Sly Cooper series - but now I want to start talking about the NEW things we are bringing to Sly Cooper: Thieves in Time.
When we played the old Sly Cooper games on the PS2, we loved the stories about the Cooper clan ancestors and their various thieving abilities. Something that is really exciting and fun for Sly Cooper: Thieves in Time is that you can not only travel back in time to meet these ancestors but you will also have the ability to play as the Cooper Clan ancestors!
As you proceed through the game each episode you encounter features a new time period with a new playable ancestor. Each new member of the Cooper clan has their own unique and powerful abilities that opens up a whole new range of game play in the huge environments.
This is one of the coolest aspects of Sly Cooper: Thieves in Time - meeting these characters, learning more about them, and then getting to experience...
107w ago - Community Specialist Mark Wilson at San Diego Studios has shared some video footage today on mastering Medieval Moves in Deadmund's Quest on PS3 with PlayStation Move below.
To quote: With Medieval Moves: Deadmund's Quest launching tomorrow for PlayStation Move, Senior Producer Jeremy Ray highlights the game's weapon arsenal in a new dev diary.
The game team worked hard to build a game where the combat feels as intuitive as possible. Holding a PlayStation Move motion controller in front of you as a shield or swinging your sword feels natural for a player of almost any age, and the one-to-one precision goes a long way to keep you immersed in the experience.
That's paired with seamless, almost unnoticeable transition between your weapons: with the sword and shield at the ready in your hands, you can reach over your shoulder for your bow and arrow or grab those throwing stars from your belt.
The result is a game that rewards all ages and levels of gaming skill without the need for a ton of abstract button presses.
Whether it's the fun single-player campaign or online co-op battles, we hope you will have as much fun playing it as we did making it!
156w ago - Update: According to several members (including jensen76, evilsperm, and sk group) when you downgrade a PS3 with the Modified 3.41 PUP (below), it currently cripples the Blu-ray player functionality. Some additional PS3 Blu-ray fix updates are outlined HERE, however, a more stable solution is still being worked on.
To quote from garyopa on one work-around: "I was able to restore one machine I had, by copying over all the files I had in the /dev_flash2 and /dev_flash3 back to the HDD, that I had saved before when it was on v3.41"
Forum member p666 also has expanded on the PS3 Blu-ray fix a bit HERE...
156w ago - Since the release of PS3 Firmware v3.55 there is no sense in keeping the master key a secret any more - it has been released, along with unencrypted payloads, and a promise to release the source-code by PS3YES for a free PSGrade PS3 downgrader.