41w ago - Zindagi Games Project Manager Colin O'Hara has posted up a video showcasing Sports Champions 2's improved Archery Mode for fans below today.
To quote: Sports Champions 2 will be releasing this fall for PlayStation Move, adding new sports such as skiing, boxing, tennis, bowling and golf, in addition to a much-evolved archery mode.
These six sports lend themselves particularly well to motion gaming, with some requiring strategy and finesse and others a blend of speed and reaction time.
But given the popularity of Archery in the original Sports Champions, we wanted to demonstrate how far we've come with Sports Champions 2. Read on for lots of new details!
One early goal was to eliminate the need for PlayStation Move calibration, which could be pretty annoying in the first game. We are now able to get enough starting data when you turn on the game or a controller, and we've integrated some of the information gathering into the games themselves - along with some corrective behind-the-scenes calibration - so you can just play.
But our primary goal with Archery this time around was to combine the competitive nature of the original game with the fast-paced, high-action style of Medival Moves:...
139w ago - SCEE Contributing Editor Roland Fauster has shared an interview today with Technology Director Mark Williams on Hustle Kings for PS3.
To quote: Programming is maths and, in Hustle Kings, you've had to calculate friction, respect natural laws of spin and momentum, and have all these balls clashing with each other in chaotic order.
Who explained the physics and to you, Stephen Hawking?
Haha, well yes, you are right: programming is maths. Unfortunately, they don't teach you the equations for moving balls around a pool table in school. However, for most things a bit of imagination and intuition can help to combine several basic rules of maths and physics to do things that actually look quite clever.
For the really difficult stuff, we have to rely on other people's work and, luckily for us, one guy by the name of Wayland Marlow spent years researching exactly how billiard balls react with one another and with the table. We use his research extensively in Hustle Kings to get the motion of the balls as close to real life as possible.
Are you aiming to simulate reality or to gain the most entertaining gaming experience?
I think it's always very important to concentrate on the gaming experience first and foremost. There is no...
162w ago - SCEA Product Marketing Manager Jefferson Dong has revealed that Heavy Rain on PS3 has surpassed the one million sales mark today alongside a video, as follows:
Hi everyone, I'm pleased to announce that since its launch in February, Heavy Rain has hit is millionth mark in sales worldwide! Congratulations Quantic Dream!
Praised by media for its gripping storyline, thought-provoking themes, innovation and engaging example of non-linear storytelling, it's no surprise that more than a million gamers agree.
Don't believe us? If you haven't played Heavy Rain yet, then take a look at the following trailer highlighting the award-winning, critically-acclaimed, and one million unit-selling Heavy Rain!
In addition, the only true way to experience what makes Heavy Rain so unique is to download and play the PSN demo for Heavy Rain straight from the PlayStation Store.
We hope you're enjoying Heavy Rain, and the newly released Taxidermist Level (available on PSN for $4.99). But, if you're looking for more, continue to check back here on the PlayStation.Blog for the latest updates!
241w ago - Media Molecule co-founder Mark Healey has admitted that controlling LittleBigPlanet "annoys" him, but insisted the studio can "refine" this after the game releases.
With thousands of gamers currently getting an early experience of the much-hyped title via the beta, some have complained about the basic controls of Sackboy, specifically moving the character between planes in the "2.5D" perspective.
Speaking to Eurogamer TV last week, Healey acknowledged the issue, stating: "The Z [axis] movement is an incredibly hard thing for us to get right. There's times when it annoys me actually, but we can work on that if we want, and refine it. But on the whole, we got to a good place with it I think, because we wanted to cater for my mother and someone that's a hardcore player, so it was hard to get the balance there."
Healey added that the game had been designed so that changes could be made post-release, via a downloadable update.
"There's definitely room for improvement and we've got the channel to be able to do that as well," he said. "I'd really love to be able to do backflips and all kinds of things with my Sackboy, and there's no reason why we can't add that and refine that."
LittleBigPlanet is out exclusively on PlayStation 3 on 24th October.
298w ago - Peter Marks has been a part of the Bungie community, both inside and out, for more than ten years. Myth players knew him as BNA Mordia. Halo PC players knew him as Lud. Bungie fans of Halo know Peter's work, Hang Em High and other popular levels. Unfortunately, Peter has been diagnosed with an aggressive form of cancer and needs our support. Click here for the rest of the story and to let him know that we're here for him.
Fattysc Note: I've had a family member battle cancer and he finished his fight and won. Now help Peter finish his! Leave some encouragement for him. Thanks