3w ago - Sony Game Director Mark Cerny confirmed alongside some new videos that Knack is out today for PS4 / PlayStation 4.
To quote: PlayStation 4 launches; you might say that "next gen" has officially become "current gen"! Game creators have been hard at work, and I think game players have a lot to look forward to.
One of the launch titles is of course Knack, the game that I and the internal Japan Studio have been hard at work on for the last three and a half years. I love character action games, and over the years I've helped create a number of them, including Crash Bandicoot on the original PlayStation, and Jak and Daxter and Ratchet & Clank on PS2.
Our goal on this project was to bring back that kind of classic gameplay, but with a next-gen twist. Knack has the ability to pick up pieces of the environment and grow larger, so over the course of a level he can grow from a three foot tall "mascot" type character to a thirty foot tall rampaging monster.
This is a kind of gameplay I'd never tried to create before, it gives a very unique feel from the game. We've also focused on the narrative that drives the action - there is a full CGI film worth of story embedded in the game.
14w ago - Smart As Assistant Producer Nicolo Accordino shared a video today featuring Mark Cerny and Yusuke Watanabe talking Knack on PS4 below.
To quote: Having just announced the 29th November release date for PlayStation 4, you can imagine that it's a very exciting time at PlayStation.
Right now we're busy putting the final touches on Knack, including the drop-in/drop-out two-player local co-op mode announced last week at Gamescom.
The game is both fun and challenging to play, and is a blast to play with a second player controlling a robot version of Knack. Check out the brand new story trailer here if you haven't already.
Mark Cerny, lead system architect for the PlayStation 4, is also the creative director for Knack. And bringing Mark's vision to life are the talented artists and developers at Japan Studio, our big internal studio in Shinagawa, Tokyo.
Here is a new Conversations With Creators video, where both Mark Cerny and game producer Yusuke Watanabe talk about creating this next-gen character action game for PlayStation 4.
24w ago - Sony Blog Manager Fred Dutton posted up a video today introducing PlayStation 4 fans to Mark Cerny, a PS4 System Architect, Knack creator and one of the busiest men in gaming!
He also discussed the "Road to the PS4" live at Gamelab 2013 with a video HERE for those interested.
To quote: For most mortals, designing a brand new cutting edge gaming system from the ground up would be a full time job, and then some.
However, for none-more-diligent PS4 system architect Mark Cerny, that wasn't quite enough responsibility, so he set about crafting a launch title for the new platform at the same time.
Said title, Knack, is a lovely counterpoint to the bulging biceps of Killzone: Shadow Fall and the steely realism of #DRIVECLUB.
Harking back to classic action platformers of yore, such as Spyro the Dragon, Crash Bandicoot, Jak & Daxter and so on, it's a bold, bright and hugely enjoyable romp that injects the PS4 launch line-up with a pleasing splash of color.
The day after the physical form of PS4 was finally unveiled at E3, I sat down with the hardest working man in the business to find out more about his twin endeavors.